[gd_scene load_steps=49 format=2] [ext_resource path="res://tester.gd" type="Script" id=1] [ext_resource path="res://models/test_bed/test_bed.tscn" type="PackedScene" id=3] [ext_resource path="res://models/godot_ball.mesh" type="ArrayMesh" id=4] [ext_resource path="res://test_materials/texture_wood.png" type="Texture" id=5] [ext_resource path="res://test_materials/texture_cheese_albedo.png" type="Texture" id=6] [ext_resource path="res://test_materials/texture_cheese_ao.png" type="Texture" id=7] [ext_resource path="res://test_materials/texture_cheese_depth.png" type="Texture" id=8] [ext_resource path="res://test_materials/texture_cheese_normal.png" type="Texture" id=9] [ext_resource path="res://test_materials/texture_rock_albedo.png" type="Texture" id=10] [ext_resource path="res://test_materials/texture_rock_ao.png" type="Texture" id=11] [ext_resource path="res://test_materials/texture_rock_depth.png" type="Texture" id=12] [ext_resource path="res://test_materials/texture_rock_metal.png" type="Texture" id=13] [ext_resource path="res://test_materials/texture_rock_normal.png" type="Texture" id=14] [ext_resource path="res://test_materials/texture_bricks.jpg" type="Texture" id=15] [ext_resource path="res://test_materials/texture_bricks_depth.jpg" type="Texture" id=16] [ext_resource path="res://test_materials/texture_bricks_metal.jpg" type="Texture" id=17] [ext_resource path="res://test_materials/texture_bricks_normal.jpg" type="Texture" id=18] [ext_resource path="res://test_materials/wool_albedo.png" type="Texture" id=19] [ext_resource path="res://test_materials/wool_depth.png" type="Texture" id=20] [ext_resource path="res://test_materials/wool_normal.png" type="Texture" id=21] [ext_resource path="res://test_materials/aluminium_albedo.png" type="Texture" id=22] [ext_resource path="res://test_materials/aluminium_normal.png" type="Texture" id=23] [ext_resource path="res://test_materials/marble_albedo.png" type="Texture" id=24] [ext_resource path="res://test_materials/sand_albedo.jpg" type="Texture" id=25] [ext_resource path="res://test_materials/sand_metal.jpg" type="Texture" id=26] [ext_resource path="res://test_materials/sand_normal.jpg" type="Texture" id=27] [ext_resource path="res://test_materials/sand_rough.jpg" type="Texture" id=28] [ext_resource path="res://test_materials/rock_albedo.jpg" type="Texture" id=29] [ext_resource path="res://test_materials/rock_ao.jpg" type="Texture" id=30] [ext_resource path="res://test_materials/rock_metal.jpg" type="Texture" id=31] [ext_resource path="res://test_materials/rock_rough.jpg" type="Texture" id=32] [sub_resource type="SpatialMaterial" id=1] metallic = 0.4 roughness = 0.35 [sub_resource type="SpatialMaterial" id=2] albedo_color = Color( 0.895294, 0.900549, 0.890078, 1 ) metallic = 0.1 roughness = 0.52 [sub_resource type="SpatialMaterial" id=3] albedo_color = Color( 0.551806, 0.709299, 0.980989, 1 ) metallic = 0.31 roughness = 0.42 [sub_resource type="SpatialMaterial" id=4] albedo_color = Color( 0.471216, 0.481647, 0.465961, 1 ) metallic = 0.1 roughness = 0.0 [sub_resource type="SpatialMaterial" id=5] metallic = 1.0 roughness = 0.02 [sub_resource type="SpatialMaterial" id=6] albedo_color = Color( 0.806275, 0.575882, 0.361255, 1 ) albedo_texture = ExtResource( 5 ) metallic = 0.48 roughness = 0.28 [sub_resource type="SpatialMaterial" id=7] albedo_texture = ExtResource( 6 ) roughness = 0.64 normal_enabled = true normal_scale = 1.0 normal_texture = ExtResource( 9 ) ao_enabled = true ao_light_affect = 0.0 ao_texture = ExtResource( 7 ) ao_on_uv2 = false ao_texture_channel = 0 depth_enabled = true depth_scale = 0.13 depth_deep_parallax = true depth_min_layers = 8 depth_max_layers = 32 depth_flip_tangent = false depth_flip_binormal = false depth_texture = ExtResource( 8 ) subsurf_scatter_enabled = true subsurf_scatter_strength = 0.37 [sub_resource type="SpatialMaterial" id=8] albedo_texture = ExtResource( 10 ) metallic = 0.86 metallic_texture = ExtResource( 13 ) roughness = 0.47 normal_enabled = true normal_scale = 1.0 normal_texture = ExtResource( 14 ) ao_enabled = true ao_light_affect = 0.0 ao_texture = ExtResource( 11 ) ao_on_uv2 = false ao_texture_channel = 0 depth_enabled = true depth_scale = 0.18 depth_deep_parallax = true depth_min_layers = 8 depth_max_layers = 32 depth_flip_tangent = false depth_flip_binormal = false depth_texture = ExtResource( 12 ) [sub_resource type="SpatialMaterial" id=9] albedo_texture = ExtResource( 15 ) metallic = 1.0 metallic_texture = ExtResource( 17 ) roughness = 0.56 normal_enabled = true normal_scale = 1.0 normal_texture = ExtResource( 18 ) depth_enabled = true depth_scale = 0.03 depth_deep_parallax = true depth_min_layers = 8 depth_max_layers = 32 depth_flip_tangent = false depth_flip_binormal = false depth_texture = ExtResource( 16 ) [sub_resource type="SpatialMaterial" id=10] albedo_texture = ExtResource( 19 ) metallic = 0.1 roughness = 0.77 normal_enabled = true normal_scale = 0.3 normal_texture = ExtResource( 21 ) depth_enabled = true depth_scale = 0.01 depth_deep_parallax = true depth_min_layers = 8 depth_max_layers = 32 depth_flip_tangent = false depth_flip_binormal = false depth_texture = ExtResource( 20 ) [sub_resource type="SpatialMaterial" id=11] albedo_texture = ExtResource( 22 ) metallic = 0.59 roughness = 0.4 normal_enabled = true normal_scale = 0.21 normal_texture = ExtResource( 23 ) anisotropy_enabled = true anisotropy = -0.99 [sub_resource type="SpatialMaterial" id=12] params_diffuse_mode = 2 albedo_texture = ExtResource( 24 ) metallic = 0.1 roughness = 0.1 rim_enabled = true rim = 1.0 rim_tint = 1.0 subsurf_scatter_enabled = true subsurf_scatter_strength = 0.1 [sub_resource type="SpatialMaterial" id=13] albedo_texture = ExtResource( 25 ) metallic = 1.0 metallic_texture = ExtResource( 26 ) roughness_texture = ExtResource( 28 ) normal_enabled = true normal_scale = 0.43 normal_texture = ExtResource( 27 ) [sub_resource type="SpatialMaterial" id=14] albedo_texture = ExtResource( 29 ) metallic = 0.12 roughness_texture = ExtResource( 32 ) normal_enabled = true normal_scale = 1.0 normal_texture = ExtResource( 31 ) ao_enabled = true ao_light_affect = 0.0 ao_texture = ExtResource( 30 ) ao_on_uv2 = false ao_texture_channel = 0 [sub_resource type="SpatialMaterial" id=15] params_depth_draw_mode = 2 albedo_color = Color( 1, 1, 1, 0 ) albedo_texture = ExtResource( 29 ) metallic = 1.0 roughness = 0.62 normal_enabled = true normal_scale = 1.0 normal_texture = ExtResource( 31 ) ao_enabled = true ao_light_affect = 0.0 ao_texture = ExtResource( 30 ) ao_on_uv2 = false ao_texture_channel = 0 refraction_enabled = true refraction_scale = 0.04 refraction_texture_channel = 0 [sub_resource type="SpatialMaterial" id=16] flags_unshaded = true params_cull_mode = 1 params_grow = true params_grow_amount = 0.03 albedo_color = Color( 0.0261569, 0, 0, 1 ) [sub_resource type="SpatialMaterial" id=17] next_pass = SubResource( 16 ) params_diffuse_mode = 4 params_specular_mode = 3 albedo_color = Color( 0.905765, 0.356039, 0.0994902, 1 ) roughness = 0.04 [node name="MaterialTester" type="Spatial"] script = ExtResource( 1 ) [node name="WorldEnvironment" type="Node" parent="."] [node name="Testers" type="Spatial" parent="."] [node name="White Plastic" parent="Testers" instance=ExtResource( 3 )] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -36, 0, 0 ) [node name="GodotBall" type="MeshInstance" parent="Testers/White Plastic"] transform = Transform( 0.8, 0, 0, 0, 0.8, 0, 0, 0, 0.8, 0, 0.5, -4 ) mesh = ExtResource( 4 ) material/0 = SubResource( 1 ) material/1 = SubResource( 2 ) material/2 = SubResource( 3 ) material/3 = SubResource( 4 ) [node name="Mirror" parent="Testers" instance=ExtResource( 3 )] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -30, 0, 0 ) [node name="GodotBall" type="MeshInstance" parent="Testers/Mirror"] transform = Transform( 0.8, 0, 0, 0, 0.8, 0, 0, 0, 0.8, 0, 0.5, -4 ) mesh = ExtResource( 4 ) material/0 = SubResource( 5 ) material/1 = SubResource( 2 ) material/2 = SubResource( 3 ) material/3 = SubResource( 4 ) [node name="Dark Wood" parent="Testers" instance=ExtResource( 3 )] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -24, 0, 0 ) [node name="GodotBall" type="MeshInstance" parent="Testers/Dark Wood"] transform = Transform( 0.8, 0, 0, 0, 0.8, 0, 0, 0, 0.8, 0, 0.5, -4 ) mesh = ExtResource( 4 ) material/0 = SubResource( 6 ) material/1 = SubResource( 2 ) material/2 = SubResource( 3 ) material/3 = SubResource( 4 ) [node name="Cheese" parent="Testers" instance=ExtResource( 3 )] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -18, 0, 0 ) [node name="GodotBall" type="MeshInstance" parent="Testers/Cheese"] transform = Transform( 0.8, 0, 0, 0, 0.8, 0, 0, 0, 0.8, 0, 0.5, -4 ) mesh = ExtResource( 4 ) material/0 = SubResource( 7 ) material/1 = SubResource( 2 ) material/2 = SubResource( 3 ) material/3 = SubResource( 4 ) [node name="Stones" parent="Testers" instance=ExtResource( 3 )] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -12, 0, 0 ) [node name="GodotBall" type="MeshInstance" parent="Testers/Stones"] transform = Transform( 0.8, 0, 0, 0, 0.8, 0, 0, 0, 0.8, 0, 0.5, -4 ) mesh = ExtResource( 4 ) material/0 = SubResource( 8 ) material/1 = SubResource( 2 ) material/2 = SubResource( 3 ) material/3 = SubResource( 4 ) [node name="Brick" parent="Testers" instance=ExtResource( 3 )] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -6, 0, 0 ) [node name="GodotBall" type="MeshInstance" parent="Testers/Brick"] transform = Transform( 0.8, 0, 0, 0, 0.8, 0, 0, 0, 0.8, 0, 0.5, -4 ) mesh = ExtResource( 4 ) material/0 = SubResource( 9 ) material/1 = SubResource( 2 ) material/2 = SubResource( 3 ) material/3 = SubResource( 4 ) [node name="Wool" parent="Testers" instance=ExtResource( 3 )] [node name="GodotBall" type="MeshInstance" parent="Testers/Wool"] transform = Transform( 0.8, 0, 0, 0, 0.8, 0, 0, 0, 0.8, 0, 0.5, -4 ) mesh = ExtResource( 4 ) material/0 = SubResource( 10 ) material/1 = SubResource( 2 ) material/2 = SubResource( 3 ) material/3 = SubResource( 4 ) [node name="Aluminium" parent="Testers" instance=ExtResource( 3 )] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 6, 0, 0 ) [node name="GodotBall" type="MeshInstance" parent="Testers/Aluminium"] transform = Transform( 0.8, 0, 0, 0, 0.8, 0, 0, 0, 0.8, 0, 0.5, -4 ) mesh = ExtResource( 4 ) material/0 = SubResource( 11 ) material/1 = SubResource( 2 ) material/2 = SubResource( 3 ) material/3 = SubResource( 4 ) [node name="Marble" parent="Testers" instance=ExtResource( 3 )] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 12, 0, 0 ) [node name="GodotBall" type="MeshInstance" parent="Testers/Marble"] transform = Transform( 0.8, 0, 0, 0, 0.8, 0, 0, 0, 0.8, 0, 0.5, -4 ) mesh = ExtResource( 4 ) material/0 = SubResource( 12 ) material/1 = SubResource( 2 ) material/2 = SubResource( 3 ) material/3 = SubResource( 4 ) [node name="Wet Sand" parent="Testers" instance=ExtResource( 3 )] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 18, 0, 0 ) [node name="GodotBall" type="MeshInstance" parent="Testers/Wet Sand"] transform = Transform( 0.8, 0, 0, 0, 0.8, 0, 0, 0, 0.8, 0, 0.5, -4 ) mesh = ExtResource( 4 ) material/0 = SubResource( 13 ) material/1 = SubResource( 2 ) material/2 = SubResource( 3 ) material/3 = SubResource( 4 ) [node name="Rock" parent="Testers" instance=ExtResource( 3 )] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 24, 0, 0 ) [node name="GodotBall" type="MeshInstance" parent="Testers/Rock"] transform = Transform( 0.8, 0, 0, 0, 0.8, 0, 0, 0, 0.8, 0, 0.5, -4 ) mesh = ExtResource( 4 ) material/0 = SubResource( 14 ) material/1 = SubResource( 2 ) material/2 = SubResource( 3 ) material/3 = SubResource( 4 ) [node name="Ice" parent="Testers" instance=ExtResource( 3 )] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 30, 0, 0 ) [node name="GodotBall" type="MeshInstance" parent="Testers/Ice"] transform = Transform( 0.8, 0, 0, 0, 0.8, 0, 0, 0, 0.8, 0, 0.5, -4 ) mesh = ExtResource( 4 ) material/0 = SubResource( 15 ) material/1 = SubResource( 2 ) material/2 = SubResource( 3 ) material/3 = SubResource( 4 ) [node name="Toon" parent="Testers" instance=ExtResource( 3 )] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 36, 0, 0 ) [node name="GodotBall" type="MeshInstance" parent="Testers/Toon"] transform = Transform( 0.8, 0, 0, 0, 0.8, 0, 0, 0, 0.8, 0, 0.5, -4 ) mesh = ExtResource( 4 ) material/0 = SubResource( 17 ) material/1 = SubResource( 2 ) material/2 = SubResource( 3 ) material/3 = SubResource( 4 ) [node name="CameraHolder" type="Spatial" parent="."] transform = Transform( 0.877582, 0, -0.479427, 0, 1, 0, 0.479427, 0, 0.877582, -36, 2.8, -4 ) [node name="RotationX" type="Spatial" parent="CameraHolder"] transform = Transform( 1, 0, 0, 0, 0.877582, 0.479427, 0, -0.479427, 0.877582, 0, 0, 0 ) [node name="Camera" type="Camera" parent="CameraHolder/RotationX"] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 5 ) fov = 65.0 near = 0.1 [node name="UI" type="Control" parent="."] anchor_right = 1.0 anchor_bottom = 1.0 mouse_filter = 2 [node name="Background" type="OptionButton" parent="UI"] margin_left = 15.0 margin_top = 6.0 margin_right = 109.0 margin_bottom = 26.0 [node name="Previous" type="Button" parent="UI"] anchor_top = 1.0 anchor_bottom = 1.0 margin_left = 30.0 margin_top = -50.0 margin_right = 97.0 margin_bottom = -30.0 text = "Previous" [node name="Next" type="Button" parent="UI"] anchor_left = 1.0 anchor_top = 1.0 anchor_right = 1.0 anchor_bottom = 1.0 margin_left = -72.0 margin_top = -50.0 margin_right = -30.0 margin_bottom = -30.0 text = "Next" [node name="MaterialName" type="Label" parent="UI"] anchor_left = 0.5 anchor_top = 1.0 anchor_right = 0.5 anchor_bottom = 1.0 margin_top = -44.0 margin_bottom = -30.0 size_flags_vertical = 0 align = 1 [connection signal="item_selected" from="UI/Background" to="." method="_on_bg_item_selected"] [connection signal="pressed" from="UI/Previous" to="." method="_on_Previous_pressed"] [connection signal="pressed" from="UI/Next" to="." method="_on_Next_pressed"]