[gd_resource type="Environment3D" load_steps=2 format=2] [sub_resource type="ProceduralSky" id=1] ground_bottom_color = Color( 0.839216, 0.917647, 0.980392, 1 ) ground_horizon_color = Color( 0.839216, 0.917647, 0.980392, 1 ) [resource] background_mode = 2 background_sky = SubResource( 1 ) ambient_light_color = Color( 0.560784, 0.560784, 0.560784, 1 ) ambient_light_sky_contribution = 0.3 fog_color = Color( 1, 1, 1, 1 ) fog_sun_color = Color( 1, 1, 1, 1 ) fog_depth_enabled = false fog_depth_begin = 400.0 fog_depth_end = 1000.0 fog_depth_curve = 0.287175 fog_height_min = 2.0 tonemap_mode = 2 tonemap_white = 16.0 dof_blur_far_distance = 416.97 glow_intensity = 0.1