# SDF Font This is a demo of Signed Distance Field fonts in Godot. The technique used allows the text to remain clear under arbitrary zooms and rotations. Language: This demo contains no code. Renderer: GLES 3 (this effect is not available in GLES 2) Check out this demo on the asset library: https://godotengine.org/asset-library/asset/521 ## Screenshots ![Screenshot](screenshots/sdf.png)