[gd_scene format=2] [node name="StaticScene" type="Node2D"] [node name="StaticBodyPolygon" type="StaticBody2D" parent="."] position = Vector2( -7.85718, 399.596 ) [node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="StaticBodyPolygon"] build_mode = 1 polygon = PoolVector2Array( 16.3331, -129.432, 154.006, -20.0078, 292.354, 30.3943, 447.054, 33.9161, 584.899, -14.7955, 751.156, -15.5179, 894.098, -65.4518, 1000.73, -209.127, 1037.77, -398.823, 1029.92, 253.327, 6.2309, 261.185, 7.35339, -398.823 )