# Godot Engine documentation authors Godot Engine is developed by a community of voluntary contributors who contribute on all areas, including writing and maintaining the documentation. It is impossible to list them all; nevertheless, this file aims at listing the writers who contributed significant patches to this CC-BY licensed documentation on the `godot-docs` repository. GitHub usernames are indicated in parentheses, or as sole entry when no other name is available. ## Main contributors (in alphabetical order, with over 10 commits excluding merges) Aaron Franke (aaronfranke) Andrew Conrad (her001) Andrii Doroshenko (Xrayez) Arman (puchik) Bastiaan Olij (BastiaanOlij) bitbutter Camille Mohr-Daurat (pouleyKetchoupp) Chris Bradfield (cbscribe) Clay John (clayjohn) corrigentia Fabio Alessandrelli (Faless) FeralBytes Frido (mega-bit) George Marques (vnen) Gerrit Großkopf (Grosskopf) Griatch Haoyu Qiu (timothyqiu) Hugo Locurcio (Calinou) Ignacio Roldán Etcheverry (neikeq) Jérôme Gully (Nutriz) Juan Linietsky (reduz) Julian Murgia (StraToN) Kelly Thomas (KellyThomas) Leon Krause (leonkrause) Matthew (skyace65) Max Hilbrunner (mhilbrunner) Michael Alexsander (YeldhamDev) Nathan Lovato (NathanLovato) Paul Joannon (paulloz) Poommetee Ketson (Naryosha) Rémi Verschelde (akien-mga) Tomasz Chabora (KoBeWi) TwistedTwigleg Will Nations (willnationsdev) Yuri Roubinsky (Chaosus) Yuri Sizov (pycbouh) ZX-WT