[gd_scene load_steps=7 format=2] [ext_resource path="res://addons/node25d/node_25d.gd" type="Script" id=1] [ext_resource path="res://addons/node25d/icons/node_25d_icon.png" type="Texture" id=2] [ext_resource path="res://assets/player/player_math_25d.gd" type="Script" id=3] [ext_resource path="res://assets/player/textures/jump.png" type="Texture" id=4] [ext_resource path="res://assets/player/player_sprite.gd" type="Script" id=5] [sub_resource type="BoxShape" id=1] extents = Vector3( 0.5, 1, 0.5 ) [node name="Player25D" type="Node2D"] position = Vector2( 0, -226.274 ) z_index = 100 script = ExtResource( 1 ) __meta__ = { "_editor_icon": ExtResource( 2 ) } spatial_position = Vector3( 0, 10, 0 ) [node name="PlayerMath25D" type="KinematicBody" parent="."] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 10, 0 ) script = ExtResource( 3 ) [node name="CollisionShape" type="CollisionShape" parent="PlayerMath25D"] shape = SubResource( 1 ) __meta__ = { "_edit_lock_": true } [node name="PlayerSprite" type="Sprite" parent="."] scale = Vector2( 1, 0.75 ) z_index = 1 texture = ExtResource( 4 ) offset = Vector2( 0, 4 ) hframes = 2 vframes = 5 script = ExtResource( 5 ) [node name="PlayerCamera" type="Camera2D" parent="PlayerSprite"] current = true