[gd_scene load_steps=7 format=2] [ext_resource path="res://background/scroll_bg_sky.png" type="Texture" id=1] [ext_resource path="res://background/scroll_bg_cloud_1.png" type="Texture" id=2] [ext_resource path="res://background/scroll_bg_cloud_2.png" type="Texture" id=3] [ext_resource path="res://background/scroll_bg_cloud_3.png" type="Texture" id=4] [ext_resource path="res://background/scroll_bg_fg_2.png" type="Texture" id=5] [ext_resource path="res://background/scroll_bg_fg_1.png" type="Texture" id=6] [node name="ParallaxBg" type="ParallaxBackground"] scroll_base_scale = Vector2( 0.7, 0 ) [node name="Sky" type="ParallaxLayer" parent="."] motion_mirroring = Vector2( 400, 0 ) [node name="Sprite" type="Sprite" parent="Sky"] scale = Vector2( 1000, 0.94 ) texture = ExtResource( 1 ) centered = false offset = Vector2( -15, 0 ) [node name="Clouds" type="ParallaxLayer" parent="."] motion_scale = Vector2( 0.1, 1 ) motion_mirroring = Vector2( 400, 0 ) [node name="Sprite1" type="Sprite" parent="Clouds"] position = Vector2( 14, 64 ) texture = ExtResource( 2 ) centered = false [node name="Sprite2" type="Sprite" parent="Clouds"] position = Vector2( 202, 12 ) texture = ExtResource( 2 ) centered = false [node name="Sprite3" type="Sprite" parent="Clouds"] position = Vector2( 77, 23 ) texture = ExtResource( 3 ) centered = false [node name="Sprite4" type="Sprite" parent="Clouds"] position = Vector2( 272, 65 ) texture = ExtResource( 3 ) centered = false [node name="Sprite5" type="Sprite" parent="Clouds"] position = Vector2( 127, 79 ) texture = ExtResource( 4 ) centered = false [node name="Sprite6" type="Sprite" parent="Clouds"] position = Vector2( 337, 35 ) texture = ExtResource( 4 ) centered = false [node name="Mount2" type="ParallaxLayer" parent="."] motion_scale = Vector2( 0.2, 1 ) motion_mirroring = Vector2( 400, 0 ) [node name="Sprite" type="Sprite" parent="Mount2"] position = Vector2( 0, 113 ) texture = ExtResource( 5 ) centered = false region_rect = Rect2( 0, 0, 400, 128 ) [node name="Mount1" type="ParallaxLayer" parent="."] motion_scale = Vector2( 0.4, 1 ) motion_mirroring = Vector2( 400, 0 ) [node name="Sprite" type="Sprite" parent="Mount1"] position = Vector2( 0, 113 ) texture = ExtResource( 6 ) centered = false region_rect = Rect2( 0, 0, 400, 128 )