; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
;   [section] ; section goes between []
;   param=value ; assign values to parameters

config_version=4

[application]

config/name="WebSocket Chat Demo"
config/description="This is a demo of a simple chat implemented using WebSockets, showing both how to host a websocket server from Godot and how to connect to it."
run/main_scene="res://combo/combo.tscn"
config/icon="res://icon.png"

[autoload]

Utils="*res://utils.gd"

[gdnative]

singletons=[  ]

[rendering]

vram_compression/import_etc=true
vram_compression/import_etc2=false