[gd_resource type="TileSet" load_steps=4 format=2] [ext_resource path="res://icon.png" type="Texture" id=1] [sub_resource type="NavigationPolygon" id=1] vertices = PoolVector2Array( 55, 53, 0, 53, 0, 0, 55, 0 ) polygons = [ PoolIntArray( 0, 1, 2, 3 ) ] outlines = [ PoolVector2Array( 0, 0, 55, 0, 55, 53, 0, 53 ) ] baked_outlines = [ PoolVector2Array( 55, 53, 0, 53, 0, 0, 55, 0 ) ] agent_radius = 0.0 [sub_resource type="ConvexPolygonShape2D" id=2] points = PoolVector2Array( 0, 0, 56, 0, 56, 53, 0, 53 ) [resource] 0/name = "icon.png 0" 0/texture = ExtResource( 1 ) 0/tex_offset = Vector2( 0, 0 ) 0/modulate = Color( 1, 1, 1, 1 ) 0/region = Rect2( 5, 7, 55, 53 ) 0/tile_mode = 0 0/occluder_offset = Vector2( 0, 0 ) 0/navigation_offset = Vector2( 0, 0 ) 0/navigation = SubResource( 1 ) 0/shape_offset = Vector2( 0, 0 ) 0/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) 0/shape_one_way = false 0/shape_one_way_margin = 0.0 0/shapes = [ ] 0/z_index = 0 1/name = "icon.png 1" 1/texture = ExtResource( 1 ) 1/tex_offset = Vector2( 0, 0 ) 1/modulate = Color( 1, 1, 1, 1 ) 1/region = Rect2( 2, 6, 56, 53 ) 1/tile_mode = 0 1/occluder_offset = Vector2( 0, 0 ) 1/navigation_offset = Vector2( 0, 0 ) 1/shape_offset = Vector2( 0, 0 ) 1/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) 1/shape = SubResource( 2 ) 1/shape_one_way = false 1/shape_one_way_margin = 1.0 1/shapes = [ { "autotile_coord": Vector2( 0, 0 ), "one_way": false, "one_way_margin": 1.0, "shape": SubResource( 2 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) } ] 1/z_index = 0