[gd_resource type="Environment3D" load_steps=2 format=2] [sub_resource type="ProceduralSky" id=1] [resource] background_mode = 2 background_sky = SubResource( 1 ) ambient_light_color = Color( 1, 1, 1, 1 ) ambient_light_sky_contribution = 0.8 tonemap_mode = 2 tonemap_white = 6.0 glow_enabled = true glow_levels/1 = true glow_levels/2 = true glow_levels/5 = false glow_intensity = 0.2 glow_blend_mode = 0