using Godot; public class MonoTest : Node { public string OperatingSystem() { #if GODOT_WINDOWS return "Windows"; #elif GODOT_LINUXBSD || GODOT_X11 return "Linux (or BSD)"; #elif GODOT_SERVER return "Server (Linux or BSD)"; #elif GODOT_MACOS || GODOT_OSX return "macOS"; #elif GODOT_ANDROID return "Android"; #elif GODOT_IOS return "iOS"; #elif GODOT_HTML5 return "HTML5"; #elif GODOT_HAIKU return "Haiku"; #elif GODOT_UWP return "UWP (Windows 10)"; #elif GODOT return "Other"; #else return "Unknown"; #endif } public string PlatformType() { #if GODOT_PC return "PC"; #elif GODOT_MOBILE return "Mobile"; #elif GODOT_WEB return "Web"; #elif GODOT return "Other"; #else return "Unknown"; #endif } }