[gd_scene load_steps=4 format=2] [ext_resource path="res://troll.gd" type="Script" id=1] [ext_resource path="res://troll.png" type="Texture" id=2] [sub_resource type="CircleShape2D" id=1] radius = 16.0 [node name="Troll" type="KinematicBody2D"] script = ExtResource( 1 ) [node name="Sprite2D" type="Sprite" parent="."] texture = ExtResource( 2 ) [node name="CollisionShape2D" type="CollisionShape2D" parent="."] position = Vector2( 3.24216, 19.453 ) shape = SubResource( 1 ) [node name="Camera2D" type="Camera2D" parent="."] current = true