# Background Load This is a demo showing how to use the `load_interactive()` method of [`ResourceLoader`](https://docs.godotengine.org/en/latest/classes/class_resourceloader.html) to load large scenes in the background with a progress bar. Language: GDScript Renderer: GLES 2 Check out this demo on the asset library: https://godotengine.org/asset-library/asset/530 ## Screenshots ![Screenshot](screenshots/paintings.png)