[gd_scene load_steps=3 format=2] [ext_resource path="res://new_tileset.tres" type="TileSet" id=1] [sub_resource type="NavigationPolygon" id=1] vertices = PoolVector2Array( 802, -24, 885, 649, -125, 572, -512, 166, -125, -196 ) polygons = [ PoolIntArray( 0, 1, 2, 3, 4 ) ] outlines = [ PoolVector2Array( -512, 166, -125, 572, 885, 649, 802, -24, -125, -196 ) ] baked_outlines = [ PoolVector2Array( 802, -24, 885, 649, -125, 572, -512, 166, -125, -196 ) ] polygon_bake_fillrule = 1 [node name="Node2D" type="Node2D"] [node name="TileMap" type="TileMap" parent="."] tile_set = ExtResource( 1 ) cell_size = Vector2( 54, 53 ) bake_navigation = true format = 1 tile_data = PoolIntArray( 65533, 0, 0, 65534, 0, 0, 65535, 0, 0, 0, 0, 0, 1, 0, 0, 2, 0, 0, 3, 1, 0, 4, 1, 0, 5, 1, 0, 131069, 0, 0, 131070, 0, 0, 131071, 0, 0, 65536, 0, 0, 65537, 0, 0, 65538, 0, 0, 65539, 0, 0, 65540, 0, 0, 65541, 1, 0, 65542, 1, 0, 65543, 1, 0, 65544, 1, 0, 196605, 0, 0, 196606, 0, 0, 196607, 0, 0, 131072, 0, 0, 131073, 0, 0, 131074, 0, 0, 131075, 0, 0, 131076, 0, 0, 131077, 0, 0, 131078, 0, 0, 131079, 1, 0, 131080, 1, 0, 262141, 0, 0, 262142, 0, 0, 262143, 0, 0, 196608, 0, 0, 196609, 0, 0, 196610, 0, 0, 196611, 0, 0, 196612, 0, 0, 196613, 0, 0, 196614, 0, 0, 196615, 1, 0, 196616, 1, 0, 327678, 0, 0, 327679, 0, 0, 262144, 0, 0, 262145, 0, 0, 262146, 0, 0, 262147, 0, 0, 262148, 1, 0, 262149, 1, 0, 262150, 1, 0, 262151, 1, 0, 262152, 1, 0, 327681, 1, 0, 327682, 1, 0, 327683, 1, 0, 327684, 1, 0, 327685, 1, 0, 327686, 1, 0, 393217, 1, 0, 393218, 1, 0, 393219, 1, 0, 393220, 1, 0 ) [node name="NavigationPolygonInstance" type="NavigationPolygonInstance" parent="."] visible = false navpoly = SubResource( 1 )