[gd_scene load_steps=9 format=2] [ext_resource path="res://sculptures.gd" type="Script" id=1] [ext_resource path="res://sculptures/sculpture_david.jpg" type="Texture" id=2] [ext_resource path="res://sculptures/sculpture_fountain.jpg" type="Texture" id=3] [ext_resource path="res://sculptures/sculpture_four_parts_of_earth.jpg" type="Texture" id=4] [ext_resource path="res://sculptures/sculpture_lincoln.jpg" type="Texture" id=5] [ext_resource path="res://sculptures/sculpture_thinker.jpg" type="Texture" id=6] [ext_resource path="res://sculptures/sculpture_venus.png" type="Texture" id=7] [sub_resource type="Animation" id=1] resource_name = "colorcycle" length = 8.0 loop = true tracks/0/type = "value" tracks/0/path = NodePath("FourPartsOfEarth:modulate") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/imported = false tracks/0/enabled = true tracks/0/keys = { "times": PoolRealArray( 0, 4 ), "transitions": PoolRealArray( 1, 1 ), "update": 0, "values": [ Color( 1, 1, 1, 1 ), Color( 0.827451, 0.25098, 0.25098, 1 ) ] } tracks/1/type = "value" tracks/1/path = NodePath("Fountain:modulate") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/imported = false tracks/1/enabled = true tracks/1/keys = { "times": PoolRealArray( 0, 4 ), "transitions": PoolRealArray( 1, 1 ), "update": 0, "values": [ Color( 1, 1, 1, 1 ), Color( 1, 1, 1, 0 ) ] } tracks/2/type = "value" tracks/2/path = NodePath("Lincoln:modulate") tracks/2/interp = 1 tracks/2/loop_wrap = true tracks/2/imported = false tracks/2/enabled = true tracks/2/keys = { "times": PoolRealArray( 0, 4.1 ), "transitions": PoolRealArray( 1, 1 ), "update": 0, "values": [ Color( 1, 1, 1, 1 ), Color( 0.32549, 0.407843, 0.862745, 1 ) ] } tracks/3/type = "value" tracks/3/path = NodePath("David:modulate") tracks/3/interp = 1 tracks/3/loop_wrap = true tracks/3/imported = false tracks/3/enabled = true tracks/3/keys = { "times": PoolRealArray( 0, 4.1 ), "transitions": PoolRealArray( 1, 1 ), "update": 0, "values": [ Color( 1, 1, 1, 1 ), Color( 0.180392, 0.866667, 0.137255, 1 ) ] } tracks/4/type = "value" tracks/4/path = NodePath("Thinker:modulate") tracks/4/interp = 1 tracks/4/loop_wrap = true tracks/4/imported = false tracks/4/enabled = true tracks/4/keys = { "times": PoolRealArray( 0, 4.1 ), "transitions": PoolRealArray( 1, 1 ), "update": 0, "values": [ Color( 1, 1, 1, 1 ), Color( 0.898039, 0, 1, 1 ) ] } tracks/5/type = "value" tracks/5/path = NodePath("Venus:modulate") tracks/5/interp = 1 tracks/5/loop_wrap = true tracks/5/imported = false tracks/5/enabled = true tracks/5/keys = { "times": PoolRealArray( 0, 4.1 ), "transitions": PoolRealArray( 1, 1 ), "update": 0, "values": [ Color( 1, 1, 1, 1 ), Color( 0, 0, 0, 1 ) ] } [node name="Sculptures" type="Node2D"] script = ExtResource( 1 ) [node name="David" type="Sprite" parent="."] position = Vector2( 567.784, 196.577 ) scale = Vector2( 0.447348, 0.447348 ) texture = ExtResource( 2 ) [node name="Fountain" type="Sprite" parent="."] position = Vector2( 152.971, 513.499 ) scale = Vector2( 0.191615, 0.191615 ) texture = ExtResource( 3 ) [node name="FourPartsOfEarth" type="Sprite" parent="."] position = Vector2( 480.743, 588.027 ) scale = Vector2( 0.198693, 0.198693 ) texture = ExtResource( 4 ) [node name="Lincoln" type="Sprite" parent="."] position = Vector2( 211.852, 203.688 ) scale = Vector2( 0.386179, 0.378971 ) texture = ExtResource( 5 ) [node name="Thinker" type="Sprite" parent="."] position = Vector2( 854.336, 202.363 ) scale = Vector2( 0.182302, 0.182302 ) texture = ExtResource( 6 ) [node name="Venus" type="Sprite" parent="."] position = Vector2( 848.731, 495.153 ) scale = Vector2( 0.402249, 0.402249 ) texture = ExtResource( 7 ) [node name="AnimationPlayer" type="AnimationPlayer" parent="."] autoplay = "colorcycle" anims/colorcycle = SubResource( 1 ) [node name="Camera2D" type="Camera2D" parent="."] offset = Vector2( 512, 300 ) current = true [node name="CanvasLayer" type="CanvasLayer" parent="."] [node name="Switch" type="Button" parent="CanvasLayer"] margin_left = 10.0 margin_top = 10.0 margin_right = 142.0 margin_bottom = 30.0 text = "Switch to Paintings" __meta__ = { "_edit_use_anchors_": false } [connection signal="pressed" from="CanvasLayer/Switch" to="." method="_on_switch_pressed"]