[gd_resource type="TileSet" load_steps=4 format=2] [ext_resource path="res://sprites/obstacle.png" type="Texture" id=1] [ext_resource path="res://sprites/path_start.png" type="Texture" id=2] [ext_resource path="res://sprites/path_end.png" type="Texture" id=3] [resource] 0/name = "Obstacle" 0/texture = ExtResource( 1 ) 0/tex_offset = Vector2( 0, 0 ) 0/modulate = Color( 1, 1, 1, 1 ) 0/region = Rect2( 0, 0, 64, 64 ) 0/is_autotile = false 0/occluder_offset = Vector2( 32, 32 ) 0/navigation_offset = Vector2( 32, 32 ) 0/shapes = [ ] 1/name = "PathStart" 1/texture = ExtResource( 2 ) 1/tex_offset = Vector2( 0, 0 ) 1/modulate = Color( 1, 1, 1, 1 ) 1/region = Rect2( 0, 0, 64, 64 ) 1/is_autotile = false 1/occluder_offset = Vector2( 32, 32 ) 1/navigation_offset = Vector2( 32, 32 ) 1/shapes = [ ] 2/name = "PathEnd" 2/texture = ExtResource( 3 ) 2/tex_offset = Vector2( 0, 0 ) 2/modulate = Color( 1, 1, 1, 1 ) 2/region = Rect2( 0, 0, 64, 64 ) 2/is_autotile = false 2/occluder_offset = Vector2( 32, 32 ) 2/navigation_offset = Vector2( 32, 32 ) 2/shapes = [ ] _sections_unfolded = [ "2" ]