mirror of
https://github.com/Relintai/pandemonium_demo_projects.git
synced 2025-01-31 15:59:27 +01:00
Added https://github.com/Relintai/the_tower as an another voxelman demo.
This commit is contained in:
parent
e68f280f54
commit
f75b6a4515
16
voxelman/the_tower_gles3/.gitignore
vendored
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16
voxelman/the_tower_gles3/.gitignore
vendored
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\exports/
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\.import/
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addons/scene_notes/
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addons/todo/
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||||
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scene-notes\.ini
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||||
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todo\.cache\.ini
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todo\.config\.ini
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||||
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||||
export_presets\.cfg
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||||
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||||
export.cfg
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19
voxelman/the_tower_gles3/LICENSE
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19
voxelman/the_tower_gles3/LICENSE
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||||
Copyright (c) 2019-present Péter Magyar
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||||
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||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
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||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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||||
SOFTWARE.
|
300
voxelman/the_tower_gles3/README.md
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300
voxelman/the_tower_gles3/README.md
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# The Tower
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A really simple (and visually strange) demonstration project for Voxelman.
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It is a first person parkour game. Reach the weird glowing teleporter at the end of each level.
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||||
In order to open this, you need to have a Godot built with [voxelman](https://github.com/Relintai/voxelman) added!
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You can either just get an executable at the [releases tab](https://github.com/Relintai/the_tower/releases), or
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||||
you can build one yourself see [here](#compiling).
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||||
You can also try a live version running in the browser [here](https://relintai.github.io/the_tower/).
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||||
Unfortunately the web editor needs custom http headers to work and I can't set that up from github.io, so right now I don't have a hosted version of that.
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Uses GLES3, and is loaded with effects. It will likely make low powered devices (like phones) cry.
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Should work on all platforms (even when there is no threading available).\
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It does not have touchscreen controls tough.
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## Controls
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`w`,`a`,`s`,`d`: Movement \
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`space`: jump (you can also double jump) \
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`shift`: run \
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`r`: reload level \
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`esc`: ingame menu
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## Screenshots
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![The menu](pictures/screenshot_menu.jpg)
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![The game](pictures/screenshot_game.jpg)
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![A teleporter](pictures/screenshot_teleporter.jpg)
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![The editor](pictures/screenshot_editor.jpg)
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||||
## Assets
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||||
### The sound effect
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https://opengameart.org/content/foot-walking-step-sounds-on-stone-water-snow-wood-and-dirt
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Author: \
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Jute (Submitted by qubodup)\
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Thursday, February 11, 2010 - 02:27\
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Art Type: Sound Effect \
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Tags: snow step walk walking movement dirt Wood water wet footstep foot run Action RPG Fantasy Other\
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License(s): GPL 3.0, GPL 2.0
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These sounds were made by Jute for DungeonHack. They are based on sounds from pdsounds.org.
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I did modify the effect I use from it.
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### The font
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The font is licensed under the Apache License. (it's next to it.)
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## Editing the game
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Grab an engine which has voxelman built in, and then open the project inside the `game` folder.
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## The provided engine
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Currently this project uses [my fork](https://github.com/Relintai/godot) of godot (3.x). \
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This contains a port of [TokageItLab's SkeletonEditor pr](https://github.com/godotengine/godot/pull/45699).\
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The original godot source will work, if you want to use that in your build.
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Also, it doesn't just come with voxelman and it's optional dependencies, I decided to include (keep),
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some of my more useful modules aswell.
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here's the full list:
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https://github.com/Relintai/entity_spell_system.git \
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https://github.com/Relintai/ui_extensions.git \
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https://github.com/Relintai/texture_packer.git \
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https://github.com/Relintai/godot_fastnoise.git \
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https://github.com/Relintai/mesh_data_resource.git \
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https://github.com/Relintai/props.git \
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https://github.com/Relintai/mesh_utils.git \
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https://github.com/Relintai/thread_pool.git \
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https://github.com/Relintai/voxelman.git
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If you don't want some of these in your build, then you can remove them by editing the project's [module_config.py](https://github.com/Relintai/the_tower/blob/master/module_config.py) file.
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## Compiling
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First make sure, that you have everything installed to be able to compile the godot engine. See [the official docs for compiling Godot](https://docs.godotengine.org/en/latest/development/compiling/index.html) for more info. My setup/compile script uses the same tools, so
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you don't need to install anything else.
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Now let's clone this repository:
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``` git clone https://github.com/Relintai/the_tower ```
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cd into the new folder:
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``` cd the_tower ```
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Now let's run the project's setup script, by calling scons without arguments.
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``` scons ```
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This will clone and setup the engine, and all of the required modules into a new `engine` folder inside the project, using http.
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(If you want to use the github's ssh links append `repository_type=ssh` like ``` scons repository_type=ssh ```)
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Once it is done you can compile the engine.
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To build the editor on windows with 4 threads run the following command:
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``` scons bew -j4 ```
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To build the editor on linux with 4 threads run the following command:
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``` scons bel -j4 ```
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I call this feature of the setup script build words. [See](#build-words).
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Once the build finishes you can find the editor executable inside the `./engine/bin/` folder.
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For convenience there is a provided `editor.sh`, or `editor.bat` for running it from the project's folder.
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These will create a copy, so you can even compile while the editor is running.
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Alternatively if you don't want to use build words, you can also just go into the engine folder:
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``` cd engine ```
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And compile godot as per the [official docs](https://docs.godotengine.org/en/latest/development/compiling/index.html).
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### Build words
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The project's setup script contains support for "build words". These can be used from the root of this project.
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For example to build the editor for windows with 4 threads you can use:
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``` scons bew -j4 ```
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The first argument must start with b (build), then it needs to be followed by a few abbreviations (the order does not matters)
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The rest of the arguments will be passed directly to godot's scons script.
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#### Editor
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Append `e` to build with `tools=yes` a.k.a. the editor.
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``` scons bew -j4 ```
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if you omit `e`, the system will build the export template for you. For example:
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``` scons bw -j4 ```
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This will be the `release_debug` windows export template.
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#### Platform abbreviations
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`l`: linux \
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`w`: windows \
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`a`: android \
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`j`: Javascript \
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`i`: iphone (Not yet finished, use `build_ios.sh`, and `build_ios_release.sh`) \
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Mac OSX: Not yet finished, use `build_osx.sh`
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#### Target abbreviations
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By default the system builds in release_debug.
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Append `d` for debug, or `r` for release.
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``` scons bewd -j4 ```
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build editor windows debug
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``` scons bwr -j4 ```
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build windows release (this will build the windows release export template)
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#### Shared modules
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Note: This only works on linux!
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append `s` to the build string.
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Optionally you can also make the build system only build a target module, by appending one of these:
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`E`: Entity Spell System \
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`T`: Texture Packer \
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`V`: Voxelman \
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`W`: World Generator \
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`P`: Procedural Animations
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Example:
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``` scons belsE -j4 ```
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build editor linux shared (Entity Spell System) with 4 threads
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Note: to easily run the editor you can use the `editor.sh` or `editor.bat` in the root of the project.
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#### Other
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Append `v` to pass the `vsproj=yes` parameter to the build script. This will generate Visual Studio project files.
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#### Postfixes
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There are a few postfixes for the build words. These are more complex options. You have to append them to your build word with an underscore.
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You can use as many as you want.
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||||
For example:
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``` scons bel_slim_latomic -j4 ```
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##### slim
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||||
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||||
With this postfix you can build a slimmed down version of the engine. This disables quite a few unneeded modules.
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``` scons bel_slim -j4 ```
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||||
##### latomic
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||||
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||||
If you get linker errors while building the game/editor about undefined referenced with atomic related functions you can use this postfix.
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It will add the ` -latomic ` command line switch to the linker flags.
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||||
I ran into this issue while building on a raspberry pi 4 with the x11 platform. It might be related to the recent reworks to threading.
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``` scons bel_latomic -j4 ```
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##### strip
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||||
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||||
Appends `debug_symbols=no` to the build command, which will strip the resulting binary from debug symbols.
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``` scons bel_strip -j4 ```
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##### threads
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||||
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||||
Appends `threads_enabled=yes` to the build command. Useful for building the editor for html.
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||||
``` scons bej_threads -j4 ```
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#### Scons cache, and sdk locations
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||||
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||||
In order to use scons cache and to tell the build system where some of the required sdks are located you usually
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||||
have to use environment variables. Most of the time you might just want to add them globally,
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howewer this is sometimes unfeasible (e.g. you don't have administrator access, or you just want to have
|
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multiple sdk versions installed).
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||||
In order to solve this a build config file was added.
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||||
If you want to use the config simply rename the provided `build.config.example` to `build.config`, and customize
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||||
the settings inside.
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|
||||
### Manual Setup
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||||
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If you you don't want to use the setup script (or just want to know what it actually does),
|
||||
this section will explain how to set everything up manually.
|
||||
|
||||
First clone godot. Either my fork (recommended at the moment):
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||||
|
||||
``` git clone https://github.com/Relintai/godot.git ```
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||||
|
||||
or the official 3.x master:
|
||||
|
||||
``` git clone https://github.com/godotengine/godot.git -b 3.x ```
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||||
|
||||
go into engine's modules fodler.
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||||
|
||||
``` cd godot/modules/ ```
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||||
|
||||
Now go ahead and get every single required engine module from [here](#the-required-engine-modules).
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||||
|
||||
``` cd ../../ ```
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|
||||
Now if you look at the [HEADS file](https://github.com/Relintai/the_tower/blob/master/HEADS).
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||||
|
||||
It contains the commit hashes for that particular revision for every module and the engine.
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||||
|
||||
You need to go through them and checkout the proper commits.
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||||
|
||||
Now you can go ahead and compile godot normally.
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||||
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||||
## Pulling upstream changes
|
||||
|
||||
First pull the changes by calling
|
||||
|
||||
``` git pull orgin master ```
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||||
|
||||
Then just run `scons`, to update the modules.
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||||
|
||||
## Upgrading the modules
|
||||
|
||||
Note: this is how to update the HEADS file. Normally you don't need to do this.
|
||||
|
||||
If you want to update the modules, and the engine to the latest, you can use (`action=update`):
|
||||
|
||||
``` scons a=u ```
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||||
|
||||
You can also update different targets: `all`, `engine`, `modules`, `all_addons`, `addons`, `third_party_addons`
|
||||
|
||||
For example to update the engine to the latest: ``` scons a=u target=engine ```
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||||
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||||
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39
voxelman/the_tower_gles3/areas/ExitPortal.tscn
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39
voxelman/the_tower_gles3/areas/ExitPortal.tscn
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[gd_scene load_steps=7 format=2]
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|
||||
[ext_resource path="res://scripts/exit_portal.gd" type="Script" id=1]
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||||
[ext_resource path="res://particles/flake.png" type="Texture" id=2]
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||||
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||||
[sub_resource type="ParticlesMaterial" id=1]
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||||
emission_shape = 2
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||||
emission_box_extents = Vector3( 0.5, 1, 0.5 )
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||||
gravity = Vector3( 0, 9.8, 0 )
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||||
scale = 0.1
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||||
color = Color( 0.258824, 0.329412, 0.835294, 1 )
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||||
|
||||
[sub_resource type="SpatialMaterial" id=2]
|
||||
flags_transparent = true
|
||||
vertex_color_use_as_albedo = true
|
||||
params_billboard_mode = 3
|
||||
particles_anim_h_frames = 1
|
||||
particles_anim_v_frames = 1
|
||||
particles_anim_loop = false
|
||||
albedo_texture = ExtResource( 2 )
|
||||
|
||||
[sub_resource type="QuadMesh" id=3]
|
||||
material = SubResource( 2 )
|
||||
|
||||
[sub_resource type="BoxShape" id=4]
|
||||
extents = Vector3( 1, 1.65801, 1 )
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||||
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||||
[node name="ExitPortal" type="Area"]
|
||||
script = ExtResource( 1 )
|
||||
|
||||
[node name="Particles" type="Particles" parent="."]
|
||||
amount = 13
|
||||
lifetime = 0.63
|
||||
process_material = SubResource( 1 )
|
||||
draw_pass_1 = SubResource( 3 )
|
||||
|
||||
[node name="CollisionShape" type="CollisionShape" parent="."]
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.67644, 0 )
|
||||
shape = SubResource( 4 )
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18
voxelman/the_tower_gles3/default_bus_layout.tres
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18
voxelman/the_tower_gles3/default_bus_layout.tres
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|
||||
[gd_resource type="AudioBusLayout" load_steps=2 format=2]
|
||||
|
||||
[sub_resource type="AudioEffectReverb" id=1]
|
||||
resource_name = "Reverb"
|
||||
room_size = 0.13
|
||||
damping = 0.09
|
||||
wet = 0.13
|
||||
|
||||
[resource]
|
||||
bus/0/volume_db = 0.0672607
|
||||
bus/1/name = "Footsteps"
|
||||
bus/1/solo = false
|
||||
bus/1/mute = false
|
||||
bus/1/bypass_fx = false
|
||||
bus/1/volume_db = -4.25003
|
||||
bus/1/send = "Master"
|
||||
bus/1/effect/0/effect = SubResource( 1 )
|
||||
bus/1/effect/0/enabled = true
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7
voxelman/the_tower_gles3/default_env.tres
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7
voxelman/the_tower_gles3/default_env.tres
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|
||||
[gd_resource type="Environment" load_steps=2 format=2]
|
||||
|
||||
[sub_resource type="ProceduralSky" id=1]
|
||||
|
||||
[resource]
|
||||
background_mode = 2
|
||||
background_sky = SubResource( 1 )
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23
voxelman/the_tower_gles3/environments/red_env.tres
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23
voxelman/the_tower_gles3/environments/red_env.tres
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||||
[gd_resource type="Environment" load_steps=2 format=2]
|
||||
|
||||
[sub_resource type="ProceduralSky" id=1]
|
||||
sky_top_color = Color( 0.490196, 0.364706, 0.45098, 1 )
|
||||
sky_horizon_color = Color( 0.52549, 0.168627, 0.203922, 1 )
|
||||
sky_curve = 0.564901
|
||||
ground_bottom_color = Color( 0.329412, 0.156863, 0.2, 1 )
|
||||
ground_horizon_color = Color( 0.498039, 0.117647, 0.235294, 1 )
|
||||
ground_curve = 0.0828212
|
||||
sun_color = Color( 0, 0, 0, 1 )
|
||||
sun_latitude = 30.76
|
||||
sun_angle_min = 5.24
|
||||
sun_curve = 0.237841
|
||||
|
||||
[resource]
|
||||
background_mode = 2
|
||||
background_sky = SubResource( 1 )
|
||||
ambient_light_color = Color( 0.772549, 0.772549, 0.772549, 1 )
|
||||
fog_enabled = true
|
||||
ss_reflections_enabled = true
|
||||
ssao_enabled = true
|
||||
dof_blur_far_distance = 11.61
|
||||
glow_enabled = true
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13
voxelman/the_tower_gles3/gi_probes/level1.tres
Normal file
13
voxelman/the_tower_gles3/gi_probes/level1.tres
Normal file
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|
||||
[gd_resource type="GIProbeData" format=2]
|
||||
|
||||
[resource]
|
||||
bounds = AABB( -13.3083, -8.74279, -16.0324, 26.6166, 17.4856, 32.0648 )
|
||||
cell_size = 0.250506
|
||||
to_cell_xform = Transform( 3.99192, 0, 0, 0, 3.99192, 0, 0, 0, 3.99192, 53.1256, 34.9005, 64 )
|
||||
dynamic_data = PoolIntArray( 0, 8, 128, 128, 128, 1, 0, 0, 253476880, 0, 319888848, 0, 220676784, 0, 1, 1082096526, -1, -1, -1, -1, -1, -1, -1, -1, 0, 0, 8355711, 0 )
|
||||
dynamic_range = 4
|
||||
energy = 3.33
|
||||
bias = 1.772
|
||||
normal_bias = 0.816
|
||||
propagation = 0.41
|
||||
interior = true
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12
voxelman/the_tower_gles3/gi_probes/level2.tres
Normal file
12
voxelman/the_tower_gles3/gi_probes/level2.tres
Normal file
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[gd_resource type="GIProbeData" format=2]
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[resource]
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bounds = AABB( -16.5585, -7.39551, -12.7828, 33.117, 14.791, 25.5656 )
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cell_size = 0.258727
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to_cell_xform = Transform( 3.86508, 0, 0, 0, 3.86508, 0, 0, 0, 3.86508, 64, 28.5843, 49.4066 )
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dynamic_data = PoolIntArray( 0, 8, 128, 64, 128, 1, 0, 0, 0, 0, 0, 65536, 0, 0, 87420128, 0, -1, -1, -1, -1, -1, -1, -1, -1, 0, 0, 8355711, 0 )
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dynamic_range = 8
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normal_bias = 0.0
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voxelman/the_tower_gles3/icon.png
Normal file
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Normal file
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voxelman/the_tower_gles3/icon.png.import
Normal file
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voxelman/the_tower_gles3/icon.png.import
Normal file
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importer="texture"
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type="StreamTexture"
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path="res://.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex"
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}
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[deps]
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|
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source_file="res://icon.png"
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dest_files=[ "res://.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex" ]
|
||||
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[params]
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compress/lossy_quality=0.7
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compress/bptc_ldr=0
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compress/normal_map=0
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flags/repeat=true
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flags/filter=false
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flags/mipmaps=false
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flags/anisotropic=false
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flags/srgb=1
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/HDR_as_SRGB=false
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process/invert_color=false
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size_limit=0
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svg/scale=1.0
|
202
voxelman/the_tower_gles3/levels/LICENSE.txt
Normal file
202
voxelman/the_tower_gles3/levels/LICENSE.txt
Normal file
@ -0,0 +1,202 @@
|
||||
|
||||
Apache License
|
||||
Version 2.0, January 2004
|
||||
http://www.apache.org/licenses/
|
||||
|
||||
TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION
|
||||
|
||||
1. Definitions.
|
||||
|
||||
"License" shall mean the terms and conditions for use, reproduction,
|
||||
and distribution as defined by Sections 1 through 9 of this document.
|
||||
|
||||
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|
||||
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|
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|
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"Legal Entity" shall mean the union of the acting entity and all
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
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6
voxelman/the_tower_gles3/levels/Level0.gd
Normal file
6
voxelman/the_tower_gles3/levels/Level0.gd
Normal file
@ -0,0 +1,6 @@
|
||||
extends VoxelWorldBlocky
|
||||
|
||||
|
||||
func _unhandled_key_input(event : InputEventKey) -> void:
|
||||
if event.scancode == KEY_ENTER:
|
||||
get_parent().next_level()
|
382
voxelman/the_tower_gles3/levels/Level0.tscn
Normal file
382
voxelman/the_tower_gles3/levels/Level0.tscn
Normal file
@ -0,0 +1,382 @@
|
||||
[gd_scene load_steps=26 format=2]
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||||
|
||||
[ext_resource path="res://environments/red_env.tres" type="Environment" id=1]
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||||
[ext_resource path="res://levels/Level0.gd" type="Script" id=2]
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||||
[ext_resource path="res://library/MainLibrary.tres" type="VoxelLibrarySimple" id=3]
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[ext_resource path="res://gi_probes/level2.tres" type="GIProbeData" id=4]
|
||||
[ext_resource path="res://particles/flake.png" type="Texture" id=5]
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[ext_resource path="res://areas/ExitPortal.tscn" type="PackedScene" id=6]
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[ext_resource path="res://levels/title_font.tres" type="DynamicFont" id=7]
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[ext_resource path="res://levels/title_subtext_font.tres" type="DynamicFont" id=8]
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[sub_resource type="VoxelChunkBlocky" id=1]
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resource_name = "Chunk[-1,0,-1]"
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -16, 0, -16 )
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position_x = -1
|
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position_z = -1
|
||||
size_x = 16
|
||||
size_y = 16
|
||||
size_z = 16
|
||||
data_size_x = 18
|
||||
data_size_y = 18
|
||||
data_size_z = 18
|
||||
margin_start = 1
|
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margin_end = 1
|
||||
library = ExtResource( 3 )
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channel_count = 1
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data_channel = PoolByteArray( 31, 0, 1, 0, 35, 63, 1, 1, 1, 57, 0, 35, 15, 2, 0, 109, 14, 183, 0, 15, 18, 0, 0, 15, 222, 0, 84, 15, 68, 1, 255, 48, 47, 1, 1, 191, 1, 0, 15, 2, 0, 146, 14, 183, 0, 15, 18, 0, 0, 15, 136, 2, 84, 30, 2, 123, 0, 15, 2, 0, 108, 14, 145, 0, 15, 18, 0, 0, 15, 63, 3, 0, 15, 38, 0, 2, 14, 21, 0, 15, 2, 0, 63, 15, 102, 0, 83, 15, 2, 0, 26, 15, 247, 0, 81, 15, 2, 0, 58, 15, 204, 3, 128, 15, 68, 1, 106, 14, 125, 0, 15, 18, 0, 35, 15, 2, 0, 108, 14, 181, 0, 15, 2, 0, 106, 14, 143, 0, 15, 18, 0, 17, 15, 2, 0, 255, 32, 14, 86, 1, 15, 2, 0, 255, 32, 15, 68, 1, 126, 15, 145, 0, 126, 15, 2, 0, 160, 15, 68, 1, 255, 255, 255, 206, 14, 222, 3, 15, 18, 0, 14, 31, 1, 61, 12, 128, 15, 2, 0, 157, 14, 101, 1, 15, 2, 0, 255, 13, 14, 49, 1, 14, 79, 15, 14, 36, 0, 15, 2, 0, 251, 14, 32, 1, 29, 2, 33, 1, 14, 18, 0, 15, 2, 0, 255, 63, 80, 0, 0, 0, 0, 0 )
|
||||
|
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[sub_resource type="VoxelChunkBlocky" id=2]
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resource_name = "Chunk[-1,-1,-1]"
|
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -16, -16, -16 )
|
||||
position_x = -1
|
||||
position_y = -1
|
||||
position_z = -1
|
||||
size_x = 16
|
||||
size_y = 16
|
||||
size_z = 16
|
||||
data_size_x = 18
|
||||
data_size_y = 18
|
||||
data_size_z = 18
|
||||
margin_start = 1
|
||||
margin_end = 1
|
||||
library = ExtResource( 3 )
|
||||
channel_count = 1
|
||||
data_channel = PoolByteArray( 31, 0, 1, 0, 255, 255, 188, 47, 1, 1, 207, 2, 255, 255, 118, 15, 136, 2, 255, 50, 15, 68, 1, 255, 50, 15, 2, 0, 255, 255, 255, 255, 255, 255, 255, 255, 255, 170, 15, 248, 10, 255, 50, 15, 68, 1, 255, 31, 14, 49, 1, 14, 76, 17, 15, 36, 0, 0, 15, 96, 12, 250, 14, 32, 1, 29, 2, 32, 1, 14, 18, 0, 14, 54, 0, 15, 2, 0, 233, 14, 14, 1, 14, 50, 1, 11, 18, 0, 80, 0, 0, 0, 0, 0 )
|
||||
|
||||
[sub_resource type="VoxelChunkBlocky" id=3]
|
||||
resource_name = "Chunk[0,0,-1]"
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -16 )
|
||||
position_z = -1
|
||||
size_x = 16
|
||||
size_y = 16
|
||||
size_z = 16
|
||||
data_size_x = 18
|
||||
data_size_y = 18
|
||||
data_size_z = 18
|
||||
margin_start = 1
|
||||
margin_end = 1
|
||||
library = ExtResource( 3 )
|
||||
channel_count = 1
|
||||
data_channel = PoolByteArray( 31, 0, 1, 0, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 13, 31, 1, 14, 19, 255, 49, 15, 68, 1, 255, 50, 15, 2, 0, 255, 27, 80, 0, 0, 0, 0, 0 )
|
||||
|
||||
[sub_resource type="VoxelChunkBlocky" id=4]
|
||||
resource_name = "Chunk[-1,0,0]"
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -16, 0, 0 )
|
||||
position_x = -1
|
||||
size_x = 16
|
||||
size_y = 16
|
||||
size_z = 16
|
||||
data_size_x = 18
|
||||
data_size_y = 18
|
||||
data_size_z = 18
|
||||
margin_start = 1
|
||||
margin_end = 1
|
||||
library = ExtResource( 3 )
|
||||
channel_count = 1
|
||||
data_channel = PoolByteArray( 31, 0, 1, 0, 255, 255, 46, 29, 1, 64, 2, 31, 2, 18, 0, 16, 15, 2, 0, 251, 14, 68, 1, 15, 18, 0, 17, 15, 2, 0, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 9, 80, 0, 0, 0, 0, 0 )
|
||||
|
||||
[sub_resource type="VoxelChunkBlocky" id=5]
|
||||
resource_name = "Chunk[0,-1,-1]"
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -16, -16 )
|
||||
position_y = -1
|
||||
position_z = -1
|
||||
size_x = 16
|
||||
size_y = 16
|
||||
size_z = 16
|
||||
data_size_x = 18
|
||||
data_size_y = 18
|
||||
data_size_z = 18
|
||||
margin_start = 1
|
||||
margin_end = 1
|
||||
library = ExtResource( 3 )
|
||||
channel_count = 1
|
||||
data_channel = PoolByteArray( 31, 0, 1, 0, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 11, 29, 1, 12, 19, 14, 18, 0, 15, 2, 0, 255, 14, 29, 2, 33, 1, 15, 68, 1, 255, 32, 14, 2, 0, 15, 68, 1, 255, 11, 80, 0, 0, 0, 0, 0 )
|
||||
|
||||
[sub_resource type="VoxelChunkBlocky" id=6]
|
||||
resource_name = "Chunk[0,-1,0]"
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -16, 0 )
|
||||
position_y = -1
|
||||
size_x = 16
|
||||
size_y = 16
|
||||
size_z = 16
|
||||
data_size_x = 18
|
||||
data_size_y = 18
|
||||
data_size_z = 18
|
||||
margin_start = 1
|
||||
margin_end = 1
|
||||
library = ExtResource( 3 )
|
||||
channel_count = 1
|
||||
data_channel = PoolByteArray( 31, 0, 1, 0, 14, 31, 1, 34, 0, 14, 15, 2, 0, 253, 29, 2, 17, 1, 15, 68, 1, 255, 32, 14, 50, 1, 14, 18, 0, 15, 2, 0, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 8, 80, 0, 0, 0, 0, 0 )
|
||||
|
||||
[sub_resource type="VoxelChunkBlocky" id=7]
|
||||
resource_name = "Chunk[-1,-1,0]"
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -16, -16, 0 )
|
||||
position_x = -1
|
||||
position_y = -1
|
||||
size_x = 16
|
||||
size_y = 16
|
||||
size_z = 16
|
||||
data_size_x = 18
|
||||
data_size_y = 18
|
||||
data_size_z = 18
|
||||
margin_start = 1
|
||||
margin_end = 1
|
||||
library = ExtResource( 3 )
|
||||
channel_count = 1
|
||||
data_channel = PoolByteArray( 31, 0, 1, 0, 248, 29, 1, 12, 1, 31, 2, 18, 0, 16, 15, 2, 0, 251, 15, 68, 1, 35, 14, 54, 0, 15, 2, 0, 233, 14, 14, 1, 15, 18, 0, 35, 15, 2, 0, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 230, 80, 0, 0, 0, 0, 0 )
|
||||
|
||||
[sub_resource type="VoxelChunkBlocky" id=8]
|
||||
resource_name = "Chunk[0,0,0]"
|
||||
size_x = 16
|
||||
size_y = 16
|
||||
size_z = 16
|
||||
data_size_x = 18
|
||||
data_size_y = 18
|
||||
data_size_z = 18
|
||||
margin_start = 1
|
||||
margin_end = 1
|
||||
library = ExtResource( 3 )
|
||||
channel_count = 1
|
||||
data_channel = PoolByteArray( 31, 0, 1, 0, 255, 67, 31, 1, 86, 1, 255, 49, 15, 68, 1, 255, 50, 15, 2, 0, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 228, 80, 0, 0, 0, 0, 0 )
|
||||
|
||||
[sub_resource type="VoxelChunkBlocky" id=9]
|
||||
resource_name = "Chunk[-1,0,-2]"
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -16, 0, -32 )
|
||||
position_x = -1
|
||||
position_z = -2
|
||||
size_x = 16
|
||||
size_y = 16
|
||||
size_z = 16
|
||||
data_size_x = 18
|
||||
data_size_y = 18
|
||||
data_size_z = 18
|
||||
margin_start = 1
|
||||
margin_end = 1
|
||||
library = ExtResource( 3 )
|
||||
channel_count = 1
|
||||
data_channel = PoolByteArray( 31, 0, 1, 0, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 220, 29, 1, 223, 17, 44, 1, 1, 21, 0, 15, 18, 0, 0, 0, 57, 0, 9, 38, 0, 13, 36, 0, 61, 1, 2, 1, 20, 0, 0, 39, 0, 26, 1, 55, 0, 1, 19, 0, 0, 26, 0, 3, 2, 0, 0, 30, 0, 0, 4, 0, 9, 2, 0, 9, 34, 0, 33, 0, 2, 18, 0, 10, 20, 0, 1, 53, 0, 11, 56, 0, 15, 36, 0, 0, 0, 147, 0, 0, 45, 0, 15, 2, 0, 76, 12, 156, 0, 15, 2, 0, 149, 14, 29, 1, 15, 18, 0, 0, 15, 68, 1, 83, 15, 102, 0, 83, 15, 2, 0, 64, 15, 50, 1, 0, 13, 102, 0, 14, 154, 2, 15, 2, 0, 67, 15, 136, 2, 244, 80, 0, 0, 0, 0, 0 )
|
||||
|
||||
[sub_resource type="VoxelChunkBlocky" id=10]
|
||||
resource_name = "Chunk[0,0,-2]"
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -32 )
|
||||
position_z = -2
|
||||
size_x = 16
|
||||
size_y = 16
|
||||
size_z = 16
|
||||
data_size_x = 18
|
||||
data_size_y = 18
|
||||
data_size_z = 18
|
||||
margin_start = 1
|
||||
margin_end = 1
|
||||
library = ExtResource( 3 )
|
||||
channel_count = 1
|
||||
data_channel = PoolByteArray( 31, 0, 1, 0, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 197, 80, 0, 0, 0, 0, 0 )
|
||||
|
||||
[sub_resource type="VoxelChunkBlocky" id=11]
|
||||
resource_name = "Chunk[-1,-1,-2]"
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -16, -16, -32 )
|
||||
position_x = -1
|
||||
position_y = -1
|
||||
position_z = -2
|
||||
size_x = 16
|
||||
size_y = 16
|
||||
size_z = 16
|
||||
data_size_x = 18
|
||||
data_size_y = 18
|
||||
data_size_z = 18
|
||||
margin_start = 1
|
||||
margin_end = 1
|
||||
library = ExtResource( 3 )
|
||||
channel_count = 1
|
||||
data_channel = PoolByteArray( 31, 0, 1, 0, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 135, 31, 1, 135, 20, 255, 255, 42, 80, 0, 0, 0, 0, 0 )
|
||||
|
||||
[sub_resource type="VoxelChunkBlocky" id=12]
|
||||
resource_name = "Chunk[-2,0,-1]"
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -32, 0, -16 )
|
||||
position_x = -2
|
||||
position_z = -1
|
||||
size_x = 16
|
||||
size_y = 16
|
||||
size_z = 16
|
||||
data_size_x = 18
|
||||
data_size_y = 18
|
||||
data_size_z = 18
|
||||
margin_start = 1
|
||||
margin_end = 1
|
||||
library = ExtResource( 3 )
|
||||
channel_count = 1
|
||||
data_channel = PoolByteArray( 31, 0, 1, 0, 255, 255, 255, 255, 255, 255, 235, 29, 1, 249, 6, 15, 18, 0, 35, 15, 2, 0, 233, 14, 50, 1, 29, 2, 15, 1, 14, 18, 0, 14, 54, 0, 14, 18, 0, 15, 2, 0, 17, 14, 54, 0, 14, 18, 0, 15, 2, 0, 143, 14, 180, 0, 14, 50, 1, 14, 18, 0, 14, 54, 0, 15, 2, 0, 53, 15, 90, 0, 71, 15, 2, 0, 71, 14, 180, 0, 15, 18, 0, 35, 15, 2, 0, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 174, 80, 0, 0, 0, 0, 0 )
|
||||
|
||||
[sub_resource type="Gradient" id=13]
|
||||
|
||||
[sub_resource type="GradientTexture" id=14]
|
||||
gradient = SubResource( 13 )
|
||||
|
||||
[sub_resource type="ParticlesMaterial" id=15]
|
||||
emission_shape = 2
|
||||
emission_box_extents = Vector3( 70, 70, 70 )
|
||||
gravity = Vector3( 0, -0.4, 0 )
|
||||
initial_velocity_random = 0.15
|
||||
angular_velocity = 16.55
|
||||
angular_velocity_random = 0.51
|
||||
radial_accel = -0.05
|
||||
radial_accel_random = 0.37
|
||||
scale = 0.4
|
||||
color_ramp = SubResource( 14 )
|
||||
hue_variation = 0.48
|
||||
hue_variation_random = 0.09
|
||||
anim_speed = 44.14
|
||||
anim_offset = 0.07
|
||||
|
||||
[sub_resource type="SpatialMaterial" id=16]
|
||||
flags_transparent = true
|
||||
vertex_color_use_as_albedo = true
|
||||
params_specular_mode = 4
|
||||
params_billboard_mode = 3
|
||||
particles_anim_h_frames = 1
|
||||
particles_anim_v_frames = 1
|
||||
particles_anim_loop = false
|
||||
albedo_texture = ExtResource( 5 )
|
||||
|
||||
[sub_resource type="QuadMesh" id=17]
|
||||
material = SubResource( 16 )
|
||||
|
||||
[node name="Level0" type="VoxelWorldBlocky"]
|
||||
editable = true
|
||||
max_concurrent_generations = 5
|
||||
library = ExtResource( 3 )
|
||||
chunks = [ SubResource( 1 ), SubResource( 2 ), SubResource( 3 ), SubResource( 4 ), SubResource( 5 ), SubResource( 6 ), SubResource( 7 ), SubResource( 8 ), SubResource( 9 ), SubResource( 10 ), SubResource( 11 ), SubResource( 12 ) ]
|
||||
script = ExtResource( 2 )
|
||||
__meta__ = {
|
||||
"_edit_lock_": true
|
||||
}
|
||||
|
||||
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
|
||||
environment = ExtResource( 1 )
|
||||
|
||||
[node name="GIProbe" type="GIProbe" parent="."]
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -8.53486, 2.91956, -10.1021 )
|
||||
extents = Vector3( 16.5585, 7.39551, 12.7828 )
|
||||
dynamic_range = 8
|
||||
interior = true
|
||||
data = ExtResource( 4 )
|
||||
|
||||
[node name="DirectionalLight" type="DirectionalLight" parent="."]
|
||||
transform = Transform( 0.969817, 0.22762, -0.0874344, 0, 0.35858, 0.933499, 0.243835, -0.905323, 0.347757, 0, 5.5679, -6.05193 )
|
||||
light_color = Color( 0.47451, 0.352941, 0.607843, 1 )
|
||||
light_energy = 0.31
|
||||
shadow_enabled = true
|
||||
|
||||
[node name="DirectionalLight2" type="DirectionalLight" parent="."]
|
||||
transform = Transform( 0.902848, -0.382056, -0.197228, 0, -0.458712, 0.888585, -0.42996, -0.802257, -0.414147, 0, 5.5679, -6.94149 )
|
||||
light_color = Color( 0.682353, 0.145098, 0.145098, 1 )
|
||||
light_energy = 0.17
|
||||
shadow_enabled = true
|
||||
|
||||
[node name="OmniLight" type="OmniLight" parent="."]
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -5.33566, 8.78919, -13.4252 )
|
||||
light_color = Color( 0.894118, 0.894118, 0.894118, 1 )
|
||||
light_energy = 1.17
|
||||
light_negative = true
|
||||
shadow_enabled = true
|
||||
omni_range = 7.3664
|
||||
omni_attenuation = 2.0
|
||||
omni_shadow_mode = 0
|
||||
|
||||
[node name="OmniLight2" type="OmniLight" parent="."]
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -8.18059, 1.65957, -15.6395 )
|
||||
light_color = Color( 0.141176, 0.427451, 0.552941, 1 )
|
||||
light_energy = 2.55
|
||||
light_indirect_energy = 5.47
|
||||
light_specular = 0.61
|
||||
omni_range = 8.88538
|
||||
omni_attenuation = 1.1487
|
||||
|
||||
[node name="OmniLight3" type="OmniLight" parent="."]
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -17.2802, 1.65957, -7.3639 )
|
||||
light_color = Color( 0.462745, 0.0980392, 0.380392, 1 )
|
||||
light_energy = 2.55
|
||||
light_indirect_energy = 5.47
|
||||
light_specular = 0.61
|
||||
omni_range = 8.88538
|
||||
omni_attenuation = 1.1487
|
||||
|
||||
[node name="OmniLight4" type="OmniLight" parent="."]
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -8.53726, 4.41136, -7.73945 )
|
||||
light_color = Color( 0.164706, 0.054902, 0.690196, 1 )
|
||||
light_energy = 2.55
|
||||
light_indirect_energy = 5.47
|
||||
light_specular = 0.61
|
||||
omni_range = 8.88538
|
||||
omni_attenuation = 0.406128
|
||||
|
||||
[node name="OmniLight5" type="OmniLight" parent="."]
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -0.674599, 2.49094, 1.27345 )
|
||||
light_color = Color( 0.372549, 0.572549, 0.705882, 1 )
|
||||
light_energy = 0.83
|
||||
light_indirect_energy = 5.47
|
||||
light_negative = true
|
||||
light_specular = 0.61
|
||||
omni_range = 7.6254
|
||||
omni_attenuation = 0.70711
|
||||
|
||||
[node name="Particles" type="Particles" parent="."]
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -10.1743, 5.65334, -9.91923 )
|
||||
amount = 50
|
||||
lifetime = 8.41
|
||||
speed_scale = 4.44
|
||||
randomness = 0.38
|
||||
visibility_aabb = AABB( -61.9632, -36.4177, -64.4469, 123.926, 72.8355, 128.894 )
|
||||
process_material = SubResource( 15 )
|
||||
draw_pass_1 = SubResource( 17 )
|
||||
|
||||
[node name="ExitPortal" parent="." instance=ExtResource( 6 )]
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -21.9693, 3.02528, -9.99266 )
|
||||
|
||||
[node name="Texts" type="MarginContainer" parent="."]
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[node name="VBoxContainer" type="VBoxContainer" parent="Texts"]
|
||||
margin_right = 1024.0
|
||||
margin_bottom = 600.0
|
||||
|
||||
[node name="Container" type="MarginContainer" parent="Texts/VBoxContainer"]
|
||||
margin_right = 1024.0
|
||||
margin_bottom = 397.0
|
||||
size_flags_horizontal = 3
|
||||
size_flags_vertical = 3
|
||||
size_flags_stretch_ratio = 4.88
|
||||
|
||||
[node name="Label" type="Label" parent="Texts/VBoxContainer/Container"]
|
||||
margin_top = 168.0
|
||||
margin_right = 1024.0
|
||||
margin_bottom = 228.0
|
||||
custom_fonts/font = ExtResource( 7 )
|
||||
text = "The Tower"
|
||||
align = 1
|
||||
valign = 1
|
||||
|
||||
[node name="Label2" type="Label" parent="Texts/VBoxContainer"]
|
||||
margin_top = 401.0
|
||||
margin_right = 1024.0
|
||||
margin_bottom = 425.0
|
||||
custom_fonts/font = ExtResource( 8 )
|
||||
text = "Press ENTER to begin"
|
||||
align = 1
|
||||
valign = 1
|
||||
|
||||
[node name="Control2" type="Control" parent="Texts/VBoxContainer"]
|
||||
margin_top = 429.0
|
||||
margin_right = 1024.0
|
||||
margin_bottom = 600.0
|
||||
size_flags_horizontal = 3
|
||||
size_flags_vertical = 3
|
||||
size_flags_stretch_ratio = 2.1
|
||||
|
||||
[node name="Camera" type="Camera" parent="."]
|
||||
transform = Transform( 0.666715, 0, 0.745313, 0, 1, 0, -0.745313, 0, 0.666715, 0, 6.15975, -5.948 )
|
2
voxelman/the_tower_gles3/levels/Level1.gd
Normal file
2
voxelman/the_tower_gles3/levels/Level1.gd
Normal file
@ -0,0 +1,2 @@
|
||||
extends VoxelWorldBlocky
|
||||
|
336
voxelman/the_tower_gles3/levels/Level1.tscn
Normal file
336
voxelman/the_tower_gles3/levels/Level1.tscn
Normal file
@ -0,0 +1,336 @@
|
||||
[gd_scene load_steps=24 format=2]
|
||||
|
||||
[ext_resource path="res://environments/red_env.tres" type="Environment" id=1]
|
||||
[ext_resource path="res://player/Player.tscn" type="PackedScene" id=2]
|
||||
[ext_resource path="res://library/MainLibrary.tres" type="VoxelLibrarySimple" id=3]
|
||||
[ext_resource path="res://gi_probes/level2.tres" type="GIProbeData" id=4]
|
||||
[ext_resource path="res://particles/flake.png" type="Texture" id=5]
|
||||
[ext_resource path="res://areas/ExitPortal.tscn" type="PackedScene" id=6]
|
||||
|
||||
[sub_resource type="VoxelChunkBlocky" id=1]
|
||||
resource_name = "Chunk[-1,0,-1]"
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -16, 0, -16 )
|
||||
position_x = -1
|
||||
position_z = -1
|
||||
size_x = 16
|
||||
size_y = 16
|
||||
size_z = 16
|
||||
data_size_x = 18
|
||||
data_size_y = 18
|
||||
data_size_z = 18
|
||||
margin_start = 1
|
||||
margin_end = 1
|
||||
library = ExtResource( 3 )
|
||||
channel_count = 1
|
||||
data_channel = PoolByteArray( 31, 0, 1, 0, 35, 63, 1, 1, 1, 57, 0, 35, 15, 2, 0, 109, 14, 183, 0, 15, 18, 0, 0, 15, 222, 0, 84, 15, 68, 1, 255, 48, 47, 1, 1, 191, 1, 0, 15, 2, 0, 146, 14, 183, 0, 15, 18, 0, 0, 15, 136, 2, 84, 30, 2, 123, 0, 15, 2, 0, 108, 14, 145, 0, 15, 18, 0, 0, 15, 63, 3, 0, 15, 38, 0, 2, 14, 21, 0, 15, 2, 0, 63, 15, 102, 0, 83, 15, 2, 0, 26, 15, 247, 0, 81, 15, 2, 0, 58, 15, 204, 3, 128, 15, 68, 1, 106, 14, 125, 0, 15, 18, 0, 35, 15, 2, 0, 108, 14, 181, 0, 15, 2, 0, 106, 14, 143, 0, 15, 18, 0, 17, 15, 2, 0, 255, 32, 14, 86, 1, 15, 2, 0, 255, 32, 15, 68, 1, 126, 15, 145, 0, 126, 15, 2, 0, 160, 15, 68, 1, 255, 255, 255, 206, 14, 222, 3, 15, 18, 0, 14, 31, 1, 61, 12, 128, 15, 2, 0, 157, 14, 101, 1, 15, 2, 0, 255, 13, 14, 49, 1, 14, 79, 15, 14, 36, 0, 15, 2, 0, 251, 14, 32, 1, 29, 2, 33, 1, 14, 18, 0, 15, 2, 0, 255, 63, 80, 0, 0, 0, 0, 0 )
|
||||
|
||||
[sub_resource type="VoxelChunkBlocky" id=2]
|
||||
resource_name = "Chunk[-1,-1,-1]"
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -16, -16, -16 )
|
||||
position_x = -1
|
||||
position_y = -1
|
||||
position_z = -1
|
||||
size_x = 16
|
||||
size_y = 16
|
||||
size_z = 16
|
||||
data_size_x = 18
|
||||
data_size_y = 18
|
||||
data_size_z = 18
|
||||
margin_start = 1
|
||||
margin_end = 1
|
||||
library = ExtResource( 3 )
|
||||
channel_count = 1
|
||||
data_channel = PoolByteArray( 31, 0, 1, 0, 255, 255, 188, 47, 1, 1, 207, 2, 255, 255, 118, 15, 136, 2, 255, 50, 15, 68, 1, 255, 50, 15, 2, 0, 255, 255, 255, 255, 255, 255, 255, 255, 255, 170, 15, 248, 10, 255, 50, 15, 68, 1, 255, 31, 14, 49, 1, 14, 76, 17, 15, 36, 0, 0, 15, 96, 12, 250, 14, 32, 1, 29, 2, 32, 1, 14, 18, 0, 14, 54, 0, 15, 2, 0, 233, 14, 14, 1, 14, 50, 1, 11, 18, 0, 80, 0, 0, 0, 0, 0 )
|
||||
|
||||
[sub_resource type="VoxelChunkBlocky" id=3]
|
||||
resource_name = "Chunk[0,0,-1]"
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -16 )
|
||||
position_z = -1
|
||||
size_x = 16
|
||||
size_y = 16
|
||||
size_z = 16
|
||||
data_size_x = 18
|
||||
data_size_y = 18
|
||||
data_size_z = 18
|
||||
margin_start = 1
|
||||
margin_end = 1
|
||||
library = ExtResource( 3 )
|
||||
channel_count = 1
|
||||
data_channel = PoolByteArray( 31, 0, 1, 0, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 13, 31, 1, 14, 19, 255, 49, 15, 68, 1, 255, 50, 15, 2, 0, 255, 27, 80, 0, 0, 0, 0, 0 )
|
||||
|
||||
[sub_resource type="VoxelChunkBlocky" id=4]
|
||||
resource_name = "Chunk[-1,0,0]"
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -16, 0, 0 )
|
||||
position_x = -1
|
||||
size_x = 16
|
||||
size_y = 16
|
||||
size_z = 16
|
||||
data_size_x = 18
|
||||
data_size_y = 18
|
||||
data_size_z = 18
|
||||
margin_start = 1
|
||||
margin_end = 1
|
||||
library = ExtResource( 3 )
|
||||
channel_count = 1
|
||||
data_channel = PoolByteArray( 31, 0, 1, 0, 255, 255, 46, 29, 1, 64, 2, 31, 2, 18, 0, 16, 15, 2, 0, 251, 14, 68, 1, 15, 18, 0, 17, 15, 2, 0, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 9, 80, 0, 0, 0, 0, 0 )
|
||||
|
||||
[sub_resource type="VoxelChunkBlocky" id=5]
|
||||
resource_name = "Chunk[0,-1,-1]"
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -16, -16 )
|
||||
position_y = -1
|
||||
position_z = -1
|
||||
size_x = 16
|
||||
size_y = 16
|
||||
size_z = 16
|
||||
data_size_x = 18
|
||||
data_size_y = 18
|
||||
data_size_z = 18
|
||||
margin_start = 1
|
||||
margin_end = 1
|
||||
library = ExtResource( 3 )
|
||||
channel_count = 1
|
||||
data_channel = PoolByteArray( 31, 0, 1, 0, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 11, 29, 1, 12, 19, 14, 18, 0, 15, 2, 0, 255, 14, 29, 2, 33, 1, 15, 68, 1, 255, 32, 14, 2, 0, 15, 68, 1, 255, 11, 80, 0, 0, 0, 0, 0 )
|
||||
|
||||
[sub_resource type="VoxelChunkBlocky" id=6]
|
||||
resource_name = "Chunk[0,-1,0]"
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -16, 0 )
|
||||
position_y = -1
|
||||
size_x = 16
|
||||
size_y = 16
|
||||
size_z = 16
|
||||
data_size_x = 18
|
||||
data_size_y = 18
|
||||
data_size_z = 18
|
||||
margin_start = 1
|
||||
margin_end = 1
|
||||
library = ExtResource( 3 )
|
||||
channel_count = 1
|
||||
data_channel = PoolByteArray( 31, 0, 1, 0, 14, 31, 1, 34, 0, 14, 15, 2, 0, 253, 29, 2, 17, 1, 15, 68, 1, 255, 32, 14, 50, 1, 14, 18, 0, 15, 2, 0, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 8, 80, 0, 0, 0, 0, 0 )
|
||||
|
||||
[sub_resource type="VoxelChunkBlocky" id=7]
|
||||
resource_name = "Chunk[-1,-1,0]"
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -16, -16, 0 )
|
||||
position_x = -1
|
||||
position_y = -1
|
||||
size_x = 16
|
||||
size_y = 16
|
||||
size_z = 16
|
||||
data_size_x = 18
|
||||
data_size_y = 18
|
||||
data_size_z = 18
|
||||
margin_start = 1
|
||||
margin_end = 1
|
||||
library = ExtResource( 3 )
|
||||
channel_count = 1
|
||||
data_channel = PoolByteArray( 31, 0, 1, 0, 248, 29, 1, 12, 1, 31, 2, 18, 0, 16, 15, 2, 0, 251, 15, 68, 1, 35, 14, 54, 0, 15, 2, 0, 233, 14, 14, 1, 15, 18, 0, 35, 15, 2, 0, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 230, 80, 0, 0, 0, 0, 0 )
|
||||
|
||||
[sub_resource type="VoxelChunkBlocky" id=8]
|
||||
resource_name = "Chunk[0,0,0]"
|
||||
size_x = 16
|
||||
size_y = 16
|
||||
size_z = 16
|
||||
data_size_x = 18
|
||||
data_size_y = 18
|
||||
data_size_z = 18
|
||||
margin_start = 1
|
||||
margin_end = 1
|
||||
library = ExtResource( 3 )
|
||||
channel_count = 1
|
||||
data_channel = PoolByteArray( 31, 0, 1, 0, 255, 67, 31, 1, 86, 1, 255, 49, 15, 68, 1, 255, 50, 15, 2, 0, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 228, 80, 0, 0, 0, 0, 0 )
|
||||
|
||||
[sub_resource type="VoxelChunkBlocky" id=9]
|
||||
resource_name = "Chunk[-1,0,-2]"
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -16, 0, -32 )
|
||||
position_x = -1
|
||||
position_z = -2
|
||||
size_x = 16
|
||||
size_y = 16
|
||||
size_z = 16
|
||||
data_size_x = 18
|
||||
data_size_y = 18
|
||||
data_size_z = 18
|
||||
margin_start = 1
|
||||
margin_end = 1
|
||||
library = ExtResource( 3 )
|
||||
channel_count = 1
|
||||
data_channel = PoolByteArray( 31, 0, 1, 0, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 220, 29, 1, 223, 17, 44, 1, 1, 21, 0, 15, 18, 0, 0, 0, 57, 0, 9, 38, 0, 13, 36, 0, 61, 1, 2, 1, 20, 0, 0, 39, 0, 26, 1, 55, 0, 1, 19, 0, 0, 26, 0, 3, 2, 0, 0, 30, 0, 0, 4, 0, 9, 2, 0, 9, 34, 0, 33, 0, 2, 18, 0, 10, 20, 0, 1, 53, 0, 11, 56, 0, 15, 36, 0, 0, 0, 147, 0, 0, 45, 0, 15, 2, 0, 76, 12, 156, 0, 15, 2, 0, 149, 14, 29, 1, 15, 18, 0, 0, 15, 68, 1, 83, 15, 102, 0, 83, 15, 2, 0, 64, 15, 50, 1, 0, 13, 102, 0, 14, 154, 2, 15, 2, 0, 67, 15, 136, 2, 244, 80, 0, 0, 0, 0, 0 )
|
||||
|
||||
[sub_resource type="VoxelChunkBlocky" id=10]
|
||||
resource_name = "Chunk[0,0,-2]"
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -32 )
|
||||
position_z = -2
|
||||
size_x = 16
|
||||
size_y = 16
|
||||
size_z = 16
|
||||
data_size_x = 18
|
||||
data_size_y = 18
|
||||
data_size_z = 18
|
||||
margin_start = 1
|
||||
margin_end = 1
|
||||
library = ExtResource( 3 )
|
||||
channel_count = 1
|
||||
data_channel = PoolByteArray( 31, 0, 1, 0, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 197, 80, 0, 0, 0, 0, 0 )
|
||||
|
||||
[sub_resource type="VoxelChunkBlocky" id=11]
|
||||
resource_name = "Chunk[-1,-1,-2]"
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -16, -16, -32 )
|
||||
position_x = -1
|
||||
position_y = -1
|
||||
position_z = -2
|
||||
size_x = 16
|
||||
size_y = 16
|
||||
size_z = 16
|
||||
data_size_x = 18
|
||||
data_size_y = 18
|
||||
data_size_z = 18
|
||||
margin_start = 1
|
||||
margin_end = 1
|
||||
library = ExtResource( 3 )
|
||||
channel_count = 1
|
||||
data_channel = PoolByteArray( 31, 0, 1, 0, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 135, 31, 1, 135, 20, 255, 255, 42, 80, 0, 0, 0, 0, 0 )
|
||||
|
||||
[sub_resource type="VoxelChunkBlocky" id=12]
|
||||
resource_name = "Chunk[-2,0,-1]"
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -32, 0, -16 )
|
||||
position_x = -2
|
||||
position_z = -1
|
||||
size_x = 16
|
||||
size_y = 16
|
||||
size_z = 16
|
||||
data_size_x = 18
|
||||
data_size_y = 18
|
||||
data_size_z = 18
|
||||
margin_start = 1
|
||||
margin_end = 1
|
||||
library = ExtResource( 3 )
|
||||
channel_count = 1
|
||||
data_channel = PoolByteArray( 31, 0, 1, 0, 255, 255, 255, 255, 255, 255, 235, 29, 1, 249, 6, 15, 18, 0, 35, 15, 2, 0, 233, 14, 50, 1, 29, 2, 15, 1, 14, 18, 0, 14, 54, 0, 14, 18, 0, 15, 2, 0, 17, 14, 54, 0, 14, 18, 0, 15, 2, 0, 143, 14, 180, 0, 14, 50, 1, 14, 18, 0, 14, 54, 0, 15, 2, 0, 53, 15, 90, 0, 71, 15, 2, 0, 71, 14, 180, 0, 15, 18, 0, 35, 15, 2, 0, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 174, 80, 0, 0, 0, 0, 0 )
|
||||
|
||||
[sub_resource type="Gradient" id=13]
|
||||
|
||||
[sub_resource type="GradientTexture" id=14]
|
||||
gradient = SubResource( 13 )
|
||||
|
||||
[sub_resource type="ParticlesMaterial" id=15]
|
||||
emission_shape = 2
|
||||
emission_box_extents = Vector3( 70, 70, 70 )
|
||||
gravity = Vector3( 0, -0.4, 0 )
|
||||
initial_velocity_random = 0.15
|
||||
angular_velocity = 16.55
|
||||
angular_velocity_random = 0.51
|
||||
radial_accel = -0.05
|
||||
radial_accel_random = 0.37
|
||||
scale = 0.4
|
||||
color_ramp = SubResource( 14 )
|
||||
hue_variation = 0.48
|
||||
hue_variation_random = 0.09
|
||||
anim_speed = 44.14
|
||||
anim_offset = 0.07
|
||||
|
||||
[sub_resource type="SpatialMaterial" id=16]
|
||||
flags_transparent = true
|
||||
vertex_color_use_as_albedo = true
|
||||
params_specular_mode = 4
|
||||
params_billboard_mode = 3
|
||||
particles_anim_h_frames = 1
|
||||
particles_anim_v_frames = 1
|
||||
particles_anim_loop = false
|
||||
albedo_texture = ExtResource( 5 )
|
||||
|
||||
[sub_resource type="QuadMesh" id=17]
|
||||
material = SubResource( 16 )
|
||||
|
||||
[node name="Level1" type="VoxelWorldBlocky"]
|
||||
editable = true
|
||||
max_concurrent_generations = 5
|
||||
library = ExtResource( 3 )
|
||||
chunks = [ SubResource( 1 ), SubResource( 2 ), SubResource( 3 ), SubResource( 4 ), SubResource( 5 ), SubResource( 6 ), SubResource( 7 ), SubResource( 8 ), SubResource( 9 ), SubResource( 10 ), SubResource( 11 ), SubResource( 12 ) ]
|
||||
num_lods = 5
|
||||
__meta__ = {
|
||||
"_edit_lock_": true
|
||||
}
|
||||
|
||||
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
|
||||
environment = ExtResource( 1 )
|
||||
|
||||
[node name="Player" parent="." instance=ExtResource( 2 )]
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -0.852744, 0.165382, 0 )
|
||||
|
||||
[node name="GIProbe" type="GIProbe" parent="."]
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -8.53486, 2.91956, -10.1021 )
|
||||
extents = Vector3( 16.5585, 7.39551, 12.7828 )
|
||||
dynamic_range = 8
|
||||
interior = true
|
||||
data = ExtResource( 4 )
|
||||
|
||||
[node name="DirectionalLight" type="DirectionalLight" parent="."]
|
||||
transform = Transform( 0.969817, 0.22762, -0.0874344, 0, 0.35858, 0.933499, 0.243835, -0.905323, 0.347757, 0, 5.5679, -6.05193 )
|
||||
light_color = Color( 0.47451, 0.352941, 0.607843, 1 )
|
||||
light_energy = 0.31
|
||||
shadow_enabled = true
|
||||
|
||||
[node name="DirectionalLight2" type="DirectionalLight" parent="."]
|
||||
transform = Transform( 0.902848, -0.382056, -0.197228, 0, -0.458712, 0.888585, -0.42996, -0.802257, -0.414147, 0, 5.5679, -6.94149 )
|
||||
light_color = Color( 0.682353, 0.145098, 0.145098, 1 )
|
||||
light_energy = 0.17
|
||||
shadow_enabled = true
|
||||
|
||||
[node name="OmniLight" type="OmniLight" parent="."]
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -5.33566, 8.78919, -13.4252 )
|
||||
light_color = Color( 0.894118, 0.894118, 0.894118, 1 )
|
||||
light_energy = 1.17
|
||||
light_negative = true
|
||||
shadow_enabled = true
|
||||
omni_range = 7.3664
|
||||
omni_attenuation = 2.0
|
||||
omni_shadow_mode = 0
|
||||
|
||||
[node name="OmniLight2" type="OmniLight" parent="."]
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -8.18059, 1.65957, -15.6395 )
|
||||
light_color = Color( 0.141176, 0.427451, 0.552941, 1 )
|
||||
light_energy = 2.55
|
||||
light_indirect_energy = 5.47
|
||||
light_specular = 0.61
|
||||
omni_range = 8.88538
|
||||
omni_attenuation = 1.1487
|
||||
|
||||
[node name="OmniLight3" type="OmniLight" parent="."]
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -17.2802, 1.65957, -7.3639 )
|
||||
light_color = Color( 0.462745, 0.0980392, 0.380392, 1 )
|
||||
light_energy = 2.55
|
||||
light_indirect_energy = 5.47
|
||||
light_specular = 0.61
|
||||
omni_range = 8.88538
|
||||
omni_attenuation = 1.1487
|
||||
|
||||
[node name="OmniLight4" type="OmniLight" parent="."]
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -8.53726, 4.41136, -7.73945 )
|
||||
light_color = Color( 0.164706, 0.054902, 0.690196, 1 )
|
||||
light_energy = 2.55
|
||||
light_indirect_energy = 5.47
|
||||
light_specular = 0.61
|
||||
omni_range = 8.88538
|
||||
omni_attenuation = 0.406128
|
||||
|
||||
[node name="OmniLight5" type="OmniLight" parent="."]
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -0.674599, 2.49094, 1.27345 )
|
||||
light_color = Color( 0.372549, 0.572549, 0.705882, 1 )
|
||||
light_energy = 0.83
|
||||
light_indirect_energy = 5.47
|
||||
light_negative = true
|
||||
light_specular = 0.61
|
||||
omni_range = 7.6254
|
||||
omni_attenuation = 0.70711
|
||||
|
||||
[node name="Particles" type="Particles" parent="."]
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -10.1743, 5.65334, -9.91923 )
|
||||
amount = 50
|
||||
lifetime = 8.41
|
||||
speed_scale = 4.44
|
||||
randomness = 0.38
|
||||
visibility_aabb = AABB( -61.9632, -36.4177, -64.4469, 123.926, 72.8355, 128.894 )
|
||||
process_material = SubResource( 15 )
|
||||
draw_pass_1 = SubResource( 17 )
|
||||
|
||||
[node name="ExitPortal" parent="." instance=ExtResource( 6 )]
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -21.9693, 3.02528, -9.99266 )
|
12
voxelman/the_tower_gles3/levels/Level10.gd
Normal file
12
voxelman/the_tower_gles3/levels/Level10.gd
Normal file
@ -0,0 +1,12 @@
|
||||
extends VoxelWorldBlocky
|
||||
|
||||
var time : float = 0
|
||||
|
||||
func _process(delta):
|
||||
time += delta
|
||||
|
||||
if time > 3:
|
||||
if get_parent().has_method("next_level"):
|
||||
get_parent().next_level()
|
||||
|
||||
set_process(false)
|
298
voxelman/the_tower_gles3/levels/Level10.tscn
Normal file
298
voxelman/the_tower_gles3/levels/Level10.tscn
Normal file
@ -0,0 +1,298 @@
|
||||
[gd_scene load_steps=21 format=2]
|
||||
|
||||
[ext_resource path="res://levels/title_font.tres" type="DynamicFont" id=1]
|
||||
[ext_resource path="res://areas/ExitPortal.tscn" type="PackedScene" id=2]
|
||||
[ext_resource path="res://environments/red_env.tres" type="Environment" id=3]
|
||||
[ext_resource path="res://library/MainLibrary.tres" type="VoxelLibrarySimple" id=4]
|
||||
[ext_resource path="res://levels/Level10.gd" type="Script" id=5]
|
||||
[ext_resource path="res://particles/flake.png" type="Texture" id=6]
|
||||
|
||||
[sub_resource type="VoxelChunkBlocky" id=1]
|
||||
resource_name = "Chunk[0,-1,-1]"
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -16, -16 )
|
||||
position_y = -1
|
||||
position_z = -1
|
||||
size_x = 16
|
||||
size_y = 16
|
||||
size_z = 16
|
||||
data_size_x = 18
|
||||
data_size_y = 18
|
||||
data_size_z = 18
|
||||
margin_start = 1
|
||||
margin_end = 1
|
||||
library = ExtResource( 4 )
|
||||
channel_count = 1
|
||||
data_channel = PoolByteArray( 31, 0, 1, 0, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 79, 31, 1, 79, 20, 255, 255, 98, 80, 0, 0, 0, 0, 0 )
|
||||
|
||||
[sub_resource type="VoxelChunkBlocky" id=2]
|
||||
resource_name = "Chunk[-1,-1,0]"
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -16, -16, 0 )
|
||||
position_x = -1
|
||||
position_y = -1
|
||||
size_x = 16
|
||||
size_y = 16
|
||||
size_z = 16
|
||||
data_size_x = 18
|
||||
data_size_y = 18
|
||||
data_size_z = 18
|
||||
margin_start = 1
|
||||
margin_end = 1
|
||||
library = ExtResource( 4 )
|
||||
channel_count = 1
|
||||
data_channel = PoolByteArray( 31, 0, 1, 0, 193, 31, 1, 213, 0, 52, 14, 72, 0, 14, 18, 0, 15, 2, 0, 197, 15, 234, 0, 35, 14, 54, 0, 15, 18, 0, 17, 15, 2, 0, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 63, 80, 0, 0, 0, 0, 0 )
|
||||
|
||||
[sub_resource type="VoxelChunkBlocky" id=3]
|
||||
resource_name = "Chunk[-1,-1,-1]"
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -16, -16, -16 )
|
||||
position_x = -1
|
||||
position_y = -1
|
||||
position_z = -1
|
||||
size_x = 16
|
||||
size_y = 16
|
||||
size_z = 16
|
||||
data_size_x = 18
|
||||
data_size_y = 18
|
||||
data_size_z = 18
|
||||
margin_start = 1
|
||||
margin_end = 1
|
||||
library = ExtResource( 4 )
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channel_count = 1
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data_channel = PoolByteArray( 31, 0, 1, 0, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 2, 31, 1, 6, 16, 255, 49, 14, 68, 1, 31, 1, 19, 0, 0, 15, 105, 1, 255, 12, 14, 49, 1, 15, 2, 0, 255, 31, 15, 117, 2, 0, 15, 2, 0, 255, 31, 15, 135, 2, 53, 14, 72, 0, 14, 18, 0, 15, 2, 0, 197, 15, 234, 0, 35, 14, 54, 0, 15, 18, 0, 15, 80, 0, 0, 0, 0, 0 )
|
||||
|
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[sub_resource type="VoxelChunkBlocky" id=4]
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resource_name = "Chunk[0,-1,0]"
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -16, 0 )
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position_y = -1
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||||
size_x = 16
|
||||
size_y = 16
|
||||
size_z = 16
|
||||
data_size_x = 18
|
||||
data_size_y = 18
|
||||
data_size_z = 18
|
||||
margin_start = 1
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||||
margin_end = 1
|
||||
library = ExtResource( 4 )
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||||
channel_count = 1
|
||||
data_channel = PoolByteArray( 31, 0, 1, 0, 255, 64, 31, 1, 83, 1, 255, 64, 15, 2, 0, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 30, 80, 0, 0, 0, 0, 0 )
|
||||
|
||||
[sub_resource type="VoxelChunkBlocky" id=5]
|
||||
resource_name = "Chunk[-1,0,-1]"
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -16, 0, -16 )
|
||||
position_x = -1
|
||||
position_z = -1
|
||||
size_x = 16
|
||||
size_y = 16
|
||||
size_z = 16
|
||||
data_size_x = 18
|
||||
data_size_y = 18
|
||||
data_size_z = 18
|
||||
margin_start = 1
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||||
margin_end = 1
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||||
library = ExtResource( 4 )
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||||
channel_count = 1
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data_channel = PoolByteArray( 31, 0, 1, 0, 255, 255, 255, 255, 186, 31, 1, 202, 4, 255, 49, 15, 68, 1, 255, 68, 14, 86, 1, 15, 18, 0, 17, 15, 2, 0, 233, 14, 32, 1, 15, 2, 0, 255, 255, 255, 255, 255, 255, 53, 15, 84, 6, 249, 15, 12, 1, 37, 15, 56, 0, 37, 15, 2, 0, 193, 14, 12, 1, 45, 1, 1, 20, 0, 14, 18, 0, 29, 0, 36, 0, 15, 2, 0, 232, 15, 12, 1, 249, 15, 2, 0, 37, 15, 68, 1, 255, 50, 15, 2, 0, 255, 171, 80, 0, 0, 0, 0, 0 )
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||||
|
||||
[sub_resource type="VoxelChunkBlocky" id=6]
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||||
resource_name = "Chunk[0,0,-1]"
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -16 )
|
||||
position_z = -1
|
||||
size_x = 16
|
||||
size_y = 16
|
||||
size_z = 16
|
||||
data_size_x = 18
|
||||
data_size_y = 18
|
||||
data_size_z = 18
|
||||
margin_start = 1
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||||
margin_end = 1
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||||
library = ExtResource( 4 )
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||||
channel_count = 1
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||||
data_channel = PoolByteArray( 31, 0, 1, 0, 255, 255, 255, 255, 255, 255, 72, 29, 1, 86, 6, 15, 18, 0, 0, 13, 19, 0, 14, 18, 0, 15, 37, 0, 0, 31, 0, 37, 0, 0, 13, 110, 0, 15, 2, 0, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 233, 80, 0, 0, 0, 0, 0 )
|
||||
|
||||
[sub_resource type="VoxelChunkBlocky" id=7]
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||||
resource_name = "Chunk[0,0,-2]"
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -32 )
|
||||
position_z = -2
|
||||
size_x = 16
|
||||
size_y = 16
|
||||
size_z = 16
|
||||
data_size_x = 18
|
||||
data_size_y = 18
|
||||
data_size_z = 18
|
||||
margin_start = 1
|
||||
margin_end = 1
|
||||
library = ExtResource( 4 )
|
||||
channel_count = 1
|
||||
data_channel = PoolByteArray( 31, 0, 1, 0, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 50, 29, 1, 55, 15, 14, 18, 0, 15, 2, 0, 255, 14, 29, 2, 33, 1, 13, 68, 1, 28, 1, 18, 0, 28, 1, 18, 0, 12, 16, 0, 15, 2, 0, 220, 15, 68, 1, 16, 15, 2, 0, 15, 12, 101, 1, 15, 2, 0, 220, 14, 255, 0, 14, 18, 0, 15, 2, 0, 14, 15, 51, 0, 32, 15, 2, 0, 255, 255, 255, 56, 80, 0, 0, 0, 0, 0 )
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||||
|
||||
[sub_resource type="VoxelChunkBlocky" id=8]
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||||
resource_name = "Chunk[-1,0,-2]"
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -16, 0, -32 )
|
||||
position_x = -1
|
||||
position_z = -2
|
||||
size_x = 16
|
||||
size_y = 16
|
||||
size_z = 16
|
||||
data_size_x = 18
|
||||
data_size_y = 18
|
||||
data_size_z = 18
|
||||
margin_start = 1
|
||||
margin_end = 1
|
||||
library = ExtResource( 4 )
|
||||
channel_count = 1
|
||||
data_channel = PoolByteArray( 31, 0, 1, 0, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 47, 29, 1, 51, 16, 15, 18, 0, 35, 15, 2, 0, 233, 14, 50, 1, 29, 2, 15, 1, 14, 18, 0, 14, 54, 0, 15, 2, 0, 233, 14, 14, 1, 14, 50, 1, 14, 18, 0, 14, 54, 0, 15, 2, 0, 233, 14, 14, 1, 15, 18, 0, 35, 15, 2, 0, 255, 255, 107, 80, 0, 0, 0, 0, 0 )
|
||||
|
||||
[sub_resource type="GIProbeData" id=9]
|
||||
bounds = AABB( -16.5585, -7.39551, -12.7828, 33.117, 14.791, 25.5656 )
|
||||
cell_size = 0.258727
|
||||
to_cell_xform = Transform( 3.86508, 0, 0, 0, 3.86508, 0, 0, 0, 3.86508, 64, 28.5843, 49.4066 )
|
||||
dynamic_data = PoolIntArray( 0, 8, 128, 64, 128, 1, 0, 1140378789, 1058757252, 1025358976, 1061895146, 1069779988, 1057062291, 1062748971, 1043518650, 1070762029, -1, -1, -1, -1, -1, -1, -1, -1, 0, 0, 8355711, 0 )
|
||||
dynamic_range = 8
|
||||
bias = 1.5
|
||||
normal_bias = 0.0
|
||||
propagation = 0.7
|
||||
interior = true
|
||||
|
||||
[sub_resource type="Gradient" id=10]
|
||||
|
||||
[sub_resource type="GradientTexture" id=11]
|
||||
gradient = SubResource( 10 )
|
||||
|
||||
[sub_resource type="ParticlesMaterial" id=12]
|
||||
emission_shape = 2
|
||||
emission_box_extents = Vector3( 70, 70, 70 )
|
||||
gravity = Vector3( 0, -0.4, 0 )
|
||||
initial_velocity_random = 0.15
|
||||
angular_velocity = 16.55
|
||||
angular_velocity_random = 0.51
|
||||
radial_accel = -0.05
|
||||
radial_accel_random = 0.37
|
||||
scale = 0.4
|
||||
color_ramp = SubResource( 11 )
|
||||
hue_variation = 0.48
|
||||
hue_variation_random = 0.09
|
||||
anim_speed = 44.14
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anim_offset = 0.07
|
||||
|
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[sub_resource type="SpatialMaterial" id=13]
|
||||
flags_transparent = true
|
||||
vertex_color_use_as_albedo = true
|
||||
params_specular_mode = 4
|
||||
params_billboard_mode = 3
|
||||
particles_anim_h_frames = 1
|
||||
particles_anim_v_frames = 1
|
||||
particles_anim_loop = false
|
||||
albedo_texture = ExtResource( 6 )
|
||||
|
||||
[sub_resource type="QuadMesh" id=14]
|
||||
material = SubResource( 13 )
|
||||
|
||||
[node name="Level10" type="VoxelWorldBlocky"]
|
||||
editable = true
|
||||
max_concurrent_generations = 5
|
||||
library = ExtResource( 4 )
|
||||
chunks = [ SubResource( 1 ), SubResource( 2 ), SubResource( 3 ), SubResource( 4 ), SubResource( 5 ), SubResource( 6 ), SubResource( 7 ), SubResource( 8 ) ]
|
||||
script = ExtResource( 5 )
|
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__meta__ = {
|
||||
"_edit_lock_": true
|
||||
}
|
||||
|
||||
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
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||||
environment = ExtResource( 3 )
|
||||
|
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[node name="GIProbe" type="GIProbe" parent="."]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -8.53486, 2.91956, -10.1021 )
|
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extents = Vector3( 16.5585, 7.39551, 12.7828 )
|
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dynamic_range = 8
|
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interior = true
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data = SubResource( 9 )
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|
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[node name="DirectionalLight" type="DirectionalLight" parent="."]
|
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transform = Transform( 0.969817, 0.22762, -0.0874344, 0, 0.35858, 0.933499, 0.243835, -0.905323, 0.347757, 0, 5.5679, -6.05193 )
|
||||
light_color = Color( 0.47451, 0.352941, 0.607843, 1 )
|
||||
light_energy = 0.31
|
||||
shadow_enabled = true
|
||||
|
||||
[node name="DirectionalLight2" type="DirectionalLight" parent="."]
|
||||
transform = Transform( 0.902848, -0.382056, -0.197228, 0, -0.458712, 0.888585, -0.42996, -0.802257, -0.414147, 0, 5.5679, -6.94149 )
|
||||
light_color = Color( 0.682353, 0.145098, 0.145098, 1 )
|
||||
light_energy = 0.17
|
||||
shadow_enabled = true
|
||||
|
||||
[node name="OmniLight" type="OmniLight" parent="."]
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -5.33566, 8.78919, -13.4252 )
|
||||
light_color = Color( 0.894118, 0.894118, 0.894118, 1 )
|
||||
light_energy = 1.17
|
||||
light_negative = true
|
||||
shadow_enabled = true
|
||||
omni_range = 7.3664
|
||||
omni_attenuation = 2.0
|
||||
omni_shadow_mode = 0
|
||||
|
||||
[node name="OmniLight2" type="OmniLight" parent="."]
|
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -8.18059, 1.65957, -15.6395 )
|
||||
light_color = Color( 0.141176, 0.427451, 0.552941, 1 )
|
||||
light_energy = 2.55
|
||||
light_indirect_energy = 5.47
|
||||
light_specular = 0.61
|
||||
omni_range = 8.88538
|
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omni_attenuation = 1.1487
|
||||
|
||||
[node name="OmniLight3" type="OmniLight" parent="."]
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -17.2802, 1.65957, -7.3639 )
|
||||
light_color = Color( 0.462745, 0.0980392, 0.380392, 1 )
|
||||
light_energy = 2.55
|
||||
light_indirect_energy = 5.47
|
||||
light_specular = 0.61
|
||||
omni_range = 8.88538
|
||||
omni_attenuation = 1.1487
|
||||
|
||||
[node name="OmniLight4" type="OmniLight" parent="."]
|
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -8.53726, 4.41136, -7.73945 )
|
||||
light_color = Color( 0.164706, 0.054902, 0.690196, 1 )
|
||||
light_energy = 2.55
|
||||
light_indirect_energy = 5.47
|
||||
light_specular = 0.61
|
||||
omni_range = 8.88538
|
||||
omni_attenuation = 0.406128
|
||||
|
||||
[node name="OmniLight5" type="OmniLight" parent="."]
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -0.674599, 2.49094, 1.27345 )
|
||||
light_color = Color( 0.372549, 0.572549, 0.705882, 1 )
|
||||
light_energy = 0.83
|
||||
light_indirect_energy = 5.47
|
||||
light_negative = true
|
||||
light_specular = 0.61
|
||||
omni_range = 7.6254
|
||||
omni_attenuation = 0.70711
|
||||
|
||||
[node name="Particles" type="Particles" parent="."]
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -10.1743, 5.65334, -9.91923 )
|
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amount = 50
|
||||
lifetime = 8.41
|
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speed_scale = 4.44
|
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randomness = 0.38
|
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visibility_aabb = AABB( -61.9632, -36.4177, -64.4469, 123.926, 72.8355, 128.894 )
|
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process_material = SubResource( 12 )
|
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draw_pass_1 = SubResource( 14 )
|
||||
|
||||
[node name="ExitPortal" parent="." instance=ExtResource( 2 )]
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -0.922967, 6.98507, -18.9305 )
|
||||
|
||||
[node name="Camera" type="Camera" parent="."]
|
||||
transform = Transform( 0.689822, -0.472154, 0.548832, 0, 0.758077, 0.652165, -0.723979, -0.449877, 0.522938, 5.55108, 12.3711, -5.69769 )
|
||||
|
||||
[node name="MarginContainer" type="MarginContainer" parent="."]
|
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anchor_right = 1.0
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anchor_bottom = 1.0
|
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__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[node name="Label" type="Label" parent="MarginContainer"]
|
||||
margin_top = 270.0
|
||||
margin_right = 1024.0
|
||||
margin_bottom = 330.0
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custom_fonts/font = ExtResource( 1 )
|
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text = "The End"
|
||||
align = 1
|
||||
valign = 1
|
267
voxelman/the_tower_gles3/levels/Level2.tscn
Normal file
267
voxelman/the_tower_gles3/levels/Level2.tscn
Normal file
@ -0,0 +1,267 @@
|
||||
[gd_scene load_steps=19 format=2]
|
||||
|
||||
[ext_resource path="res://levels/Level1.gd" type="Script" id=1]
|
||||
[ext_resource path="res://player/Player.tscn" type="PackedScene" id=2]
|
||||
[ext_resource path="res://library/MainLibrary.tres" type="VoxelLibrarySimple" id=3]
|
||||
[ext_resource path="res://scripts/Ladder.gd" type="Script" id=4]
|
||||
[ext_resource path="res://environments/red_env.tres" type="Environment" id=5]
|
||||
[ext_resource path="res://gi_probes/level1.tres" type="GIProbeData" id=6]
|
||||
[ext_resource path="res://areas/ExitPortal.tscn" type="PackedScene" id=7]
|
||||
|
||||
[sub_resource type="VoxelChunkBlocky" id=1]
|
||||
resource_name = "Chunk[-2,1,0]"
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -32, 16, 0 )
|
||||
position_x = -2
|
||||
position_y = 1
|
||||
size_x = 16
|
||||
size_y = 16
|
||||
size_z = 16
|
||||
data_size_x = 18
|
||||
data_size_y = 18
|
||||
data_size_z = 18
|
||||
margin_start = 1
|
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margin_end = 1
|
||||
library = ExtResource( 3 )
|
||||
channel_count = 1
|
||||
data_channel = PoolByteArray( 31, 0, 1, 0, 255, 255, 255, 255, 255, 255, 255, 255, 255, 230, 31, 1, 241, 9, 255, 70, 15, 89, 1, 255, 47, 15, 65, 1, 255, 47, 15, 2, 0, 255, 255, 255, 138, 12, 219, 4, 28, 1, 17, 0, 29, 0, 17, 0, 15, 18, 0, 18, 15, 2, 0, 233, 44, 1, 1, 70, 1, 12, 16, 0, 14, 120, 1, 15, 18, 0, 1, 15, 2, 0, 255, 32, 14, 172, 2, 15, 2, 0, 255, 13, 15, 49, 1, 255, 14, 14, 32, 1, 14, 18, 0, 15, 2, 0, 7, 80, 0, 0, 0, 0, 0 )
|
||||
|
||||
[sub_resource type="VoxelChunkBlocky" id=2]
|
||||
resource_name = "Chunk[-2,1,1]"
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -32, 16, 16 )
|
||||
position_x = -2
|
||||
position_y = 1
|
||||
position_z = 1
|
||||
size_x = 16
|
||||
size_y = 16
|
||||
size_z = 16
|
||||
data_size_x = 18
|
||||
data_size_y = 18
|
||||
data_size_z = 18
|
||||
margin_start = 1
|
||||
margin_end = 1
|
||||
library = ExtResource( 3 )
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||||
channel_count = 1
|
||||
data_channel = PoolByteArray( 31, 0, 1, 0, 255, 18, 31, 1, 37, 1, 255, 13, 14, 32, 1, 14, 18, 0, 15, 2, 0, 255, 14, 15, 50, 1, 17, 14, 36, 0, 14, 18, 0, 15, 2, 0, 251, 14, 32, 1, 15, 18, 0, 17, 15, 2, 0, 255, 255, 255, 255, 240, 14, 35, 5, 15, 2, 0, 255, 14, 14, 50, 1, 14, 18, 0, 15, 2, 0, 255, 255, 101, 15, 136, 2, 255, 50, 15, 68, 1, 255, 50, 15, 2, 0, 255, 255, 255, 255, 255, 255, 78, 80, 0, 0, 0, 0, 0 )
|
||||
|
||||
[sub_resource type="VoxelChunkBlocky" id=3]
|
||||
resource_name = "Chunk[-1,1,1]"
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -16, 16, 16 )
|
||||
position_x = -1
|
||||
position_y = 1
|
||||
position_z = 1
|
||||
size_x = 16
|
||||
size_y = 16
|
||||
size_z = 16
|
||||
data_size_x = 18
|
||||
data_size_y = 18
|
||||
data_size_z = 18
|
||||
margin_start = 1
|
||||
margin_end = 1
|
||||
library = ExtResource( 3 )
|
||||
channel_count = 1
|
||||
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[sub_resource type="VoxelChunkBlocky" id=4]
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resource_name = "Chunk[-1,1,0]"
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -16, 16, 0 )
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||||
position_x = -1
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position_y = 1
|
||||
size_x = 16
|
||||
size_y = 16
|
||||
size_z = 16
|
||||
data_size_x = 18
|
||||
data_size_y = 18
|
||||
data_size_z = 18
|
||||
margin_start = 1
|
||||
margin_end = 1
|
||||
library = ExtResource( 3 )
|
||||
channel_count = 1
|
||||
data_channel = PoolByteArray( 31, 0, 1, 0, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 32, 31, 1, 42, 10, 255, 46, 15, 65, 1, 255, 47, 15, 2, 0, 164, 15, 248, 1, 251, 15, 14, 1, 35, 14, 54, 0, 14, 18, 0, 15, 2, 0, 180, 15, 217, 0, 16, 15, 35, 0, 16, 15, 36, 0, 18, 15, 2, 0, 106, 14, 161, 0, 14, 18, 0, 15, 2, 0, 18, 29, 1, 56, 0, 13, 17, 0, 15, 36, 0, 17, 15, 35, 0, 0, 47, 1, 2, 129, 0, 18, 11, 2, 0, 14, 126, 0, 15, 2, 0, 70, 14, 107, 0, 15, 18, 0, 0, 13, 19, 0, 15, 234, 0, 0, 13, 233, 0, 13, 53, 0, 15, 72, 0, 19, 13, 55, 0, 13, 17, 0, 61, 0, 1, 0, 109, 0, 15, 2, 0, 124, 14, 180, 0, 15, 2, 0, 72, 13, 100, 2, 15, 158, 1, 0, 15, 127, 0, 35, 15, 199, 0, 87, 15, 106, 0, 17, 15, 36, 0, 17, 15, 2, 0, 1, 13, 45, 2, 15, 73, 0, 37, 15, 2, 0, 15, 14, 90, 0, 15, 18, 0, 17, 15, 2, 0, 88, 14, 143, 0, 15, 2, 0, 19, 14, 56, 0, 14, 18, 0, 13, 2, 0, 14, 35, 0, 15, 18, 0, 89, 15, 2, 0, 24, 80, 0, 0, 0, 0, 0 )
|
||||
|
||||
[sub_resource type="VoxelChunkBlocky" id=5]
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||||
resource_name = "Chunk[-1,2,1]"
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -16, 32, 16 )
|
||||
position_x = -1
|
||||
position_y = 2
|
||||
position_z = 1
|
||||
size_x = 16
|
||||
size_y = 16
|
||||
size_z = 16
|
||||
data_size_x = 18
|
||||
data_size_y = 18
|
||||
data_size_z = 18
|
||||
margin_start = 1
|
||||
margin_end = 1
|
||||
library = ExtResource( 3 )
|
||||
channel_count = 1
|
||||
data_channel = PoolByteArray( 31, 0, 1, 0, 255, 255, 255, 255, 255, 255, 34, 31, 1, 48, 6, 255, 49, 15, 68, 1, 255, 32, 14, 50, 1, 14, 18, 0, 15, 2, 0, 255, 14, 14, 50, 1, 14, 18, 0, 15, 2, 0, 251, 14, 32, 1, 15, 18, 0, 17, 15, 2, 0, 251, 15, 50, 1, 17, 14, 36, 0, 15, 2, 0, 251, 14, 32, 1, 15, 18, 0, 17, 15, 2, 0, 251, 15, 50, 1, 17, 14, 36, 0, 15, 2, 0, 53, 31, 1, 91, 0, 71, 15, 2, 0, 88, 15, 197, 0, 89, 14, 50, 1, 47, 3, 3, 235, 0, 88, 15, 2, 0, 70, 15, 68, 1, 90, 13, 198, 0, 14, 86, 1, 15, 2, 0, 255, 32, 15, 68, 1, 255, 50, 15, 2, 0, 255, 255, 60, 80, 0, 0, 0, 0, 0 )
|
||||
|
||||
[sub_resource type="VoxelChunkBlocky" id=6]
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||||
resource_name = "Chunk[0,1,0]"
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 16, 0 )
|
||||
position_y = 1
|
||||
size_x = 16
|
||||
size_y = 16
|
||||
size_z = 16
|
||||
data_size_x = 18
|
||||
data_size_y = 18
|
||||
data_size_z = 18
|
||||
margin_start = 1
|
||||
margin_end = 1
|
||||
library = ExtResource( 3 )
|
||||
channel_count = 1
|
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data_channel = PoolByteArray( 31, 0, 1, 0, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 197, 80, 0, 0, 0, 0, 0 )
|
||||
|
||||
[sub_resource type="VoxelChunkBlocky" id=7]
|
||||
resource_name = "Chunk[0,1,1]"
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 16, 16 )
|
||||
position_y = 1
|
||||
position_z = 1
|
||||
size_x = 16
|
||||
size_y = 16
|
||||
size_z = 16
|
||||
data_size_x = 18
|
||||
data_size_y = 18
|
||||
data_size_z = 18
|
||||
margin_start = 1
|
||||
margin_end = 1
|
||||
library = ExtResource( 3 )
|
||||
channel_count = 1
|
||||
data_channel = PoolByteArray( 31, 0, 1, 0, 255, 255, 133, 31, 1, 151, 2, 255, 49, 15, 68, 1, 255, 51, 15, 69, 1, 255, 49, 14, 68, 1, 13, 17, 0, 15, 2, 0, 255, 15, 14, 68, 1, 15, 2, 0, 255, 32, 15, 68, 1, 255, 50, 15, 187, 3, 0, 15, 18, 0, 35, 15, 2, 0, 233, 14, 50, 1, 29, 2, 15, 1, 14, 18, 0, 14, 54, 0, 15, 2, 0, 233, 14, 14, 1, 14, 50, 1, 14, 18, 0, 14, 54, 0, 15, 2, 0, 233, 14, 14, 1, 15, 18, 0, 35, 15, 2, 0, 255, 255, 255, 255, 255, 255, 255, 255, 116, 80, 0, 0, 0, 0, 0 )
|
||||
|
||||
[sub_resource type="VoxelChunkBlocky" id=8]
|
||||
resource_name = "Chunk[-1,1,2]"
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -16, 16, 32 )
|
||||
position_x = -1
|
||||
position_y = 1
|
||||
position_z = 2
|
||||
size_x = 16
|
||||
size_y = 16
|
||||
size_z = 16
|
||||
data_size_x = 18
|
||||
data_size_y = 18
|
||||
data_size_z = 18
|
||||
margin_start = 1
|
||||
margin_end = 1
|
||||
library = ExtResource( 3 )
|
||||
channel_count = 1
|
||||
data_channel = PoolByteArray( 31, 0, 1, 0, 26, 29, 1, 46, 0, 14, 18, 0, 15, 2, 0, 13, 29, 1, 51, 0, 13, 17, 0, 15, 2, 0, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 49, 80, 0, 0, 0, 0, 0 )
|
||||
|
||||
[sub_resource type="VoxelChunkBlocky" id=9]
|
||||
resource_name = "Chunk[-2,2,1]"
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -32, 32, 16 )
|
||||
position_x = -2
|
||||
position_y = 2
|
||||
position_z = 1
|
||||
size_x = 16
|
||||
size_y = 16
|
||||
size_z = 16
|
||||
data_size_x = 18
|
||||
data_size_y = 18
|
||||
data_size_z = 18
|
||||
margin_start = 1
|
||||
margin_end = 1
|
||||
library = ExtResource( 3 )
|
||||
channel_count = 1
|
||||
data_channel = PoolByteArray( 31, 0, 1, 0, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 197, 80, 0, 0, 0, 0, 0 )
|
||||
|
||||
[sub_resource type="VoxelChunkBlocky" id=10]
|
||||
resource_name = "Chunk[0,2,1]"
|
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 32, 16 )
|
||||
position_y = 2
|
||||
position_z = 1
|
||||
size_x = 16
|
||||
size_y = 16
|
||||
size_z = 16
|
||||
data_size_x = 18
|
||||
data_size_y = 18
|
||||
data_size_z = 18
|
||||
margin_start = 1
|
||||
margin_end = 1
|
||||
library = ExtResource( 3 )
|
||||
channel_count = 1
|
||||
data_channel = PoolByteArray( 31, 0, 1, 0, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 40, 29, 1, 50, 10, 15, 18, 0, 17, 15, 2, 0, 251, 29, 2, 15, 1, 14, 18, 0, 14, 86, 1, 15, 2, 0, 251, 14, 50, 1, 14, 18, 0, 15, 68, 1, 255, 14, 14, 32, 1, 15, 18, 0, 17, 15, 2, 0, 255, 255, 255, 255, 255, 255, 255, 255, 132, 80, 0, 0, 0, 0, 0 )
|
||||
|
||||
[sub_resource type="BoxShape" id=11]
|
||||
extents = Vector3( 0.470313, 4.46225, 0.754098 )
|
||||
|
||||
[node name="Level2" type="VoxelWorldBlocky"]
|
||||
editable = true
|
||||
library = ExtResource( 3 )
|
||||
chunks = [ SubResource( 1 ), SubResource( 2 ), SubResource( 3 ), SubResource( 4 ), SubResource( 5 ), SubResource( 6 ), SubResource( 7 ), SubResource( 8 ), SubResource( 9 ), SubResource( 10 ) ]
|
||||
script = ExtResource( 1 )
|
||||
__meta__ = {
|
||||
"_edit_lock_": true
|
||||
}
|
||||
|
||||
[node name="DirectionalLight" type="DirectionalLight" parent="."]
|
||||
transform = Transform( 1, 0, 0, 0, 0.238161, 0.971226, 0, -0.971226, 0.238161, 0, 14.9531, 0 )
|
||||
light_color = Color( 0.298039, 0.627451, 0.784314, 1 )
|
||||
light_energy = 0.19
|
||||
shadow_enabled = true
|
||||
|
||||
[node name="DirectionalLight2" type="DirectionalLight" parent="."]
|
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transform = Transform( 1, 0, 0, 0, -0.498533, 0.866871, 0, -0.866871, -0.498533, 0, 14.9531, -0.0236439 )
|
||||
light_color = Color( 0.894118, 0.901961, 0.905882, 1 )
|
||||
light_energy = 0.19
|
||||
shadow_enabled = true
|
||||
|
||||
[node name="OmniLight" type="OmniLight" parent="."]
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -16.3737, 22.2862, 17.3319 )
|
||||
light_color = Color( 0.545098, 0.803922, 0.403922, 1 )
|
||||
shadow_enabled = true
|
||||
|
||||
[node name="Player" parent="." instance=ExtResource( 2 )]
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -8.12439, 25.2891, 17.5787 )
|
||||
|
||||
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
|
||||
environment = ExtResource( 5 )
|
||||
|
||||
[node name="GIProbe" type="GIProbe" parent="."]
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -9.24192, 27.1703, 21.894 )
|
||||
extents = Vector3( 13.3083, 8.74279, 16.0324 )
|
||||
energy = 3.33
|
||||
propagation = 0.41
|
||||
bias = 1.772
|
||||
normal_bias = 0.816
|
||||
interior = true
|
||||
compress = true
|
||||
data = ExtResource( 6 )
|
||||
|
||||
[node name="OmniLight2" type="OmniLight" parent="."]
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -8.96332, 24.167, 17.7326 )
|
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light_color = Color( 0.627451, 0.0862745, 0.776471, 1 )
|
||||
light_energy = 1.65
|
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shadow_enabled = true
|
||||
|
||||
[node name="OmniLight4" type="OmniLight" parent="."]
|
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -13.3812, 25.2187, 20.8924 )
|
||||
light_energy = 0.96
|
||||
light_indirect_energy = 5.3
|
||||
light_negative = true
|
||||
light_specular = 0.98
|
||||
shadow_enabled = true
|
||||
omni_range = 12.7
|
||||
omni_attenuation = 2.82842
|
||||
|
||||
[node name="OmniLight3" type="OmniLight" parent="."]
|
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -0.639428, 24.7962, 15.2102 )
|
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light_color = Color( 0.517647, 0.623529, 0.180392, 1 )
|
||||
shadow_enabled = true
|
||||
|
||||
[node name="OmniLight5" type="OmniLight" parent="."]
|
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -11.1076, 29.5305, 27.24 )
|
||||
light_color = Color( 0.815686, 0.831373, 0.764706, 1 )
|
||||
shadow_enabled = true
|
||||
omni_range = 8.8008
|
||||
|
||||
[node name="ExitPortal" parent="." instance=ExtResource( 7 )]
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0.95379, 32.0067, 25.0291 )
|
||||
|
||||
[node name="Ladder" type="Area" parent="."]
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -12.039, 25.5516, 28.331 )
|
||||
script = ExtResource( 4 )
|
||||
|
||||
[node name="CollisionShape" type="CollisionShape" parent="Ladder"]
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -0.519846, 2.90384, 0.339609 )
|
||||
shape = SubResource( 11 )
|
270
voxelman/the_tower_gles3/levels/Level3.tscn
Normal file
270
voxelman/the_tower_gles3/levels/Level3.tscn
Normal file
@ -0,0 +1,270 @@
|
||||
[gd_scene load_steps=20 format=2]
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||||
|
||||
[ext_resource path="res://gi_probes/level2.tres" type="GIProbeData" id=1]
|
||||
[ext_resource path="res://areas/ExitPortal.tscn" type="PackedScene" id=2]
|
||||
[ext_resource path="res://environments/red_env.tres" type="Environment" id=3]
|
||||
[ext_resource path="res://library/MainLibrary.tres" type="VoxelLibrarySimple" id=4]
|
||||
[ext_resource path="res://player/Player.tscn" type="PackedScene" id=5]
|
||||
[ext_resource path="res://particles/flake.png" type="Texture" id=6]
|
||||
|
||||
[sub_resource type="VoxelChunkBlocky" id=1]
|
||||
resource_name = "Chunk[-1,-1,-1]"
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -16, -16, -16 )
|
||||
position_x = -1
|
||||
position_y = -1
|
||||
position_z = -1
|
||||
size_x = 16
|
||||
size_y = 16
|
||||
size_z = 16
|
||||
data_size_x = 18
|
||||
data_size_y = 18
|
||||
data_size_z = 18
|
||||
margin_start = 1
|
||||
margin_end = 1
|
||||
library = ExtResource( 4 )
|
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channel_count = 1
|
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data_channel = PoolByteArray( 31, 0, 1, 0, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 68, 31, 1, 76, 12, 255, 49, 15, 68, 1, 255, 68, 14, 86, 1, 13, 18, 0, 29, 1, 18, 0, 15, 2, 0, 255, 32, 15, 67, 1, 255, 49, 15, 68, 1, 255, 255, 119, 15, 15, 5, 255, 68, 14, 221, 3, 14, 18, 0, 15, 2, 0, 251, 14, 32, 1, 13, 18, 0, 80, 0, 0, 0, 0, 0 )
|
||||
|
||||
[sub_resource type="VoxelChunkBlocky" id=2]
|
||||
resource_name = "Chunk[0,-1,0]"
|
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -16, 0 )
|
||||
position_y = -1
|
||||
size_x = 16
|
||||
size_y = 16
|
||||
size_z = 16
|
||||
data_size_x = 18
|
||||
data_size_y = 18
|
||||
data_size_z = 18
|
||||
margin_start = 1
|
||||
margin_end = 1
|
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library = ExtResource( 4 )
|
||||
channel_count = 1
|
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data_channel = PoolByteArray( 31, 0, 1, 0, 12, 29, 1, 32, 0, 15, 18, 0, 17, 15, 2, 0, 233, 15, 32, 1, 17, 14, 36, 0, 15, 2, 0, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 61, 80, 0, 0, 0, 0, 0 )
|
||||
|
||||
[sub_resource type="VoxelChunkBlocky" id=3]
|
||||
resource_name = "Chunk[-1,-1,0]"
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -16, -16, 0 )
|
||||
position_x = -1
|
||||
position_y = -1
|
||||
size_x = 16
|
||||
size_y = 16
|
||||
size_z = 16
|
||||
data_size_x = 18
|
||||
data_size_y = 18
|
||||
data_size_z = 18
|
||||
margin_start = 1
|
||||
margin_end = 1
|
||||
library = ExtResource( 4 )
|
||||
channel_count = 1
|
||||
data_channel = PoolByteArray( 31, 0, 1, 0, 255, 9, 29, 1, 28, 1, 14, 18, 0, 15, 2, 0, 255, 14, 14, 50, 1, 15, 18, 0, 17, 15, 2, 0, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 46, 80, 0, 0, 0, 0, 0 )
|
||||
|
||||
[sub_resource type="VoxelChunkBlocky" id=4]
|
||||
resource_name = "Chunk[0,-1,-1]"
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -16, -16 )
|
||||
position_y = -1
|
||||
position_z = -1
|
||||
size_x = 16
|
||||
size_y = 16
|
||||
size_z = 16
|
||||
data_size_x = 18
|
||||
data_size_y = 18
|
||||
data_size_z = 18
|
||||
margin_start = 1
|
||||
margin_end = 1
|
||||
library = ExtResource( 4 )
|
||||
channel_count = 1
|
||||
data_channel = PoolByteArray( 31, 0, 1, 0, 255, 255, 255, 255, 255, 162, 31, 1, 177, 5, 255, 49, 15, 68, 1, 255, 255, 255, 188, 15, 2, 0, 255, 255, 255, 188, 15, 152, 7, 255, 255, 80, 14, 97, 2, 15, 18, 0, 0, 46, 1, 1, 21, 0, 15, 2, 0, 194, 14, 231, 0, 15, 18, 0, 35, 15, 2, 0, 233, 15, 50, 1, 17, 15, 2, 0, 215, 15, 14, 1, 17, 15, 36, 0, 17, 15, 2, 0, 251, 15, 50, 1, 255, 13, 80, 0, 0, 0, 0, 0 )
|
||||
|
||||
[sub_resource type="VoxelChunkBlocky" id=5]
|
||||
resource_name = "Chunk[-1,0,-1]"
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -16, 0, -16 )
|
||||
position_x = -1
|
||||
position_z = -1
|
||||
size_x = 16
|
||||
size_y = 16
|
||||
size_z = 16
|
||||
data_size_x = 18
|
||||
data_size_y = 18
|
||||
data_size_z = 18
|
||||
margin_start = 1
|
||||
margin_end = 1
|
||||
library = ExtResource( 4 )
|
||||
channel_count = 1
|
||||
data_channel = PoolByteArray( 31, 0, 1, 0, 187, 31, 1, 207, 0, 187, 15, 2, 0, 42, 13, 12, 1, 61, 1, 1, 1, 20, 0, 31, 0, 18, 0, 17, 15, 2, 0, 248, 14, 47, 1, 15, 2, 0, 255, 255, 255, 255, 255, 255, 105, 15, 202, 7, 0, 15, 2, 0, 255, 31, 15, 68, 1, 255, 46, 0, 12, 9, 0, 4, 0, 15, 2, 0, 255, 42, 15, 64, 1, 255, 46, 0, 2, 0, 14, 68, 1, 15, 18, 0, 35, 15, 2, 0, 255, 255, 255, 255, 255, 255, 255, 171, 80, 0, 0, 0, 0, 0 )
|
||||
|
||||
[sub_resource type="VoxelChunkBlocky" id=6]
|
||||
resource_name = "Chunk[0,0,-1]"
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -16 )
|
||||
position_z = -1
|
||||
size_x = 16
|
||||
size_y = 16
|
||||
size_z = 16
|
||||
data_size_x = 18
|
||||
data_size_y = 18
|
||||
data_size_z = 18
|
||||
margin_start = 1
|
||||
margin_end = 1
|
||||
library = ExtResource( 4 )
|
||||
channel_count = 1
|
||||
data_channel = PoolByteArray( 31, 0, 1, 0, 255, 127, 47, 1, 1, 147, 1, 255, 127, 15, 2, 0, 255, 255, 40, 14, 203, 3, 11, 18, 0, 17, 1, 3, 0, 8, 2, 0, 11, 33, 0, 13, 16, 0, 15, 2, 0, 255, 0, 14, 34, 1, 12, 18, 0, 31, 1, 84, 5, 255, 49, 12, 84, 1, 15, 2, 0, 255, 34, 15, 68, 1, 255, 50, 15, 2, 0, 255, 255, 255, 188, 15, 16, 5, 255, 50, 15, 68, 1, 255, 49, 15, 30, 10, 255, 49, 15, 2, 0, 255, 255, 255, 255, 109, 80, 0, 0, 0, 0, 0 )
|
||||
|
||||
[sub_resource type="VoxelChunkBlocky" id=7]
|
||||
resource_name = "Chunk[0,0,-2]"
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -32 )
|
||||
position_z = -2
|
||||
size_x = 16
|
||||
size_y = 16
|
||||
size_z = 16
|
||||
data_size_x = 18
|
||||
data_size_y = 18
|
||||
data_size_z = 18
|
||||
margin_start = 1
|
||||
margin_end = 1
|
||||
library = ExtResource( 4 )
|
||||
channel_count = 1
|
||||
data_channel = PoolByteArray( 31, 0, 1, 0, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 207, 47, 1, 1, 211, 17, 32, 15, 53, 0, 34, 15, 2, 0, 255, 255, 255, 134, 15, 203, 3, 222, 80, 0, 0, 0, 0, 0 )
|
||||
|
||||
[sub_resource type="VoxelChunkBlocky" id=8]
|
||||
resource_name = "Chunk[-1,0,-2]"
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -16, 0, -32 )
|
||||
position_x = -1
|
||||
position_z = -2
|
||||
size_x = 16
|
||||
size_y = 16
|
||||
size_z = 16
|
||||
data_size_x = 18
|
||||
data_size_y = 18
|
||||
data_size_z = 18
|
||||
margin_start = 1
|
||||
margin_end = 1
|
||||
library = ExtResource( 4 )
|
||||
channel_count = 1
|
||||
data_channel = PoolByteArray( 31, 0, 1, 0, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 250, 29, 1, 255, 15, 15, 18, 0, 35, 15, 2, 0, 233, 14, 50, 1, 29, 2, 15, 1, 14, 18, 0, 14, 54, 0, 15, 2, 0, 233, 14, 14, 1, 14, 50, 1, 14, 18, 0, 14, 54, 0, 15, 2, 0, 16, 31, 1, 54, 0, 34, 15, 2, 0, 144, 14, 216, 0, 15, 18, 0, 35, 15, 2, 0, 233, 14, 50, 1, 15, 2, 0, 231, 13, 12, 1, 47, 1, 1, 60, 3, 0, 13, 38, 0, 15, 18, 0, 0, 15, 2, 0, 75, 80, 0, 0, 0, 0, 0 )
|
||||
|
||||
[sub_resource type="Gradient" id=9]
|
||||
|
||||
[sub_resource type="GradientTexture" id=10]
|
||||
gradient = SubResource( 9 )
|
||||
|
||||
[sub_resource type="ParticlesMaterial" id=11]
|
||||
emission_shape = 2
|
||||
emission_box_extents = Vector3( 70, 70, 70 )
|
||||
gravity = Vector3( 0, -0.4, 0 )
|
||||
initial_velocity_random = 0.15
|
||||
angular_velocity = 16.55
|
||||
angular_velocity_random = 0.51
|
||||
radial_accel = -0.05
|
||||
radial_accel_random = 0.37
|
||||
scale = 0.4
|
||||
color_ramp = SubResource( 10 )
|
||||
hue_variation = 0.48
|
||||
hue_variation_random = 0.09
|
||||
anim_speed = 44.14
|
||||
anim_offset = 0.07
|
||||
|
||||
[sub_resource type="SpatialMaterial" id=12]
|
||||
flags_transparent = true
|
||||
vertex_color_use_as_albedo = true
|
||||
params_specular_mode = 4
|
||||
params_billboard_mode = 3
|
||||
particles_anim_h_frames = 1
|
||||
particles_anim_v_frames = 1
|
||||
particles_anim_loop = false
|
||||
albedo_texture = ExtResource( 6 )
|
||||
|
||||
[sub_resource type="QuadMesh" id=13]
|
||||
material = SubResource( 12 )
|
||||
|
||||
[node name="Level3" type="VoxelWorldBlocky"]
|
||||
editable = true
|
||||
max_concurrent_generations = 5
|
||||
library = ExtResource( 4 )
|
||||
chunks = [ SubResource( 1 ), SubResource( 2 ), SubResource( 3 ), SubResource( 4 ), SubResource( 5 ), SubResource( 6 ), SubResource( 7 ), SubResource( 8 ) ]
|
||||
__meta__ = {
|
||||
"_edit_lock_": true
|
||||
}
|
||||
|
||||
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
|
||||
environment = ExtResource( 3 )
|
||||
|
||||
[node name="Player" parent="." instance=ExtResource( 5 )]
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -0.852744, -0.947732, 0 )
|
||||
|
||||
[node name="GIProbe" type="GIProbe" parent="."]
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -8.53486, 2.91956, -10.1021 )
|
||||
extents = Vector3( 16.5585, 7.39551, 12.7828 )
|
||||
dynamic_range = 8
|
||||
interior = true
|
||||
data = ExtResource( 1 )
|
||||
|
||||
[node name="DirectionalLight" type="DirectionalLight" parent="."]
|
||||
transform = Transform( 0.969817, 0.22762, -0.0874344, 0, 0.35858, 0.933499, 0.243835, -0.905323, 0.347757, 0, 5.5679, -6.05193 )
|
||||
light_color = Color( 0.47451, 0.352941, 0.607843, 1 )
|
||||
light_energy = 0.31
|
||||
shadow_enabled = true
|
||||
|
||||
[node name="DirectionalLight2" type="DirectionalLight" parent="."]
|
||||
transform = Transform( 0.902848, -0.382056, -0.197228, 0, -0.458712, 0.888585, -0.42996, -0.802257, -0.414147, 0, 5.5679, -6.94149 )
|
||||
light_color = Color( 0.682353, 0.145098, 0.145098, 1 )
|
||||
light_energy = 0.17
|
||||
shadow_enabled = true
|
||||
|
||||
[node name="OmniLight" type="OmniLight" parent="."]
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -5.33566, 8.78919, -13.4252 )
|
||||
light_color = Color( 0.894118, 0.894118, 0.894118, 1 )
|
||||
light_energy = 1.17
|
||||
light_negative = true
|
||||
shadow_enabled = true
|
||||
omni_range = 7.3664
|
||||
omni_attenuation = 2.0
|
||||
omni_shadow_mode = 0
|
||||
|
||||
[node name="OmniLight2" type="OmniLight" parent="."]
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -8.18059, 1.65957, -15.6395 )
|
||||
light_color = Color( 0.141176, 0.427451, 0.552941, 1 )
|
||||
light_energy = 2.55
|
||||
light_indirect_energy = 5.47
|
||||
light_specular = 0.61
|
||||
omni_range = 8.88538
|
||||
omni_attenuation = 1.1487
|
||||
|
||||
[node name="OmniLight3" type="OmniLight" parent="."]
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -17.2802, 1.65957, -7.3639 )
|
||||
light_color = Color( 0.462745, 0.0980392, 0.380392, 1 )
|
||||
light_energy = 2.55
|
||||
light_indirect_energy = 5.47
|
||||
light_specular = 0.61
|
||||
omni_range = 8.88538
|
||||
omni_attenuation = 1.1487
|
||||
|
||||
[node name="OmniLight4" type="OmniLight" parent="."]
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -8.53726, 4.41136, -7.73945 )
|
||||
light_color = Color( 0.164706, 0.054902, 0.690196, 1 )
|
||||
light_energy = 2.55
|
||||
light_indirect_energy = 5.47
|
||||
light_specular = 0.61
|
||||
omni_range = 8.88538
|
||||
omni_attenuation = 0.406128
|
||||
|
||||
[node name="OmniLight5" type="OmniLight" parent="."]
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -0.674599, 2.49094, 1.27345 )
|
||||
light_color = Color( 0.372549, 0.572549, 0.705882, 1 )
|
||||
light_energy = 0.83
|
||||
light_indirect_energy = 5.47
|
||||
light_negative = true
|
||||
light_specular = 0.61
|
||||
omni_range = 7.6254
|
||||
omni_attenuation = 0.70711
|
||||
|
||||
[node name="Particles" type="Particles" parent="."]
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -10.1743, 5.65334, -9.91923 )
|
||||
amount = 50
|
||||
lifetime = 8.41
|
||||
speed_scale = 4.44
|
||||
randomness = 0.38
|
||||
visibility_aabb = AABB( -61.9632, -36.4177, -64.4469, 123.926, 72.8355, 128.894 )
|
||||
process_material = SubResource( 11 )
|
||||
draw_pass_1 = SubResource( 13 )
|
||||
|
||||
[node name="ExitPortal" parent="." instance=ExtResource( 2 )]
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -4.00102, 9.20603, -19.3076 )
|
284
voxelman/the_tower_gles3/levels/Level4.tscn
Normal file
284
voxelman/the_tower_gles3/levels/Level4.tscn
Normal file
@ -0,0 +1,284 @@
|
||||
[gd_scene load_steps=20 format=2]
|
||||
|
||||
[ext_resource path="res://areas/ExitPortal.tscn" type="PackedScene" id=2]
|
||||
[ext_resource path="res://environments/red_env.tres" type="Environment" id=3]
|
||||
[ext_resource path="res://library/MainLibrary.tres" type="VoxelLibrarySimple" id=4]
|
||||
[ext_resource path="res://player/Player.tscn" type="PackedScene" id=5]
|
||||
[ext_resource path="res://particles/flake.png" type="Texture" id=6]
|
||||
|
||||
[sub_resource type="VoxelChunkBlocky" id=1]
|
||||
resource_name = "Chunk[0,-1,-1]"
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -16, -16 )
|
||||
position_y = -1
|
||||
position_z = -1
|
||||
size_x = 16
|
||||
size_y = 16
|
||||
size_z = 16
|
||||
data_size_x = 18
|
||||
data_size_y = 18
|
||||
data_size_z = 18
|
||||
margin_start = 1
|
||||
margin_end = 1
|
||||
library = ExtResource( 4 )
|
||||
channel_count = 1
|
||||
data_channel = PoolByteArray( 31, 0, 1, 0, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 195, 31, 1, 198, 17, 255, 49, 15, 68, 1, 255, 255, 119, 15, 2, 0, 255, 31, 80, 0, 0, 0, 0, 0 )
|
||||
|
||||
[sub_resource type="VoxelChunkBlocky" id=2]
|
||||
resource_name = "Chunk[-1,-1,0]"
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -16, -16, 0 )
|
||||
position_x = -1
|
||||
position_y = -1
|
||||
size_x = 16
|
||||
size_y = 16
|
||||
size_z = 16
|
||||
data_size_x = 18
|
||||
data_size_y = 18
|
||||
data_size_z = 18
|
||||
margin_start = 1
|
||||
margin_end = 1
|
||||
library = ExtResource( 4 )
|
||||
channel_count = 1
|
||||
data_channel = PoolByteArray( 31, 0, 1, 0, 255, 9, 44, 1, 1, 29, 1, 13, 17, 0, 15, 2, 0, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 134, 80, 0, 0, 0, 0, 0 )
|
||||
|
||||
[sub_resource type="VoxelChunkBlocky" id=3]
|
||||
resource_name = "Chunk[-1,-1,-1]"
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -16, -16, -16 )
|
||||
position_x = -1
|
||||
position_y = -1
|
||||
position_z = -1
|
||||
size_x = 16
|
||||
size_y = 16
|
||||
size_z = 16
|
||||
data_size_x = 18
|
||||
data_size_y = 18
|
||||
data_size_z = 18
|
||||
margin_start = 1
|
||||
margin_end = 1
|
||||
library = ExtResource( 4 )
|
||||
channel_count = 1
|
||||
data_channel = PoolByteArray( 31, 0, 1, 0, 212, 31, 1, 232, 0, 212, 15, 2, 0, 255, 255, 255, 255, 255, 255, 255, 231, 15, 219, 8, 255, 50, 15, 68, 1, 255, 255, 255, 255, 255, 1, 29, 1, 16, 5, 13, 17, 0, 15, 2, 0, 255, 15, 15, 50, 1, 255, 32, 14, 2, 0, 15, 68, 1, 17, 15, 172, 2, 17, 15, 72, 0, 17, 15, 2, 0, 255, 14, 15, 68, 1, 255, 32, 15, 154, 2, 17, 15, 2, 0, 255, 49, 80, 0, 0, 0, 0, 0 )
|
||||
|
||||
[sub_resource type="VoxelChunkBlocky" id=4]
|
||||
resource_name = "Chunk[-1,0,-1]"
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -16, 0, -16 )
|
||||
position_x = -1
|
||||
position_z = -1
|
||||
size_x = 16
|
||||
size_y = 16
|
||||
size_z = 16
|
||||
data_size_x = 18
|
||||
data_size_y = 18
|
||||
data_size_z = 18
|
||||
margin_start = 1
|
||||
margin_end = 1
|
||||
library = ExtResource( 4 )
|
||||
channel_count = 1
|
||||
data_channel = PoolByteArray( 31, 0, 1, 0, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 197, 80, 0, 0, 0, 0, 0 )
|
||||
|
||||
[sub_resource type="VoxelChunkBlocky" id=5]
|
||||
resource_name = "Chunk[-1,-1,-2]"
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -16, -16, -32 )
|
||||
position_x = -1
|
||||
position_y = -1
|
||||
position_z = -2
|
||||
size_x = 16
|
||||
size_y = 16
|
||||
size_z = 16
|
||||
data_size_x = 18
|
||||
data_size_y = 18
|
||||
data_size_z = 18
|
||||
margin_start = 1
|
||||
margin_end = 1
|
||||
library = ExtResource( 4 )
|
||||
channel_count = 1
|
||||
data_channel = PoolByteArray( 31, 0, 1, 0, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 84, 29, 1, 85, 19, 15, 18, 0, 52, 29, 1, 72, 0, 15, 18, 0, 0, 15, 125, 0, 16, 15, 2, 0, 255, 32, 13, 121, 1, 15, 2, 0, 255, 120, 80, 0, 0, 0, 0, 0 )
|
||||
|
||||
[sub_resource type="VoxelChunkBlocky" id=6]
|
||||
resource_name = "Chunk[-1,0,-2]"
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -16, 0, -32 )
|
||||
position_x = -1
|
||||
position_z = -2
|
||||
size_x = 16
|
||||
size_y = 16
|
||||
size_z = 16
|
||||
data_size_x = 18
|
||||
data_size_y = 18
|
||||
data_size_z = 18
|
||||
margin_start = 1
|
||||
margin_end = 1
|
||||
library = ExtResource( 4 )
|
||||
channel_count = 1
|
||||
data_channel = PoolByteArray( 31, 0, 1, 0, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 254, 43, 1, 1, 1, 19, 15, 17, 0, 15, 15, 35, 0, 34, 14, 53, 0, 15, 18, 0, 1, 11, 140, 0, 15, 35, 0, 1, 12, 176, 0, 14, 53, 0, 15, 18, 0, 0, 15, 2, 0, 255, 32, 13, 103, 1, 15, 2, 0, 255, 136, 80, 0, 0, 0, 0, 0 )
|
||||
|
||||
[sub_resource type="VoxelChunkBlocky" id=7]
|
||||
resource_name = "Chunk[-2,0,-2]"
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -32, 0, -32 )
|
||||
position_x = -2
|
||||
position_z = -2
|
||||
size_x = 16
|
||||
size_y = 16
|
||||
size_z = 16
|
||||
data_size_x = 18
|
||||
data_size_y = 18
|
||||
data_size_z = 18
|
||||
margin_start = 1
|
||||
margin_end = 1
|
||||
library = ExtResource( 4 )
|
||||
channel_count = 1
|
||||
data_channel = PoolByteArray( 31, 0, 1, 0, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 183, 58, 1, 1, 1, 186, 19, 15, 17, 0, 17, 10, 50, 0, 43, 0, 0, 67, 0, 0, 69, 0, 0, 6, 0, 8, 2, 0, 13, 18, 0, 13, 17, 0, 15, 2, 0, 168, 15, 204, 0, 185, 15, 2, 0, 48, 13, 15, 2, 14, 33, 2, 15, 18, 0, 18, 15, 2, 0, 92, 80, 0, 0, 0, 0, 0 )
|
||||
|
||||
[sub_resource type="VoxelChunkBlocky" id=8]
|
||||
resource_name = "Chunk[-2,0,-1]"
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -32, 0, -16 )
|
||||
position_x = -2
|
||||
position_z = -1
|
||||
size_x = 16
|
||||
size_y = 16
|
||||
size_z = 16
|
||||
data_size_x = 18
|
||||
data_size_y = 18
|
||||
data_size_z = 18
|
||||
margin_start = 1
|
||||
margin_end = 1
|
||||
library = ExtResource( 4 )
|
||||
channel_count = 1
|
||||
data_channel = PoolByteArray( 31, 0, 1, 0, 169, 47, 1, 1, 190, 0, 169, 15, 2, 0, 62, 14, 14, 1, 15, 18, 0, 35, 15, 2, 0, 233, 14, 50, 1, 29, 2, 15, 1, 14, 18, 0, 14, 54, 0, 15, 2, 0, 233, 14, 14, 1, 14, 50, 1, 14, 18, 0, 14, 54, 0, 15, 2, 0, 233, 14, 14, 1, 15, 18, 0, 35, 15, 2, 0, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 224, 80, 0, 0, 0, 0, 0 )
|
||||
|
||||
[sub_resource type="GIProbeData" id=9]
|
||||
bounds = AABB( -16.5585, -7.39551, -12.7828, 33.117, 14.791, 25.5656 )
|
||||
cell_size = 0.258727
|
||||
to_cell_xform = Transform( 3.86508, 0, 0, 0, 3.86508, 0, 0, 0, 3.86508, 64, 28.5843, 49.4066 )
|
||||
dynamic_data = PoolIntArray( 0, 8, 128, 64, 128, 1, 0, 1120403456, -1097435647, 0, 1064612430, 0, 0, 1057843183, 1062561503, 0, -1, -1, -1, -1, -1, -1, -1, -1, 0, 0, 8355711, 0 )
|
||||
dynamic_range = 8
|
||||
bias = 1.5
|
||||
normal_bias = 0.0
|
||||
propagation = 0.7
|
||||
interior = true
|
||||
|
||||
[sub_resource type="Gradient" id=10]
|
||||
|
||||
[sub_resource type="GradientTexture" id=11]
|
||||
gradient = SubResource( 10 )
|
||||
|
||||
[sub_resource type="ParticlesMaterial" id=12]
|
||||
emission_shape = 2
|
||||
emission_box_extents = Vector3( 70, 70, 70 )
|
||||
gravity = Vector3( 0, -0.4, 0 )
|
||||
initial_velocity_random = 0.15
|
||||
angular_velocity = 16.55
|
||||
angular_velocity_random = 0.51
|
||||
radial_accel = -0.05
|
||||
radial_accel_random = 0.37
|
||||
scale = 0.4
|
||||
color_ramp = SubResource( 11 )
|
||||
hue_variation = 0.48
|
||||
hue_variation_random = 0.09
|
||||
anim_speed = 44.14
|
||||
anim_offset = 0.07
|
||||
|
||||
[sub_resource type="SpatialMaterial" id=13]
|
||||
flags_transparent = true
|
||||
vertex_color_use_as_albedo = true
|
||||
params_specular_mode = 4
|
||||
params_billboard_mode = 3
|
||||
particles_anim_h_frames = 1
|
||||
particles_anim_v_frames = 1
|
||||
particles_anim_loop = false
|
||||
albedo_texture = ExtResource( 6 )
|
||||
|
||||
[sub_resource type="QuadMesh" id=14]
|
||||
material = SubResource( 13 )
|
||||
|
||||
[node name="Level4" type="VoxelWorldBlocky"]
|
||||
editable = true
|
||||
max_concurrent_generations = 5
|
||||
library = ExtResource( 4 )
|
||||
chunks = [ SubResource( 1 ), SubResource( 2 ), SubResource( 3 ), SubResource( 4 ), SubResource( 5 ), SubResource( 6 ), SubResource( 7 ), SubResource( 8 ) ]
|
||||
__meta__ = {
|
||||
"_edit_lock_": true
|
||||
}
|
||||
|
||||
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
|
||||
environment = ExtResource( 3 )
|
||||
|
||||
[node name="Player" parent="." instance=ExtResource( 5 )]
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -0.379907, 0.165382, -0.480157 )
|
||||
|
||||
[node name="GIProbe" type="GIProbe" parent="."]
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -11.9561, 2.91956, -10.1021 )
|
||||
extents = Vector3( 16.5585, 7.39551, 12.7828 )
|
||||
dynamic_range = 8
|
||||
interior = true
|
||||
data = SubResource( 9 )
|
||||
|
||||
[node name="DirectionalLight" type="DirectionalLight" parent="."]
|
||||
transform = Transform( 0.969817, 0.22762, -0.0874344, 0, 0.35858, 0.933499, 0.243835, -0.905323, 0.347757, 0, 5.5679, -6.05193 )
|
||||
light_color = Color( 0.47451, 0.352941, 0.607843, 1 )
|
||||
light_energy = 0.31
|
||||
shadow_enabled = true
|
||||
|
||||
[node name="DirectionalLight2" type="DirectionalLight" parent="."]
|
||||
transform = Transform( 0.902848, -0.382056, -0.197228, 0, -0.458712, 0.888585, -0.42996, -0.802257, -0.414147, 0, 5.5679, -6.94149 )
|
||||
light_color = Color( 0.682353, 0.145098, 0.145098, 1 )
|
||||
light_energy = 0.17
|
||||
shadow_enabled = true
|
||||
|
||||
[node name="OmniLight" type="OmniLight" parent="."]
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -5.33566, 8.78919, -13.4252 )
|
||||
light_color = Color( 0.894118, 0.894118, 0.894118, 1 )
|
||||
light_energy = 1.17
|
||||
light_negative = true
|
||||
shadow_enabled = true
|
||||
omni_range = 7.3664
|
||||
omni_attenuation = 2.0
|
||||
omni_shadow_mode = 0
|
||||
|
||||
[node name="OmniLight2" type="OmniLight" parent="."]
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -8.18059, 1.65957, -15.6395 )
|
||||
light_color = Color( 0.141176, 0.427451, 0.552941, 1 )
|
||||
light_energy = 2.55
|
||||
light_indirect_energy = 5.47
|
||||
light_specular = 0.61
|
||||
omni_range = 8.88538
|
||||
omni_attenuation = 1.1487
|
||||
|
||||
[node name="OmniLight3" type="OmniLight" parent="."]
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -17.2802, 1.65957, -7.3639 )
|
||||
light_color = Color( 0.462745, 0.0980392, 0.380392, 1 )
|
||||
light_energy = 2.55
|
||||
light_indirect_energy = 5.47
|
||||
light_specular = 0.61
|
||||
omni_range = 8.88538
|
||||
omni_attenuation = 1.1487
|
||||
|
||||
[node name="OmniLight4" type="OmniLight" parent="."]
|
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -8.53726, 4.41136, -7.73945 )
|
||||
light_color = Color( 0.164706, 0.054902, 0.690196, 1 )
|
||||
light_energy = 2.55
|
||||
light_indirect_energy = 5.47
|
||||
light_specular = 0.61
|
||||
omni_range = 8.88538
|
||||
omni_attenuation = 0.406128
|
||||
|
||||
[node name="OmniLight5" type="OmniLight" parent="."]
|
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -0.674599, 2.49094, 1.27345 )
|
||||
light_color = Color( 0.372549, 0.572549, 0.705882, 1 )
|
||||
light_energy = 0.83
|
||||
light_indirect_energy = 5.47
|
||||
light_negative = true
|
||||
light_specular = 0.61
|
||||
omni_range = 7.6254
|
||||
omni_attenuation = 0.70711
|
||||
|
||||
[node name="Particles" type="Particles" parent="."]
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -10.1743, 5.65334, -9.91923 )
|
||||
amount = 50
|
||||
lifetime = 8.41
|
||||
speed_scale = 4.44
|
||||
randomness = 0.38
|
||||
visibility_aabb = AABB( -61.9632, -36.4177, -64.4469, 123.926, 72.8355, 128.894 )
|
||||
process_material = SubResource( 12 )
|
||||
draw_pass_1 = SubResource( 14 )
|
||||
|
||||
[node name="ExitPortal" parent="." instance=ExtResource( 2 )]
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -23.7753, 10.3203, -13.9228 )
|
317
voxelman/the_tower_gles3/levels/Level5.tscn
Normal file
317
voxelman/the_tower_gles3/levels/Level5.tscn
Normal file
@ -0,0 +1,317 @@
|
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[gd_scene load_steps=22 format=2]
|
||||
|
||||
[ext_resource path="res://areas/ExitPortal.tscn" type="PackedScene" id=2]
|
||||
[ext_resource path="res://environments/red_env.tres" type="Environment" id=3]
|
||||
[ext_resource path="res://library/MainLibrary.tres" type="VoxelLibrarySimple" id=4]
|
||||
[ext_resource path="res://player/Player.tscn" type="PackedScene" id=5]
|
||||
[ext_resource path="res://particles/flake.png" type="Texture" id=6]
|
||||
|
||||
[sub_resource type="VoxelChunkBlocky" id=1]
|
||||
resource_name = "Chunk[-1,-1,-1]"
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -16, -16, -16 )
|
||||
position_x = -1
|
||||
position_y = -1
|
||||
position_z = -1
|
||||
size_x = 16
|
||||
size_y = 16
|
||||
size_z = 16
|
||||
data_size_x = 18
|
||||
data_size_y = 18
|
||||
data_size_z = 18
|
||||
margin_start = 1
|
||||
margin_end = 1
|
||||
library = ExtResource( 4 )
|
||||
channel_count = 1
|
||||
data_channel = PoolByteArray( 31, 0, 1, 0, 157, 31, 1, 177, 0, 157, 15, 2, 0, 56, 15, 252, 0, 90, 14, 109, 0, 14, 18, 0, 15, 2, 0, 160, 15, 197, 0, 178, 15, 2, 0, 38, 14, 254, 0, 14, 18, 0, 15, 2, 0, 15, 15, 52, 0, 33, 15, 2, 0, 255, 255, 231, 14, 44, 3, 14, 18, 0, 15, 2, 0, 255, 255, 101, 15, 136, 2, 255, 255, 119, 13, 2, 0, 31, 1, 154, 2, 255, 48, 15, 67, 1, 255, 255, 117, 31, 0, 201, 3, 255, 48, 15, 2, 0, 255, 255, 255, 255, 241, 14, 66, 6, 13, 18, 0, 80, 0, 0, 0, 0, 0 )
|
||||
|
||||
[sub_resource type="VoxelChunkBlocky" id=2]
|
||||
resource_name = "Chunk[0,-1,0]"
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -16, 0 )
|
||||
position_y = -1
|
||||
size_x = 16
|
||||
size_y = 16
|
||||
size_z = 16
|
||||
data_size_x = 18
|
||||
data_size_y = 18
|
||||
data_size_z = 18
|
||||
margin_start = 1
|
||||
margin_end = 1
|
||||
library = ExtResource( 4 )
|
||||
channel_count = 1
|
||||
data_channel = PoolByteArray( 31, 0, 1, 0, 255, 63, 29, 1, 82, 1, 15, 18, 0, 17, 15, 2, 0, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 61, 80, 0, 0, 0, 0, 0 )
|
||||
|
||||
[sub_resource type="VoxelChunkBlocky" id=3]
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||||
resource_name = "Chunk[-1,-1,0]"
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -16, -16, 0 )
|
||||
position_x = -1
|
||||
position_y = -1
|
||||
size_x = 16
|
||||
size_y = 16
|
||||
size_z = 16
|
||||
data_size_x = 18
|
||||
data_size_y = 18
|
||||
data_size_z = 18
|
||||
margin_start = 1
|
||||
margin_end = 1
|
||||
library = ExtResource( 4 )
|
||||
channel_count = 1
|
||||
data_channel = PoolByteArray( 31, 0, 1, 0, 255, 255, 78, 29, 1, 96, 2, 15, 18, 0, 17, 15, 2, 0, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 46, 80, 0, 0, 0, 0, 0 )
|
||||
|
||||
[sub_resource type="VoxelChunkBlocky" id=4]
|
||||
resource_name = "Chunk[0,-1,-1]"
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -16, -16 )
|
||||
position_y = -1
|
||||
position_z = -1
|
||||
size_x = 16
|
||||
size_y = 16
|
||||
size_z = 16
|
||||
data_size_x = 18
|
||||
data_size_y = 18
|
||||
data_size_z = 18
|
||||
margin_start = 1
|
||||
margin_end = 1
|
||||
library = ExtResource( 4 )
|
||||
channel_count = 1
|
||||
data_channel = PoolByteArray( 31, 0, 1, 0, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 107, 31, 1, 116, 11, 255, 48, 31, 1, 68, 1, 255, 48, 15, 67, 1, 255, 49, 31, 0, 134, 2, 255, 48, 15, 2, 0, 255, 255, 255, 255, 255, 22, 14, 102, 6, 14, 18, 0, 15, 2, 0, 232, 80, 0, 0, 0, 0, 0 )
|
||||
|
||||
[sub_resource type="VoxelChunkBlocky" id=5]
|
||||
resource_name = "Chunk[-1,0,-1]"
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -16, 0, -16 )
|
||||
position_x = -1
|
||||
position_z = -1
|
||||
size_x = 16
|
||||
size_y = 16
|
||||
size_z = 16
|
||||
data_size_x = 18
|
||||
data_size_y = 18
|
||||
data_size_z = 18
|
||||
margin_start = 1
|
||||
margin_end = 1
|
||||
library = ExtResource( 4 )
|
||||
channel_count = 1
|
||||
data_channel = PoolByteArray( 31, 0, 1, 0, 255, 247, 29, 1, 10, 2, 14, 18, 0, 15, 2, 0, 255, 141, 14, 177, 1, 15, 18, 0, 17, 15, 2, 0, 255, 255, 255, 62, 29, 1, 115, 3, 13, 17, 0, 15, 2, 0, 255, 255, 102, 15, 136, 2, 255, 255, 119, 13, 2, 0, 14, 51, 5, 15, 2, 0, 255, 32, 15, 221, 3, 255, 88, 15, 106, 1, 255, 50, 15, 68, 1, 255, 255, 255, 188, 15, 2, 0, 255, 255, 112, 80, 0, 0, 0, 0, 0 )
|
||||
|
||||
[sub_resource type="VoxelChunkBlocky" id=6]
|
||||
resource_name = "Chunk[0,0,-1]"
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -16 )
|
||||
position_z = -1
|
||||
size_x = 16
|
||||
size_y = 16
|
||||
size_z = 16
|
||||
data_size_x = 18
|
||||
data_size_y = 18
|
||||
data_size_z = 18
|
||||
margin_start = 1
|
||||
margin_end = 1
|
||||
library = ExtResource( 4 )
|
||||
channel_count = 1
|
||||
data_channel = PoolByteArray( 31, 0, 1, 0, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 92, 31, 1, 101, 11, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 85, 80, 0, 0, 0, 0, 0 )
|
||||
|
||||
[sub_resource type="VoxelChunkBlocky" id=7]
|
||||
resource_name = "Chunk[-1,-1,-2]"
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -16, -16, -32 )
|
||||
position_x = -1
|
||||
position_y = -1
|
||||
position_z = -2
|
||||
size_x = 16
|
||||
size_y = 16
|
||||
size_z = 16
|
||||
data_size_x = 18
|
||||
data_size_y = 18
|
||||
data_size_z = 18
|
||||
margin_start = 1
|
||||
margin_end = 1
|
||||
library = ExtResource( 4 )
|
||||
channel_count = 1
|
||||
data_channel = PoolByteArray( 31, 0, 1, 0, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 241, 31, 1, 241, 20, 232, 15, 252, 0, 90, 14, 109, 0, 14, 18, 0, 15, 2, 0, 50, 80, 0, 0, 0, 0, 0 )
|
||||
|
||||
[sub_resource type="VoxelChunkBlocky" id=8]
|
||||
resource_name = "Chunk[-1,0,-2]"
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -16, 0, -32 )
|
||||
position_x = -1
|
||||
position_z = -2
|
||||
size_x = 16
|
||||
size_y = 16
|
||||
size_z = 16
|
||||
data_size_x = 18
|
||||
data_size_y = 18
|
||||
data_size_z = 18
|
||||
margin_start = 1
|
||||
margin_end = 1
|
||||
library = ExtResource( 4 )
|
||||
channel_count = 1
|
||||
data_channel = PoolByteArray( 31, 0, 1, 0, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 197, 80, 0, 0, 0, 0, 0 )
|
||||
|
||||
[sub_resource type="VoxelChunkBlocky" id=9]
|
||||
resource_name = "Chunk[-2,0,-1]"
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -32, 0, -16 )
|
||||
position_x = -2
|
||||
position_z = -1
|
||||
size_x = 16
|
||||
size_y = 16
|
||||
size_z = 16
|
||||
data_size_x = 18
|
||||
data_size_y = 18
|
||||
data_size_z = 18
|
||||
margin_start = 1
|
||||
margin_end = 1
|
||||
library = ExtResource( 4 )
|
||||
channel_count = 1
|
||||
data_channel = PoolByteArray( 31, 0, 1, 0, 255, 255, 255, 255, 203, 44, 1, 1, 220, 4, 13, 17, 0, 15, 18, 0, 0, 15, 2, 0, 255, 255, 255, 255, 204, 15, 237, 4, 255, 255, 255, 255, 222, 15, 2, 0, 255, 49, 14, 48, 6, 15, 18, 0, 35, 15, 2, 0, 233, 14, 50, 1, 29, 2, 15, 1, 14, 18, 0, 14, 54, 0, 15, 2, 0, 233, 14, 14, 1, 14, 50, 1, 14, 18, 0, 14, 54, 0, 15, 2, 0, 233, 14, 14, 1, 15, 18, 0, 35, 15, 2, 0, 255, 255, 130, 80, 0, 0, 0, 0, 0 )
|
||||
|
||||
[sub_resource type="VoxelChunkBlocky" id=10]
|
||||
resource_name = "Chunk[-2,-1,-1]"
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -32, -16, -16 )
|
||||
position_x = -2
|
||||
position_y = -1
|
||||
position_z = -1
|
||||
size_x = 16
|
||||
size_y = 16
|
||||
size_z = 16
|
||||
data_size_x = 18
|
||||
data_size_y = 18
|
||||
data_size_z = 18
|
||||
margin_start = 1
|
||||
margin_end = 1
|
||||
library = ExtResource( 4 )
|
||||
channel_count = 1
|
||||
data_channel = PoolByteArray( 31, 0, 1, 0, 255, 255, 255, 255, 219, 29, 1, 235, 4, 14, 18, 0, 15, 2, 0, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 178, 80, 0, 0, 0, 0, 0 )
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||||
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||||
[sub_resource type="GIProbeData" id=11]
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bounds = AABB( -16.5585, -7.39551, -12.7828, 33.117, 14.791, 25.5656 )
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cell_size = 0.258727
|
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dynamic_data = PoolIntArray( 0, 8, 128, 64, 128, 1, 0, 21, 23, 22, 22, 24, 23, 23, 25, 24, -1, -1, -1, -1, -1, -1, -1, -1, 0, 0, 8355711, 0 )
|
||||
dynamic_range = 8
|
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normal_bias = 0.0
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propagation = 0.7
|
||||
interior = true
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||||
|
||||
[sub_resource type="Gradient" id=12]
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||||
[sub_resource type="GradientTexture" id=13]
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gradient = SubResource( 12 )
|
||||
|
||||
[sub_resource type="ParticlesMaterial" id=14]
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emission_shape = 2
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||||
emission_box_extents = Vector3( 70, 70, 70 )
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||||
gravity = Vector3( 0, -0.4, 0 )
|
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initial_velocity_random = 0.15
|
||||
angular_velocity = 16.55
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||||
angular_velocity_random = 0.51
|
||||
radial_accel = -0.05
|
||||
radial_accel_random = 0.37
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scale = 0.4
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||||
color_ramp = SubResource( 13 )
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hue_variation = 0.48
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||||
hue_variation_random = 0.09
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anim_speed = 44.14
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anim_offset = 0.07
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|
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[sub_resource type="SpatialMaterial" id=15]
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vertex_color_use_as_albedo = true
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params_specular_mode = 4
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params_billboard_mode = 3
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particles_anim_h_frames = 1
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particles_anim_v_frames = 1
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particles_anim_loop = false
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albedo_texture = ExtResource( 6 )
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[sub_resource type="QuadMesh" id=16]
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[node name="Level5" type="VoxelWorldBlocky"]
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editable = true
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chunks = [ SubResource( 1 ), SubResource( 2 ), SubResource( 3 ), SubResource( 4 ), SubResource( 5 ), SubResource( 6 ), SubResource( 7 ), SubResource( 8 ), SubResource( 9 ), SubResource( 10 ) ]
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"_edit_lock_": true
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}
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[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
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environment = ExtResource( 3 )
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[node name="Player" parent="." instance=ExtResource( 5 )]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -0.852744, -0.91547, 0.534943 )
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[node name="GIProbe" type="GIProbe" parent="."]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -8.53486, 2.91956, -10.1021 )
|
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extents = Vector3( 16.5585, 7.39551, 12.7828 )
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dynamic_range = 8
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interior = true
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data = SubResource( 11 )
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[node name="DirectionalLight" type="DirectionalLight" parent="."]
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transform = Transform( 0.969817, 0.22762, -0.0874344, 0, 0.35858, 0.933499, 0.243835, -0.905323, 0.347757, 0, 5.5679, -6.05193 )
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light_color = Color( 0.47451, 0.352941, 0.607843, 1 )
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light_energy = 0.31
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shadow_enabled = true
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[node name="DirectionalLight2" type="DirectionalLight" parent="."]
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transform = Transform( 0.902848, -0.382056, -0.197228, 0, -0.458712, 0.888585, -0.42996, -0.802257, -0.414147, 0, 5.5679, -6.94149 )
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light_color = Color( 0.682353, 0.145098, 0.145098, 1 )
|
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light_energy = 0.17
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shadow_enabled = true
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[node name="OmniLight" type="OmniLight" parent="."]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -5.33566, 8.78919, -13.4252 )
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light_color = Color( 0.894118, 0.894118, 0.894118, 1 )
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|
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light_negative = true
|
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shadow_enabled = true
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omni_range = 7.3664
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omni_attenuation = 2.0
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omni_shadow_mode = 0
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[node name="OmniLight2" type="OmniLight" parent="."]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -8.18059, 1.65957, -15.6395 )
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light_color = Color( 0.141176, 0.427451, 0.552941, 1 )
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light_energy = 2.55
|
||||
light_indirect_energy = 5.47
|
||||
light_specular = 0.61
|
||||
omni_range = 8.88538
|
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omni_attenuation = 1.1487
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[node name="OmniLight3" type="OmniLight" parent="."]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -17.2802, 1.65957, -7.3639 )
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light_color = Color( 0.462745, 0.0980392, 0.380392, 1 )
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light_energy = 2.55
|
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light_indirect_energy = 5.47
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light_specular = 0.61
|
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omni_range = 8.88538
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omni_attenuation = 1.1487
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[node name="OmniLight4" type="OmniLight" parent="."]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -8.53726, 4.41136, -7.73945 )
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light_color = Color( 0.164706, 0.054902, 0.690196, 1 )
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light_energy = 2.55
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light_indirect_energy = 5.47
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light_specular = 0.61
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omni_range = 8.88538
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omni_attenuation = 0.406128
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[node name="OmniLight5" type="OmniLight" parent="."]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -0.674599, 2.49094, 1.27345 )
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light_color = Color( 0.372549, 0.572549, 0.705882, 1 )
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light_energy = 0.83
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light_indirect_energy = 5.47
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light_negative = true
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light_specular = 0.61
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omni_range = 7.6254
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omni_attenuation = 0.70711
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[node name="Particles" type="Particles" parent="."]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -10.1743, 5.65334, -9.91923 )
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amount = 50
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lifetime = 8.41
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speed_scale = 4.44
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randomness = 0.38
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visibility_aabb = AABB( -61.9632, -36.4177, -64.4469, 123.926, 72.8355, 128.894 )
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process_material = SubResource( 14 )
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draw_pass_1 = SubResource( 16 )
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[node name="ExitPortal" parent="." instance=ExtResource( 2 )]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -18.0323, 2.06599, -2.96928 )
|
264
voxelman/the_tower_gles3/levels/Level6.tscn
Normal file
264
voxelman/the_tower_gles3/levels/Level6.tscn
Normal file
@ -0,0 +1,264 @@
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[gd_scene load_steps=19 format=2]
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[ext_resource path="res://areas/ExitPortal.tscn" type="PackedScene" id=2]
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[ext_resource path="res://environments/red_env.tres" type="Environment" id=3]
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[ext_resource path="res://library/MainLibrary.tres" type="VoxelLibrarySimple" id=4]
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[ext_resource path="res://player/Player.tscn" type="PackedScene" id=5]
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[ext_resource path="res://particles/flake.png" type="Texture" id=6]
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[sub_resource type="VoxelChunkBlocky" id=14]
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resource_name = "Chunk[0,-1,-1]"
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -16, -16 )
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position_y = -1
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position_z = -1
|
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size_x = 16
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size_y = 16
|
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size_z = 16
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data_size_x = 18
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data_size_y = 18
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data_size_z = 18
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margin_start = 1
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margin_end = 1
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library = ExtResource( 4 )
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channel_count = 1
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data_channel = PoolByteArray( 31, 0, 1, 0, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 80, 31, 1, 80, 20, 255, 255, 97, 80, 0, 0, 0, 0, 0 )
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[sub_resource type="VoxelChunkBlocky" id=15]
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resource_name = "Chunk[-1,0,-1]"
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -16, 0, -16 )
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position_x = -1
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position_z = -1
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size_x = 16
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||||
size_y = 16
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size_z = 16
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data_size_x = 18
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data_size_y = 18
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data_size_z = 18
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margin_start = 1
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margin_end = 1
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library = ExtResource( 4 )
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channel_count = 1
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data_channel = PoolByteArray( 31, 0, 1, 0, 128, 29, 1, 148, 0, 15, 18, 0, 35, 15, 2, 0, 233, 14, 50, 1, 29, 2, 15, 1, 14, 18, 0, 14, 54, 0, 15, 2, 0, 233, 14, 14, 1, 14, 50, 1, 14, 18, 0, 14, 54, 0, 15, 2, 0, 233, 14, 14, 1, 15, 18, 0, 35, 15, 2, 0, 251, 14, 68, 1, 15, 2, 0, 255, 32, 15, 68, 1, 195, 14, 214, 0, 14, 18, 0, 15, 2, 0, 35, 14, 72, 0, 46, 1, 1, 20, 0, 15, 2, 0, 177, 15, 214, 0, 195, 15, 2, 0, 90, 15, 26, 2, 196, 15, 2, 0, 89, 15, 67, 1, 255, 49, 15, 202, 3, 255, 50, 15, 68, 1, 255, 51, 15, 2, 0, 255, 255, 175, 15, 72, 5, 255, 50, 15, 2, 0, 255, 121, 13, 91, 9, 13, 17, 0, 15, 246, 6, 36, 14, 40, 3, 14, 18, 0, 15, 2, 0, 255, 63, 80, 0, 0, 0, 0, 0 )
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||||
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||||
[sub_resource type="VoxelChunkBlocky" id=16]
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resource_name = "Chunk[-1,-1,0]"
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||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -16, -16, 0 )
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||||
position_x = -1
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||||
position_y = -1
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||||
size_x = 16
|
||||
size_y = 16
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||||
size_z = 16
|
||||
data_size_x = 18
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||||
data_size_y = 18
|
||||
data_size_z = 18
|
||||
margin_start = 1
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||||
margin_end = 1
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||||
library = ExtResource( 4 )
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||||
channel_count = 1
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data_channel = PoolByteArray( 31, 0, 1, 0, 194, 29, 1, 214, 0, 14, 18, 0, 15, 2, 0, 17, 14, 54, 0, 14, 18, 0, 15, 2, 0, 255, 14, 14, 50, 1, 14, 18, 0, 15, 2, 0, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 62, 80, 0, 0, 0, 0, 0 )
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||||
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[sub_resource type="VoxelChunkBlocky" id=17]
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resource_name = "Chunk[-1,-1,-1]"
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -16, -16, -16 )
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||||
position_x = -1
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||||
position_y = -1
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||||
position_z = -1
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||||
size_x = 16
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||||
size_y = 16
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||||
size_z = 16
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||||
data_size_x = 18
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||||
data_size_y = 18
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data_size_z = 18
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margin_start = 1
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margin_end = 1
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library = ExtResource( 4 )
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channel_count = 1
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data_channel = PoolByteArray( 31, 0, 1, 0, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 93, 31, 1, 103, 10, 255, 48, 31, 1, 68, 1, 255, 50, 15, 135, 2, 255, 48, 15, 68, 1, 255, 51, 15, 2, 0, 255, 255, 255, 255, 255, 129, 13, 90, 9, 14, 108, 9, 13, 35, 0, 15, 2, 0, 18, 14, 54, 0, 14, 18, 0, 15, 2, 0, 255, 14, 14, 50, 1, 11, 18, 0, 80, 0, 0, 0, 0, 0 )
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||||
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[sub_resource type="VoxelChunkBlocky" id=18]
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resource_name = "Chunk[0,-1,0]"
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -16, 0 )
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||||
position_y = -1
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||||
size_x = 16
|
||||
size_y = 16
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||||
size_z = 16
|
||||
data_size_x = 18
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||||
data_size_y = 18
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||||
data_size_z = 18
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||||
margin_start = 1
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||||
margin_end = 1
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||||
library = ExtResource( 4 )
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||||
channel_count = 1
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data_channel = PoolByteArray( 31, 0, 1, 0, 255, 65, 31, 1, 84, 1, 255, 65, 15, 2, 0, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 28, 80, 0, 0, 0, 0, 0 )
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||||
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||||
[sub_resource type="VoxelChunkBlocky" id=19]
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||||
resource_name = "Chunk[-1,0,0]"
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||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -16, 0, 0 )
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||||
position_x = -1
|
||||
size_x = 16
|
||||
size_y = 16
|
||||
size_z = 16
|
||||
data_size_x = 18
|
||||
data_size_y = 18
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||||
data_size_z = 18
|
||||
margin_start = 1
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||||
margin_end = 1
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||||
library = ExtResource( 4 )
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||||
channel_count = 1
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data_channel = PoolByteArray( 31, 0, 1, 0, 161, 44, 1, 1, 182, 0, 13, 17, 0, 15, 2, 0, 255, 104, 14, 139, 1, 14, 18, 0, 15, 2, 0, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 78, 80, 0, 0, 0, 0, 0 )
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||||
|
||||
[sub_resource type="VoxelChunkBlocky" id=7]
|
||||
resource_name = "Chunk[-1,0,-2]"
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||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -16, 0, -32 )
|
||||
position_x = -1
|
||||
position_z = -2
|
||||
size_x = 16
|
||||
size_y = 16
|
||||
size_z = 16
|
||||
data_size_x = 18
|
||||
data_size_y = 18
|
||||
data_size_z = 18
|
||||
margin_start = 1
|
||||
margin_end = 1
|
||||
library = ExtResource( 4 )
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||||
channel_count = 1
|
||||
data_channel = PoolByteArray( 31, 0, 1, 0, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 212, 29, 1, 212, 20, 15, 18, 0, 35, 15, 2, 0, 233, 14, 50, 1, 29, 2, 15, 1, 14, 18, 0, 14, 54, 0, 15, 2, 0, 80, 80, 0, 0, 0, 0, 0 )
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||||
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[sub_resource type="GIProbeData" id=8]
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
|
||||
[sub_resource type="Gradient" id=9]
|
||||
|
||||
[sub_resource type="GradientTexture" id=10]
|
||||
gradient = SubResource( 9 )
|
||||
|
||||
[sub_resource type="ParticlesMaterial" id=11]
|
||||
emission_shape = 2
|
||||
emission_box_extents = Vector3( 70, 70, 70 )
|
||||
gravity = Vector3( 0, -0.4, 0 )
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
hue_variation = 0.48
|
||||
hue_variation_random = 0.09
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||||
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||||
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||||
|
||||
[sub_resource type="SpatialMaterial" id=12]
|
||||
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||||
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|
||||
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|
||||
params_billboard_mode = 3
|
||||
particles_anim_h_frames = 1
|
||||
particles_anim_v_frames = 1
|
||||
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|
||||
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|
||||
|
||||
[sub_resource type="QuadMesh" id=13]
|
||||
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||||
|
||||
[node name="Level6" type="VoxelWorldBlocky"]
|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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||||
|
||||
[node name="DirectionalLight" type="DirectionalLight" parent="."]
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||||
light_color = Color( 0.47451, 0.352941, 0.607843, 1 )
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||||
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||||
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||||
[node name="DirectionalLight2" type="DirectionalLight" parent="."]
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|
||||
light_color = Color( 0.682353, 0.145098, 0.145098, 1 )
|
||||
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|
||||
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Normal file
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Normal file
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264
voxelman/the_tower_gles3/levels/Level8.tscn
Normal file
264
voxelman/the_tower_gles3/levels/Level8.tscn
Normal file
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|
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size_x = 16
|
||||
size_y = 16
|
||||
size_z = 16
|
||||
data_size_x = 18
|
||||
data_size_y = 18
|
||||
data_size_z = 18
|
||||
margin_start = 1
|
||||
margin_end = 1
|
||||
library = ExtResource( 4 )
|
||||
channel_count = 1
|
||||
data_channel = PoolByteArray( 31, 0, 1, 0, 255, 255, 64, 29, 1, 82, 2, 14, 18, 0, 15, 2, 0, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 78, 80, 0, 0, 0, 0, 0 )
|
||||
|
||||
[sub_resource type="VoxelChunkBlocky" id=3]
|
||||
resource_name = "Chunk[-1,-1,0]"
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -16, -16, 0 )
|
||||
position_x = -1
|
||||
position_y = -1
|
||||
size_x = 16
|
||||
size_y = 16
|
||||
size_z = 16
|
||||
data_size_x = 18
|
||||
data_size_y = 18
|
||||
data_size_z = 18
|
||||
margin_start = 1
|
||||
margin_end = 1
|
||||
library = ExtResource( 4 )
|
||||
channel_count = 1
|
||||
data_channel = PoolByteArray( 31, 0, 1, 0, 255, 11, 29, 1, 30, 1, 14, 18, 0, 15, 2, 0, 255, 14, 14, 50, 1, 14, 18, 0, 15, 2, 0, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 62, 80, 0, 0, 0, 0, 0 )
|
||||
|
||||
[sub_resource type="VoxelChunkBlocky" id=14]
|
||||
resource_name = "Chunk[0,-1,0]"
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -16, 0 )
|
||||
position_y = -1
|
||||
size_x = 16
|
||||
size_y = 16
|
||||
size_z = 16
|
||||
data_size_x = 18
|
||||
data_size_y = 18
|
||||
data_size_z = 18
|
||||
margin_start = 1
|
||||
margin_end = 1
|
||||
library = ExtResource( 4 )
|
||||
channel_count = 1
|
||||
data_channel = PoolByteArray( 31, 0, 1, 0, 255, 65, 31, 1, 84, 1, 255, 65, 15, 2, 0, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 28, 80, 0, 0, 0, 0, 0 )
|
||||
|
||||
[sub_resource type="VoxelChunkBlocky" id=15]
|
||||
resource_name = "Chunk[0,-1,-1]"
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -16, -16 )
|
||||
position_y = -1
|
||||
position_z = -1
|
||||
size_x = 16
|
||||
size_y = 16
|
||||
size_z = 16
|
||||
data_size_x = 18
|
||||
data_size_y = 18
|
||||
data_size_z = 18
|
||||
margin_start = 1
|
||||
margin_end = 1
|
||||
library = ExtResource( 4 )
|
||||
channel_count = 1
|
||||
data_channel = PoolByteArray( 31, 0, 1, 0, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 80, 31, 1, 80, 20, 255, 255, 97, 80, 0, 0, 0, 0, 0 )
|
||||
|
||||
[sub_resource type="VoxelChunkBlocky" id=16]
|
||||
resource_name = "Chunk[-1,0,-1]"
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -16, 0, -16 )
|
||||
position_x = -1
|
||||
position_z = -1
|
||||
size_x = 16
|
||||
size_y = 16
|
||||
size_z = 16
|
||||
data_size_x = 18
|
||||
data_size_y = 18
|
||||
data_size_z = 18
|
||||
margin_start = 1
|
||||
margin_end = 1
|
||||
library = ExtResource( 4 )
|
||||
channel_count = 1
|
||||
data_channel = PoolByteArray( 31, 0, 1, 0, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 59, 29, 1, 69, 10, 15, 18, 0, 53, 15, 2, 0, 35, 15, 126, 0, 17, 15, 2, 0, 36, 30, 1, 92, 0, 15, 2, 0, 51, 15, 89, 0, 70, 15, 2, 0, 127, 15, 235, 0, 71, 15, 157, 1, 69, 15, 2, 0, 126, 15, 67, 1, 71, 15, 2, 0, 214, 15, 67, 1, 255, 49, 15, 112, 3, 215, 15, 2, 0, 72, 15, 68, 1, 37, 14, 56, 0, 15, 18, 0, 17, 15, 2, 0, 195, 14, 250, 0, 15, 2, 0, 19, 14, 56, 0, 14, 18, 0, 15, 2, 0, 213, 15, 250, 0, 231, 15, 2, 0, 55, 14, 68, 1, 14, 18, 0, 15, 2, 0, 255, 63, 80, 0, 0, 0, 0, 0 )
|
||||
|
||||
[sub_resource type="VoxelChunkBlocky" id=17]
|
||||
resource_name = "Chunk[-2,0,-1]"
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -32, 0, -16 )
|
||||
position_x = -2
|
||||
position_z = -1
|
||||
size_x = 16
|
||||
size_y = 16
|
||||
size_z = 16
|
||||
data_size_x = 18
|
||||
data_size_y = 18
|
||||
data_size_z = 18
|
||||
margin_start = 1
|
||||
margin_end = 1
|
||||
library = ExtResource( 4 )
|
||||
channel_count = 1
|
||||
data_channel = PoolByteArray( 31, 0, 1, 0, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 243, 29, 1, 248, 15, 15, 18, 0, 35, 15, 2, 0, 233, 14, 50, 1, 29, 2, 15, 1, 14, 18, 0, 14, 54, 0, 15, 2, 0, 233, 14, 14, 1, 14, 50, 1, 14, 18, 0, 14, 54, 0, 15, 18, 0, 35, 15, 2, 0, 179, 15, 252, 0, 35, 14, 54, 0, 14, 2, 0, 14, 36, 0, 14, 18, 0, 15, 2, 0, 255, 255, 112, 80, 0, 0, 0, 0, 0 )
|
||||
|
||||
[sub_resource type="GIProbeData" id=18]
|
||||
bounds = AABB( -16.5585, -7.39551, -12.7828, 33.117, 14.791, 25.5656 )
|
||||
cell_size = 0.258727
|
||||
to_cell_xform = Transform( 3.86508, 0, 0, 0, 3.86508, 0, 0, 0, 3.86508, 64, 28.5843, 49.4066 )
|
||||
dynamic_data = PoolIntArray( 0, 8, 128, 64, 128, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, -1, -1, -1, -1, -1, -1, -1, 0, 0, 8355711, 0 )
|
||||
dynamic_range = 8
|
||||
bias = 1.5
|
||||
normal_bias = 0.0
|
||||
propagation = 0.7
|
||||
interior = true
|
||||
|
||||
[sub_resource type="Gradient" id=9]
|
||||
|
||||
[sub_resource type="GradientTexture" id=10]
|
||||
gradient = SubResource( 9 )
|
||||
|
||||
[sub_resource type="ParticlesMaterial" id=11]
|
||||
emission_shape = 2
|
||||
emission_box_extents = Vector3( 70, 70, 70 )
|
||||
gravity = Vector3( 0, -0.4, 0 )
|
||||
initial_velocity_random = 0.15
|
||||
angular_velocity = 16.55
|
||||
angular_velocity_random = 0.51
|
||||
radial_accel = -0.05
|
||||
radial_accel_random = 0.37
|
||||
scale = 0.4
|
||||
color_ramp = SubResource( 10 )
|
||||
hue_variation = 0.48
|
||||
hue_variation_random = 0.09
|
||||
anim_speed = 44.14
|
||||
anim_offset = 0.07
|
||||
|
||||
[sub_resource type="SpatialMaterial" id=12]
|
||||
flags_transparent = true
|
||||
vertex_color_use_as_albedo = true
|
||||
params_specular_mode = 4
|
||||
params_billboard_mode = 3
|
||||
particles_anim_h_frames = 1
|
||||
particles_anim_v_frames = 1
|
||||
particles_anim_loop = false
|
||||
albedo_texture = ExtResource( 6 )
|
||||
|
||||
[sub_resource type="QuadMesh" id=13]
|
||||
material = SubResource( 12 )
|
||||
|
||||
[node name="Level8" type="VoxelWorldBlocky"]
|
||||
editable = true
|
||||
max_concurrent_generations = 5
|
||||
library = ExtResource( 4 )
|
||||
chunks = [ SubResource( 1 ), SubResource( 2 ), SubResource( 3 ), SubResource( 14 ), SubResource( 15 ), SubResource( 16 ), SubResource( 17 ) ]
|
||||
__meta__ = {
|
||||
"_edit_lock_": true
|
||||
}
|
||||
|
||||
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
|
||||
environment = ExtResource( 3 )
|
||||
|
||||
[node name="Player" parent="." instance=ExtResource( 5 )]
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -0.852744, 0.758311, 0 )
|
||||
|
||||
[node name="GIProbe" type="GIProbe" parent="."]
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -8.53486, 2.91956, -10.1021 )
|
||||
extents = Vector3( 16.5585, 7.39551, 12.7828 )
|
||||
dynamic_range = 8
|
||||
interior = true
|
||||
data = SubResource( 18 )
|
||||
|
||||
[node name="DirectionalLight" type="DirectionalLight" parent="."]
|
||||
transform = Transform( 0.969817, 0.22762, -0.0874344, 0, 0.35858, 0.933499, 0.243835, -0.905323, 0.347757, 0, 5.5679, -6.05193 )
|
||||
light_color = Color( 0.47451, 0.352941, 0.607843, 1 )
|
||||
light_energy = 0.31
|
||||
shadow_enabled = true
|
||||
|
||||
[node name="DirectionalLight2" type="DirectionalLight" parent="."]
|
||||
transform = Transform( 0.902848, -0.382056, -0.197228, 0, -0.458712, 0.888585, -0.42996, -0.802257, -0.414147, 0, 5.5679, -6.94149 )
|
||||
light_color = Color( 0.682353, 0.145098, 0.145098, 1 )
|
||||
light_energy = 0.17
|
||||
shadow_enabled = true
|
||||
|
||||
[node name="OmniLight" type="OmniLight" parent="."]
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -5.33566, 8.78919, -13.4252 )
|
||||
light_color = Color( 0.894118, 0.894118, 0.894118, 1 )
|
||||
light_energy = 1.17
|
||||
light_negative = true
|
||||
shadow_enabled = true
|
||||
omni_range = 7.3664
|
||||
omni_attenuation = 2.0
|
||||
omni_shadow_mode = 0
|
||||
|
||||
[node name="OmniLight2" type="OmniLight" parent="."]
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -8.18059, 1.65957, -15.6395 )
|
||||
light_color = Color( 0.141176, 0.427451, 0.552941, 1 )
|
||||
light_energy = 2.55
|
||||
light_indirect_energy = 5.47
|
||||
light_specular = 0.61
|
||||
omni_range = 8.88538
|
||||
omni_attenuation = 1.1487
|
||||
|
||||
[node name="OmniLight3" type="OmniLight" parent="."]
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -17.2802, 1.65957, -7.3639 )
|
||||
light_color = Color( 0.462745, 0.0980392, 0.380392, 1 )
|
||||
light_energy = 2.55
|
||||
light_indirect_energy = 5.47
|
||||
light_specular = 0.61
|
||||
omni_range = 8.88538
|
||||
omni_attenuation = 1.1487
|
||||
|
||||
[node name="OmniLight4" type="OmniLight" parent="."]
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -8.53726, 4.41136, -7.73945 )
|
||||
light_color = Color( 0.164706, 0.054902, 0.690196, 1 )
|
||||
light_energy = 2.55
|
||||
light_indirect_energy = 5.47
|
||||
light_specular = 0.61
|
||||
omni_range = 8.88538
|
||||
omni_attenuation = 0.406128
|
||||
|
||||
[node name="OmniLight5" type="OmniLight" parent="."]
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -0.674599, 2.49094, 1.27345 )
|
||||
light_color = Color( 0.372549, 0.572549, 0.705882, 1 )
|
||||
light_energy = 0.83
|
||||
light_indirect_energy = 5.47
|
||||
light_negative = true
|
||||
light_specular = 0.61
|
||||
omni_range = 7.6254
|
||||
omni_attenuation = 0.70711
|
||||
|
||||
[node name="Particles" type="Particles" parent="."]
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -10.1743, 5.65334, -9.91923 )
|
||||
amount = 50
|
||||
lifetime = 8.41
|
||||
speed_scale = 4.44
|
||||
randomness = 0.38
|
||||
visibility_aabb = AABB( -61.9632, -36.4177, -64.4469, 123.926, 72.8355, 128.894 )
|
||||
process_material = SubResource( 11 )
|
||||
draw_pass_1 = SubResource( 13 )
|
||||
|
||||
[node name="ExitPortal" parent="." instance=ExtResource( 2 )]
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -19.9552, 2.02718, -3.01009 )
|
280
voxelman/the_tower_gles3/levels/Level9.tscn
Normal file
280
voxelman/the_tower_gles3/levels/Level9.tscn
Normal file
@ -0,0 +1,280 @@
|
||||
[gd_scene load_steps=20 format=2]
|
||||
|
||||
[ext_resource path="res://areas/ExitPortal.tscn" type="PackedScene" id=2]
|
||||
[ext_resource path="res://environments/red_env.tres" type="Environment" id=3]
|
||||
[ext_resource path="res://library/MainLibrary.tres" type="VoxelLibrarySimple" id=4]
|
||||
[ext_resource path="res://player/Player.tscn" type="PackedScene" id=5]
|
||||
[ext_resource path="res://particles/flake.png" type="Texture" id=6]
|
||||
|
||||
[sub_resource type="VoxelChunkBlocky" id=1]
|
||||
resource_name = "Chunk[0,-1,-1]"
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -16, -16 )
|
||||
position_y = -1
|
||||
position_z = -1
|
||||
size_x = 16
|
||||
size_y = 16
|
||||
size_z = 16
|
||||
data_size_x = 18
|
||||
data_size_y = 18
|
||||
data_size_z = 18
|
||||
margin_start = 1
|
||||
margin_end = 1
|
||||
library = ExtResource( 4 )
|
||||
channel_count = 1
|
||||
data_channel = PoolByteArray( 31, 0, 1, 0, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 79, 31, 1, 79, 20, 255, 255, 98, 80, 0, 0, 0, 0, 0 )
|
||||
|
||||
[sub_resource type="VoxelChunkBlocky" id=2]
|
||||
resource_name = "Chunk[-1,-1,0]"
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -16, -16, 0 )
|
||||
position_x = -1
|
||||
position_y = -1
|
||||
size_x = 16
|
||||
size_y = 16
|
||||
size_z = 16
|
||||
data_size_x = 18
|
||||
data_size_y = 18
|
||||
data_size_z = 18
|
||||
margin_start = 1
|
||||
margin_end = 1
|
||||
library = ExtResource( 4 )
|
||||
channel_count = 1
|
||||
data_channel = PoolByteArray( 31, 0, 1, 0, 193, 31, 1, 213, 0, 52, 14, 72, 0, 14, 18, 0, 15, 2, 0, 197, 15, 234, 0, 35, 14, 54, 0, 15, 18, 0, 17, 15, 2, 0, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 63, 80, 0, 0, 0, 0, 0 )
|
||||
|
||||
[sub_resource type="VoxelChunkBlocky" id=3]
|
||||
resource_name = "Chunk[-1,-1,-1]"
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -16, -16, -16 )
|
||||
position_x = -1
|
||||
position_y = -1
|
||||
position_z = -1
|
||||
size_x = 16
|
||||
size_y = 16
|
||||
size_z = 16
|
||||
data_size_x = 18
|
||||
data_size_y = 18
|
||||
data_size_z = 18
|
||||
margin_start = 1
|
||||
margin_end = 1
|
||||
library = ExtResource( 4 )
|
||||
channel_count = 1
|
||||
data_channel = PoolByteArray( 31, 0, 1, 0, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 2, 31, 1, 6, 16, 255, 49, 14, 68, 1, 31, 1, 19, 0, 0, 15, 105, 1, 255, 12, 14, 49, 1, 15, 2, 0, 255, 31, 15, 117, 2, 0, 15, 2, 0, 255, 31, 15, 135, 2, 53, 14, 72, 0, 14, 18, 0, 15, 2, 0, 197, 15, 234, 0, 35, 14, 54, 0, 15, 18, 0, 15, 80, 0, 0, 0, 0, 0 )
|
||||
|
||||
[sub_resource type="VoxelChunkBlocky" id=4]
|
||||
resource_name = "Chunk[0,-1,0]"
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -16, 0 )
|
||||
position_y = -1
|
||||
size_x = 16
|
||||
size_y = 16
|
||||
size_z = 16
|
||||
data_size_x = 18
|
||||
data_size_y = 18
|
||||
data_size_z = 18
|
||||
margin_start = 1
|
||||
margin_end = 1
|
||||
library = ExtResource( 4 )
|
||||
channel_count = 1
|
||||
data_channel = PoolByteArray( 31, 0, 1, 0, 255, 64, 31, 1, 83, 1, 255, 64, 15, 2, 0, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 30, 80, 0, 0, 0, 0, 0 )
|
||||
|
||||
[sub_resource type="VoxelChunkBlocky" id=15]
|
||||
resource_name = "Chunk[-1,0,-1]"
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -16, 0, -16 )
|
||||
position_x = -1
|
||||
position_z = -1
|
||||
size_x = 16
|
||||
size_y = 16
|
||||
size_z = 16
|
||||
data_size_x = 18
|
||||
data_size_y = 18
|
||||
data_size_z = 18
|
||||
margin_start = 1
|
||||
margin_end = 1
|
||||
library = ExtResource( 4 )
|
||||
channel_count = 1
|
||||
data_channel = PoolByteArray( 31, 0, 1, 0, 255, 255, 255, 255, 186, 31, 1, 202, 4, 255, 49, 15, 68, 1, 255, 68, 14, 86, 1, 15, 18, 0, 17, 15, 2, 0, 233, 14, 32, 1, 15, 2, 0, 255, 255, 255, 255, 255, 255, 53, 15, 84, 6, 249, 15, 12, 1, 37, 15, 56, 0, 37, 15, 2, 0, 193, 14, 12, 1, 45, 1, 1, 20, 0, 14, 18, 0, 29, 0, 36, 0, 15, 2, 0, 232, 15, 12, 1, 249, 15, 2, 0, 37, 15, 68, 1, 255, 50, 15, 2, 0, 255, 171, 80, 0, 0, 0, 0, 0 )
|
||||
|
||||
[sub_resource type="VoxelChunkBlocky" id=16]
|
||||
resource_name = "Chunk[0,0,-1]"
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -16 )
|
||||
position_z = -1
|
||||
size_x = 16
|
||||
size_y = 16
|
||||
size_z = 16
|
||||
data_size_x = 18
|
||||
data_size_y = 18
|
||||
data_size_z = 18
|
||||
margin_start = 1
|
||||
margin_end = 1
|
||||
library = ExtResource( 4 )
|
||||
channel_count = 1
|
||||
data_channel = PoolByteArray( 31, 0, 1, 0, 255, 255, 255, 255, 255, 255, 72, 29, 1, 86, 6, 15, 18, 0, 0, 13, 19, 0, 14, 18, 0, 15, 37, 0, 0, 31, 0, 37, 0, 0, 13, 110, 0, 15, 2, 0, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 233, 80, 0, 0, 0, 0, 0 )
|
||||
|
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[sub_resource type="VoxelChunkBlocky" id=17]
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resource_name = "Chunk[0,0,-2]"
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -32 )
|
||||
position_z = -2
|
||||
size_x = 16
|
||||
size_y = 16
|
||||
size_z = 16
|
||||
data_size_x = 18
|
||||
data_size_y = 18
|
||||
data_size_z = 18
|
||||
margin_start = 1
|
||||
margin_end = 1
|
||||
library = ExtResource( 4 )
|
||||
channel_count = 1
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data_channel = PoolByteArray( 31, 0, 1, 0, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 50, 29, 1, 55, 15, 14, 18, 0, 15, 2, 0, 255, 14, 29, 2, 33, 1, 13, 68, 1, 28, 1, 18, 0, 28, 1, 18, 0, 12, 16, 0, 15, 2, 0, 220, 15, 68, 1, 16, 15, 2, 0, 15, 12, 101, 1, 15, 2, 0, 220, 14, 255, 0, 14, 18, 0, 15, 2, 0, 14, 15, 51, 0, 32, 15, 2, 0, 255, 255, 255, 56, 80, 0, 0, 0, 0, 0 )
|
||||
|
||||
[sub_resource type="VoxelChunkBlocky" id=18]
|
||||
resource_name = "Chunk[-1,0,-2]"
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -16, 0, -32 )
|
||||
position_x = -1
|
||||
position_z = -2
|
||||
size_x = 16
|
||||
size_y = 16
|
||||
size_z = 16
|
||||
data_size_x = 18
|
||||
data_size_y = 18
|
||||
data_size_z = 18
|
||||
margin_start = 1
|
||||
margin_end = 1
|
||||
library = ExtResource( 4 )
|
||||
channel_count = 1
|
||||
data_channel = PoolByteArray( 31, 0, 1, 0, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 47, 29, 1, 51, 16, 15, 18, 0, 35, 15, 2, 0, 233, 14, 50, 1, 29, 2, 15, 1, 14, 18, 0, 14, 54, 0, 15, 2, 0, 233, 14, 14, 1, 14, 50, 1, 14, 18, 0, 14, 54, 0, 15, 2, 0, 233, 14, 14, 1, 15, 18, 0, 35, 15, 2, 0, 255, 255, 107, 80, 0, 0, 0, 0, 0 )
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||||
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||||
[sub_resource type="GIProbeData" id=19]
|
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bounds = AABB( -16.5585, -7.39551, -12.7828, 33.117, 14.791, 25.5656 )
|
||||
cell_size = 0.258727
|
||||
to_cell_xform = Transform( 3.86508, 0, 0, 0, 3.86508, 0, 0, 0, 3.86508, 64, 28.5843, 49.4066 )
|
||||
dynamic_data = PoolIntArray( 0, 8, 128, 64, 128, 1, 0, 1120403456, -1091222646, 0, 1063303008, 0, 0, 1059679456, 1061153291, 0, -1, -1, -1, -1, -1, -1, -1, -1, 0, 0, 8355711, 0 )
|
||||
dynamic_range = 8
|
||||
bias = 1.5
|
||||
normal_bias = 0.0
|
||||
propagation = 0.7
|
||||
interior = true
|
||||
|
||||
[sub_resource type="Gradient" id=10]
|
||||
|
||||
[sub_resource type="GradientTexture" id=11]
|
||||
gradient = SubResource( 10 )
|
||||
|
||||
[sub_resource type="ParticlesMaterial" id=12]
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||||
emission_shape = 2
|
||||
emission_box_extents = Vector3( 70, 70, 70 )
|
||||
gravity = Vector3( 0, -0.4, 0 )
|
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initial_velocity_random = 0.15
|
||||
angular_velocity = 16.55
|
||||
angular_velocity_random = 0.51
|
||||
radial_accel = -0.05
|
||||
radial_accel_random = 0.37
|
||||
scale = 0.4
|
||||
color_ramp = SubResource( 11 )
|
||||
hue_variation = 0.48
|
||||
hue_variation_random = 0.09
|
||||
anim_speed = 44.14
|
||||
anim_offset = 0.07
|
||||
|
||||
[sub_resource type="SpatialMaterial" id=13]
|
||||
flags_transparent = true
|
||||
vertex_color_use_as_albedo = true
|
||||
params_specular_mode = 4
|
||||
params_billboard_mode = 3
|
||||
particles_anim_h_frames = 1
|
||||
particles_anim_v_frames = 1
|
||||
particles_anim_loop = false
|
||||
albedo_texture = ExtResource( 6 )
|
||||
|
||||
[sub_resource type="QuadMesh" id=14]
|
||||
material = SubResource( 13 )
|
||||
|
||||
[node name="Level9" type="VoxelWorldBlocky"]
|
||||
editable = true
|
||||
max_concurrent_generations = 5
|
||||
library = ExtResource( 4 )
|
||||
chunks = [ SubResource( 1 ), SubResource( 2 ), SubResource( 3 ), SubResource( 4 ), SubResource( 15 ), SubResource( 16 ), SubResource( 17 ), SubResource( 18 ) ]
|
||||
__meta__ = {
|
||||
"_edit_lock_": true
|
||||
}
|
||||
|
||||
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
|
||||
environment = ExtResource( 3 )
|
||||
|
||||
[node name="Player" parent="." instance=ExtResource( 5 )]
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -0.852744, 0.290306, 0.122863 )
|
||||
|
||||
[node name="GIProbe" type="GIProbe" parent="."]
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -8.53486, 2.91956, -10.1021 )
|
||||
extents = Vector3( 16.5585, 7.39551, 12.7828 )
|
||||
dynamic_range = 8
|
||||
interior = true
|
||||
data = SubResource( 19 )
|
||||
|
||||
[node name="DirectionalLight" type="DirectionalLight" parent="."]
|
||||
transform = Transform( 0.969817, 0.22762, -0.0874344, 0, 0.35858, 0.933499, 0.243835, -0.905323, 0.347757, 0, 5.5679, -6.05193 )
|
||||
light_color = Color( 0.47451, 0.352941, 0.607843, 1 )
|
||||
light_energy = 0.31
|
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shadow_enabled = true
|
||||
|
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[node name="DirectionalLight2" type="DirectionalLight" parent="."]
|
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transform = Transform( 0.902848, -0.382056, -0.197228, 0, -0.458712, 0.888585, -0.42996, -0.802257, -0.414147, 0, 5.5679, -6.94149 )
|
||||
light_color = Color( 0.682353, 0.145098, 0.145098, 1 )
|
||||
light_energy = 0.17
|
||||
shadow_enabled = true
|
||||
|
||||
[node name="OmniLight" type="OmniLight" parent="."]
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -5.33566, 8.78919, -13.4252 )
|
||||
light_color = Color( 0.894118, 0.894118, 0.894118, 1 )
|
||||
light_energy = 1.17
|
||||
light_negative = true
|
||||
shadow_enabled = true
|
||||
omni_range = 7.3664
|
||||
omni_attenuation = 2.0
|
||||
omni_shadow_mode = 0
|
||||
|
||||
[node name="OmniLight2" type="OmniLight" parent="."]
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -8.18059, 1.65957, -15.6395 )
|
||||
light_color = Color( 0.141176, 0.427451, 0.552941, 1 )
|
||||
light_energy = 2.55
|
||||
light_indirect_energy = 5.47
|
||||
light_specular = 0.61
|
||||
omni_range = 8.88538
|
||||
omni_attenuation = 1.1487
|
||||
|
||||
[node name="OmniLight3" type="OmniLight" parent="."]
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -17.2802, 1.65957, -7.3639 )
|
||||
light_color = Color( 0.462745, 0.0980392, 0.380392, 1 )
|
||||
light_energy = 2.55
|
||||
light_indirect_energy = 5.47
|
||||
light_specular = 0.61
|
||||
omni_range = 8.88538
|
||||
omni_attenuation = 1.1487
|
||||
|
||||
[node name="OmniLight4" type="OmniLight" parent="."]
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -8.53726, 4.41136, -7.73945 )
|
||||
light_color = Color( 0.164706, 0.054902, 0.690196, 1 )
|
||||
light_energy = 2.55
|
||||
light_indirect_energy = 5.47
|
||||
light_specular = 0.61
|
||||
omni_range = 8.88538
|
||||
omni_attenuation = 0.406128
|
||||
|
||||
[node name="OmniLight5" type="OmniLight" parent="."]
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -0.674599, 2.49094, 1.27345 )
|
||||
light_color = Color( 0.372549, 0.572549, 0.705882, 1 )
|
||||
light_energy = 0.83
|
||||
light_indirect_energy = 5.47
|
||||
light_negative = true
|
||||
light_specular = 0.61
|
||||
omni_range = 7.6254
|
||||
omni_attenuation = 0.70711
|
||||
|
||||
[node name="Particles" type="Particles" parent="."]
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -10.1743, 5.65334, -9.91923 )
|
||||
amount = 50
|
||||
lifetime = 8.41
|
||||
speed_scale = 4.44
|
||||
randomness = 0.38
|
||||
visibility_aabb = AABB( -61.9632, -36.4177, -64.4469, 123.926, 72.8355, 128.894 )
|
||||
process_material = SubResource( 12 )
|
||||
draw_pass_1 = SubResource( 14 )
|
||||
|
||||
[node name="ExitPortal" parent="." instance=ExtResource( 2 )]
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -0.922967, 6.98507, -18.9305 )
|
133
voxelman/the_tower_gles3/levels/LevelKit.tscn
Normal file
133
voxelman/the_tower_gles3/levels/LevelKit.tscn
Normal file
@ -0,0 +1,133 @@
|
||||
[gd_scene load_steps=11 format=2]
|
||||
|
||||
[ext_resource path="res://areas/ExitPortal.tscn" type="PackedScene" id=2]
|
||||
[ext_resource path="res://environments/red_env.tres" type="Environment" id=3]
|
||||
[ext_resource path="res://library/MainLibrary.tres" type="VoxelLibrarySimple" id=4]
|
||||
[ext_resource path="res://player/Player.tscn" type="PackedScene" id=5]
|
||||
[ext_resource path="res://particles/flake.png" type="Texture" id=6]
|
||||
|
||||
[sub_resource type="Gradient" id=1]
|
||||
|
||||
[sub_resource type="GradientTexture" id=2]
|
||||
gradient = SubResource( 1 )
|
||||
|
||||
[sub_resource type="ParticlesMaterial" id=3]
|
||||
emission_shape = 2
|
||||
emission_box_extents = Vector3( 70, 70, 70 )
|
||||
gravity = Vector3( 0, -0.4, 0 )
|
||||
initial_velocity_random = 0.15
|
||||
angular_velocity = 16.55
|
||||
angular_velocity_random = 0.51
|
||||
radial_accel = -0.05
|
||||
radial_accel_random = 0.37
|
||||
scale = 0.4
|
||||
color_ramp = SubResource( 2 )
|
||||
hue_variation = 0.48
|
||||
hue_variation_random = 0.09
|
||||
anim_speed = 44.14
|
||||
anim_offset = 0.07
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||||
|
||||
[sub_resource type="SpatialMaterial" id=4]
|
||||
flags_transparent = true
|
||||
vertex_color_use_as_albedo = true
|
||||
params_specular_mode = 4
|
||||
params_billboard_mode = 3
|
||||
particles_anim_h_frames = 1
|
||||
particles_anim_v_frames = 1
|
||||
particles_anim_loop = false
|
||||
albedo_texture = ExtResource( 6 )
|
||||
|
||||
[sub_resource type="QuadMesh" id=5]
|
||||
material = SubResource( 4 )
|
||||
|
||||
[node name="LevelKit" type="VoxelWorldBlocky"]
|
||||
editable = true
|
||||
max_concurrent_generations = 5
|
||||
library = ExtResource( 4 )
|
||||
__meta__ = {
|
||||
"_edit_lock_": true
|
||||
}
|
||||
|
||||
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
|
||||
environment = ExtResource( 3 )
|
||||
|
||||
[node name="Player" parent="." instance=ExtResource( 5 )]
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -0.852744, 0.165382, 0 )
|
||||
|
||||
[node name="GIProbe" type="GIProbe" parent="."]
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -8.53486, 2.91956, -10.1021 )
|
||||
extents = Vector3( 16.5585, 7.39551, 12.7828 )
|
||||
dynamic_range = 8
|
||||
interior = true
|
||||
|
||||
[node name="DirectionalLight" type="DirectionalLight" parent="."]
|
||||
transform = Transform( 0.969817, 0.22762, -0.0874344, 0, 0.35858, 0.933499, 0.243835, -0.905323, 0.347757, 0, 5.5679, -6.05193 )
|
||||
light_color = Color( 0.47451, 0.352941, 0.607843, 1 )
|
||||
light_energy = 0.31
|
||||
shadow_enabled = true
|
||||
|
||||
[node name="DirectionalLight2" type="DirectionalLight" parent="."]
|
||||
transform = Transform( 0.902848, -0.382056, -0.197228, 0, -0.458712, 0.888585, -0.42996, -0.802257, -0.414147, 0, 5.5679, -6.94149 )
|
||||
light_color = Color( 0.682353, 0.145098, 0.145098, 1 )
|
||||
light_energy = 0.17
|
||||
shadow_enabled = true
|
||||
|
||||
[node name="OmniLight" type="OmniLight" parent="."]
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -5.33566, 8.78919, -13.4252 )
|
||||
light_color = Color( 0.894118, 0.894118, 0.894118, 1 )
|
||||
light_energy = 1.17
|
||||
light_negative = true
|
||||
shadow_enabled = true
|
||||
omni_range = 7.3664
|
||||
omni_attenuation = 2.0
|
||||
omni_shadow_mode = 0
|
||||
|
||||
[node name="OmniLight2" type="OmniLight" parent="."]
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -8.18059, 1.65957, -15.6395 )
|
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light_color = Color( 0.141176, 0.427451, 0.552941, 1 )
|
||||
light_energy = 2.55
|
||||
light_indirect_energy = 5.47
|
||||
light_specular = 0.61
|
||||
omni_range = 8.88538
|
||||
omni_attenuation = 1.1487
|
||||
|
||||
[node name="OmniLight3" type="OmniLight" parent="."]
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -17.2802, 1.65957, -7.3639 )
|
||||
light_color = Color( 0.462745, 0.0980392, 0.380392, 1 )
|
||||
light_energy = 2.55
|
||||
light_indirect_energy = 5.47
|
||||
light_specular = 0.61
|
||||
omni_range = 8.88538
|
||||
omni_attenuation = 1.1487
|
||||
|
||||
[node name="OmniLight4" type="OmniLight" parent="."]
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -8.53726, 4.41136, -7.73945 )
|
||||
light_color = Color( 0.164706, 0.054902, 0.690196, 1 )
|
||||
light_energy = 2.55
|
||||
light_indirect_energy = 5.47
|
||||
light_specular = 0.61
|
||||
omni_range = 8.88538
|
||||
omni_attenuation = 0.406128
|
||||
|
||||
[node name="OmniLight5" type="OmniLight" parent="."]
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -0.674599, 2.49094, 1.27345 )
|
||||
light_color = Color( 0.372549, 0.572549, 0.705882, 1 )
|
||||
light_energy = 0.83
|
||||
light_indirect_energy = 5.47
|
||||
light_negative = true
|
||||
light_specular = 0.61
|
||||
omni_range = 7.6254
|
||||
omni_attenuation = 0.70711
|
||||
|
||||
[node name="Particles" type="Particles" parent="."]
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -10.1743, 5.65334, -9.91923 )
|
||||
amount = 50
|
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lifetime = 8.41
|
||||
speed_scale = 4.44
|
||||
randomness = 0.38
|
||||
visibility_aabb = AABB( -61.9632, -36.4177, -64.4469, 123.926, 72.8355, 128.894 )
|
||||
process_material = SubResource( 3 )
|
||||
draw_pass_1 = SubResource( 5 )
|
||||
|
||||
[node name="ExitPortal" parent="." instance=ExtResource( 2 )]
|
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -21.9693, 3.02528, -9.99266 )
|
BIN
voxelman/the_tower_gles3/levels/Roboto-Black.ttf
Normal file
BIN
voxelman/the_tower_gles3/levels/Roboto-Black.ttf
Normal file
Binary file not shown.
7
voxelman/the_tower_gles3/levels/title_font.tres
Normal file
7
voxelman/the_tower_gles3/levels/title_font.tres
Normal file
@ -0,0 +1,7 @@
|
||||
[gd_resource type="DynamicFont" load_steps=2 format=2]
|
||||
|
||||
[ext_resource path="res://levels/Roboto-Black.ttf" type="DynamicFontData" id=1]
|
||||
|
||||
[resource]
|
||||
size = 50
|
||||
font_data = ExtResource( 1 )
|
7
voxelman/the_tower_gles3/levels/title_subtext_font.tres
Normal file
7
voxelman/the_tower_gles3/levels/title_subtext_font.tres
Normal file
@ -0,0 +1,7 @@
|
||||
[gd_resource type="DynamicFont" load_steps=2 format=2]
|
||||
|
||||
[ext_resource path="res://levels/Roboto-Black.ttf" type="DynamicFontData" id=1]
|
||||
|
||||
[resource]
|
||||
size = 20
|
||||
font_data = ExtResource( 1 )
|
38
voxelman/the_tower_gles3/library/MainLibrary.tres
Normal file
38
voxelman/the_tower_gles3/library/MainLibrary.tres
Normal file
@ -0,0 +1,38 @@
|
||||
[gd_resource type="VoxelLibrarySimple" load_steps=7 format=2]
|
||||
|
||||
[ext_resource path="res://library/liquid_material.tres" type="Material" id=1]
|
||||
[ext_resource path="res://library/surface_material.tres" type="Material" id=2]
|
||||
|
||||
[sub_resource type="VoxelSurfaceSimple" id=1]
|
||||
resource_name = "A"
|
||||
voxel_name = "A"
|
||||
|
||||
[sub_resource type="VoxelSurfaceSimple" id=2]
|
||||
resource_name = "B"
|
||||
id = 1
|
||||
voxel_name = "B"
|
||||
top_atlas_x = 1
|
||||
bottom_atlas_x = 1
|
||||
side_atlas_x = 1
|
||||
|
||||
[sub_resource type="VoxelSurfaceSimple" id=3]
|
||||
resource_name = "Ladder"
|
||||
voxel_name = "Ladder"
|
||||
top_atlas_x = 2
|
||||
bottom_atlas_x = 2
|
||||
side_atlas_x = 2
|
||||
|
||||
[sub_resource type="VoxelSurfaceSimple" id=4]
|
||||
resource_name = "Water"
|
||||
voxel_name = "Water"
|
||||
liquid = true
|
||||
top_atlas_x = 3
|
||||
bottom_atlas_x = 3
|
||||
side_atlas_x = 3
|
||||
|
||||
[resource]
|
||||
materials = [ ExtResource( 2 ), ExtResource( 2 ), ExtResource( 2 ), ExtResource( 2 ) ]
|
||||
liquid_materials = [ ExtResource( 1 ), ExtResource( 1 ), ExtResource( 1 ), ExtResource( 1 ) ]
|
||||
atlas_columns = 4
|
||||
atlas_rows = 4
|
||||
voxel_surfaces = [ SubResource( 1 ), SubResource( 2 ), SubResource( 3 ), SubResource( 4 ) ]
|
6
voxelman/the_tower_gles3/library/liquid_material.tres
Normal file
6
voxelman/the_tower_gles3/library/liquid_material.tres
Normal file
@ -0,0 +1,6 @@
|
||||
[gd_resource type="SpatialMaterial" load_steps=2 format=2]
|
||||
|
||||
[ext_resource path="res://icon.png" type="Texture" id=1]
|
||||
|
||||
[resource]
|
||||
albedo_texture = ExtResource( 1 )
|
BIN
voxelman/the_tower_gles3/library/main_atlas.png
Normal file
BIN
voxelman/the_tower_gles3/library/main_atlas.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 2.6 KiB |
34
voxelman/the_tower_gles3/library/main_atlas.png.import
Normal file
34
voxelman/the_tower_gles3/library/main_atlas.png.import
Normal file
@ -0,0 +1,34 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/main_atlas.png-b5c8475f969ccbf3571485ba0e461048.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://library/main_atlas.png"
|
||||
dest_files=[ "res://.import/main_atlas.png-b5c8475f969ccbf3571485ba0e461048.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=false
|
||||
flags/mipmaps=true
|
||||
flags/anisotropic=false
|
||||
flags/srgb=1
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=false
|
||||
svg/scale=1.0
|
BIN
voxelman/the_tower_gles3/library/main_atlas.pxo
Normal file
BIN
voxelman/the_tower_gles3/library/main_atlas.pxo
Normal file
Binary file not shown.
BIN
voxelman/the_tower_gles3/library/main_emission.png
Normal file
BIN
voxelman/the_tower_gles3/library/main_emission.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 541 B |
34
voxelman/the_tower_gles3/library/main_emission.png.import
Normal file
34
voxelman/the_tower_gles3/library/main_emission.png.import
Normal file
@ -0,0 +1,34 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/main_emission.png-bed3b454d6b789e788e1a92ce7e197d2.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://library/main_emission.png"
|
||||
dest_files=[ "res://.import/main_emission.png-bed3b454d6b789e788e1a92ce7e197d2.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=false
|
||||
flags/mipmaps=true
|
||||
flags/anisotropic=false
|
||||
flags/srgb=1
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=false
|
||||
svg/scale=1.0
|
BIN
voxelman/the_tower_gles3/library/main_emission.pxo
Normal file
BIN
voxelman/the_tower_gles3/library/main_emission.pxo
Normal file
Binary file not shown.
13
voxelman/the_tower_gles3/library/surface_material.tres
Normal file
13
voxelman/the_tower_gles3/library/surface_material.tres
Normal file
@ -0,0 +1,13 @@
|
||||
[gd_resource type="SpatialMaterial" load_steps=3 format=2]
|
||||
|
||||
[ext_resource path="res://library/main_atlas.png" type="Texture" id=1]
|
||||
[ext_resource path="res://library/main_emission.png" type="Texture" id=2]
|
||||
|
||||
[resource]
|
||||
albedo_texture = ExtResource( 1 )
|
||||
emission_enabled = true
|
||||
emission = Color( 0, 0, 0, 1 )
|
||||
emission_energy = 2.92
|
||||
emission_operator = 0
|
||||
emission_on_uv2 = false
|
||||
emission_texture = ExtResource( 2 )
|
BIN
voxelman/the_tower_gles3/particles/flake.png
Normal file
BIN
voxelman/the_tower_gles3/particles/flake.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 119 B |
34
voxelman/the_tower_gles3/particles/flake.png.import
Normal file
34
voxelman/the_tower_gles3/particles/flake.png.import
Normal file
@ -0,0 +1,34 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/flake.png-e35d9e06b95683c10cf763d53898bb0b.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://particles/flake.png"
|
||||
dest_files=[ "res://.import/flake.png-e35d9e06b95683c10cf763d53898bb0b.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=true
|
||||
flags/filter=false
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=1
|
||||
process/fix_alpha_border=false
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=false
|
||||
svg/scale=1.0
|
BIN
voxelman/the_tower_gles3/particles/flake.pxo
Normal file
BIN
voxelman/the_tower_gles3/particles/flake.pxo
Normal file
Binary file not shown.
4
voxelman/the_tower_gles3/player/Exit.gd
Normal file
4
voxelman/the_tower_gles3/player/Exit.gd
Normal file
@ -0,0 +1,4 @@
|
||||
extends Button
|
||||
|
||||
func _pressed():
|
||||
get_tree().quit()
|
8
voxelman/the_tower_gles3/player/Menu.gd
Normal file
8
voxelman/the_tower_gles3/player/Menu.gd
Normal file
@ -0,0 +1,8 @@
|
||||
extends CenterContainer
|
||||
|
||||
func _ready():
|
||||
$Main/VBoxContainer/Resume.connect("pressed", self, "on_pressed")
|
||||
|
||||
func on_pressed():
|
||||
hide()
|
||||
Input.set_mouse_mode(Input.MOUSE_MODE_CAPTURED)
|
210
voxelman/the_tower_gles3/player/Player.gd
Normal file
210
voxelman/the_tower_gles3/player/Player.gd
Normal file
@ -0,0 +1,210 @@
|
||||
extends KinematicBody
|
||||
|
||||
var camera_angle : float = 0
|
||||
var mouse_sensitivity : float = 0.3
|
||||
var camera_change : Vector2
|
||||
|
||||
var velocity : Vector3
|
||||
var direction : Vector3
|
||||
|
||||
#flying
|
||||
const FLY_SPEED = 10
|
||||
const FLY_ACCEL = 8
|
||||
var flying : bool = false
|
||||
|
||||
#waling
|
||||
var gravity : float = -9.8 * 4
|
||||
const MAX_SPEED = 10
|
||||
const MAX_RUNNING_SPEED = 16
|
||||
const ACCEL = 14
|
||||
const DEACCEL = 14
|
||||
|
||||
#jumping
|
||||
var jump_height = 12
|
||||
var has_contact : bool = false
|
||||
var double_jumped : bool = false
|
||||
|
||||
var jump_height_modifier : float = 1
|
||||
var gravity_modifier : float = 1
|
||||
var walk_speed_modifier : float = 1
|
||||
var run_speed_modifier : float = 1
|
||||
var accel_modifier : float = 1
|
||||
|
||||
#audio player
|
||||
const WALK_STEP_TIME = 0.5
|
||||
const MIN_SOUND_TIME_LIMIT = 0.3
|
||||
|
||||
var foot_audio : AudioStreamPlayer3D
|
||||
var step_timer : float = 0
|
||||
var foot : bool = false
|
||||
var last_sound_timer : float = 0
|
||||
|
||||
func _ready():
|
||||
Input.set_mouse_mode(Input.MOUSE_MODE_CAPTURED)
|
||||
|
||||
foot_audio = $foot as AudioStreamPlayer3D
|
||||
|
||||
func _process(delta):
|
||||
if Input.is_action_just_pressed("ui_cancel"):
|
||||
if not $Menu.visible:
|
||||
Input.set_mouse_mode(Input.MOUSE_MODE_VISIBLE)
|
||||
$Menu.show()
|
||||
else:
|
||||
Input.set_mouse_mode(Input.MOUSE_MODE_CAPTURED)
|
||||
$Menu.hide()
|
||||
|
||||
if Input.is_action_just_pressed("restart"):
|
||||
if get_node("../../").has_method("reload"):
|
||||
get_node("../../").reload()
|
||||
|
||||
func _physics_process(delta):
|
||||
aim()
|
||||
|
||||
last_sound_timer += delta
|
||||
|
||||
if flying:
|
||||
fly(delta)
|
||||
else:
|
||||
walk(delta)
|
||||
|
||||
func fly(delta):
|
||||
direction = Vector3()
|
||||
|
||||
var aim : Basis = $Head/Camera.global_transform.basis
|
||||
|
||||
if Input.is_action_pressed("move_forward"):
|
||||
direction -= aim.z
|
||||
|
||||
if Input.is_action_pressed("move_backward"):
|
||||
direction += aim.z
|
||||
|
||||
if Input.is_action_pressed("move_left"):
|
||||
direction -= aim.x
|
||||
|
||||
if Input.is_action_pressed("move_right"):
|
||||
direction += aim.x
|
||||
|
||||
if Input.is_action_pressed("move_jump"):
|
||||
direction.y += 1
|
||||
|
||||
direction = direction.normalized()
|
||||
|
||||
var target : Vector3 = direction * FLY_SPEED * run_speed_modifier
|
||||
velocity = velocity.linear_interpolate(target, FLY_ACCEL * delta)
|
||||
|
||||
move_and_slide(velocity)
|
||||
|
||||
func walk(delta):
|
||||
direction = Vector3()
|
||||
|
||||
var aim : Basis = $Head/Camera.global_transform.basis
|
||||
|
||||
if Input.is_action_pressed("move_forward"):
|
||||
direction -= aim.z
|
||||
|
||||
if Input.is_action_pressed("move_backward"):
|
||||
direction += aim.z
|
||||
|
||||
if Input.is_action_pressed("move_left"):
|
||||
direction -= aim.x
|
||||
|
||||
if Input.is_action_pressed("move_right"):
|
||||
direction += aim.x
|
||||
|
||||
direction = direction.normalized()
|
||||
|
||||
if is_on_floor():
|
||||
has_contact = true
|
||||
else:
|
||||
if !$Contact.is_colliding():
|
||||
has_contact = false
|
||||
|
||||
if has_contact and !is_on_floor():
|
||||
move_and_collide(Vector3(0, -1, 0))
|
||||
|
||||
velocity.y += gravity * delta * gravity_modifier
|
||||
|
||||
var temp_velocity : Vector3 = velocity
|
||||
temp_velocity.y = 0
|
||||
|
||||
var speed : float
|
||||
var accel_multiplier : float = 1
|
||||
if Input.is_action_pressed("move_sprint"):
|
||||
accel_multiplier = 1.2
|
||||
speed = MAX_RUNNING_SPEED * run_speed_modifier
|
||||
else:
|
||||
speed = MAX_SPEED * walk_speed_modifier
|
||||
|
||||
var accel : float
|
||||
if direction.dot(temp_velocity) > 0:
|
||||
accel = ACCEL * accel_multiplier
|
||||
else:
|
||||
accel = DEACCEL * accel_multiplier
|
||||
|
||||
var target : Vector3 = direction * speed
|
||||
temp_velocity = temp_velocity.linear_interpolate(target, ACCEL * delta)
|
||||
|
||||
velocity.x = temp_velocity.x
|
||||
velocity.z = temp_velocity.z
|
||||
|
||||
if not has_contact and not double_jumped and Input.is_action_just_pressed("move_jump"):
|
||||
double_jumped = true
|
||||
velocity.y = jump_height * jump_height_modifier
|
||||
|
||||
if has_contact and Input.is_action_just_pressed("move_jump"):
|
||||
velocity.y = jump_height * jump_height_modifier
|
||||
has_contact = false
|
||||
double_jumped = false
|
||||
|
||||
if not foot_audio.playing and last_sound_timer >= MIN_SOUND_TIME_LIMIT:
|
||||
foot_audio.play()
|
||||
last_sound_timer = 0
|
||||
|
||||
step_timer = 0
|
||||
|
||||
velocity = move_and_slide(velocity, Vector3(0, 1, 0), true)
|
||||
|
||||
if not has_contact and is_on_floor():
|
||||
if not foot_audio.playing and last_sound_timer >= MIN_SOUND_TIME_LIMIT:
|
||||
foot_audio.play()
|
||||
last_sound_timer = 0
|
||||
|
||||
step_timer = 0
|
||||
|
||||
var v : Vector3 = velocity
|
||||
v.y = 0
|
||||
if has_contact and v.length() > 1:
|
||||
step_timer += delta
|
||||
|
||||
if step_timer >= WALK_STEP_TIME:
|
||||
step_timer = 0
|
||||
|
||||
if not foot_audio.playing and last_sound_timer >= MIN_SOUND_TIME_LIMIT:
|
||||
foot_audio.play()
|
||||
last_sound_timer = 0
|
||||
|
||||
|
||||
func _unhandled_input(event):
|
||||
if event is InputEventMouseMotion:
|
||||
camera_change = event.relative
|
||||
|
||||
func aim():
|
||||
if camera_change.length() > 0:
|
||||
$Head.rotate_y(deg2rad(-camera_change.x * mouse_sensitivity))
|
||||
|
||||
var change : float = -camera_change.y * mouse_sensitivity
|
||||
|
||||
if camera_angle + change > -90 and camera_angle + change < 90:
|
||||
$Head/Camera.rotate_x(deg2rad(change))
|
||||
camera_angle += change
|
||||
|
||||
camera_change = Vector2()
|
||||
|
||||
func ladder_area_entered(ladder):
|
||||
flying = true
|
||||
|
||||
func ladder_area_exited(ladder):
|
||||
flying = false
|
||||
|
||||
func is_player():
|
||||
return true
|
71
voxelman/the_tower_gles3/player/Player.tscn
Normal file
71
voxelman/the_tower_gles3/player/Player.tscn
Normal file
@ -0,0 +1,71 @@
|
||||
[gd_scene load_steps=8 format=2]
|
||||
|
||||
[ext_resource path="res://player/Player.gd" type="Script" id=1]
|
||||
[ext_resource path="res://sounds/edited/stepdirt_1.wav" type="AudioStream" id=2]
|
||||
[ext_resource path="res://player/VolumeControl.tscn" type="PackedScene" id=3]
|
||||
[ext_resource path="res://player/Menu.gd" type="Script" id=4]
|
||||
[ext_resource path="res://player/Exit.gd" type="Script" id=5]
|
||||
[ext_resource path="res://player/ui_theme.tres" type="Theme" id=6]
|
||||
|
||||
[sub_resource type="CapsuleShape" id=1]
|
||||
radius = 0.5
|
||||
height = 1.6
|
||||
|
||||
[node name="Player" type="KinematicBody"]
|
||||
script = ExtResource( 1 )
|
||||
|
||||
[node name="Capsule" type="CollisionShape" parent="."]
|
||||
transform = Transform( 1, 0, 0, 0, -1.62921e-07, -1, 0, 1, -1.62921e-07, 0, 1.30561, 0 )
|
||||
shape = SubResource( 1 )
|
||||
|
||||
[node name="Head" type="Spatial" parent="."]
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.25899, 0 )
|
||||
|
||||
[node name="Camera" type="Camera" parent="Head"]
|
||||
current = true
|
||||
|
||||
[node name="Contact" type="RayCast" parent="."]
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.209, 0 )
|
||||
enabled = true
|
||||
cast_to = Vector3( 0, -0.4, 0 )
|
||||
|
||||
[node name="foot" type="AudioStreamPlayer3D" parent="."]
|
||||
stream = ExtResource( 2 )
|
||||
bus = "Footsteps"
|
||||
|
||||
[node name="Menu" type="CenterContainer" parent="."]
|
||||
visible = false
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
theme = ExtResource( 6 )
|
||||
script = ExtResource( 4 )
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[node name="Main" type="PanelContainer" parent="Menu"]
|
||||
margin_left = 508.0
|
||||
margin_top = 296.0
|
||||
margin_right = 515.401
|
||||
margin_bottom = 303.085
|
||||
|
||||
[node name="VBoxContainer" type="VBoxContainer" parent="Menu/Main"]
|
||||
margin_left = 7.0
|
||||
margin_top = 7.0
|
||||
margin_right = 160.0
|
||||
margin_bottom = 89.0
|
||||
custom_constants/separation = 13
|
||||
|
||||
[node name="Resume" type="Button" parent="Menu/Main/VBoxContainer"]
|
||||
margin_right = 153.0
|
||||
margin_bottom = 20.0
|
||||
text = "Resume"
|
||||
|
||||
[node name="VolumeControl" parent="Menu/Main/VBoxContainer" instance=ExtResource( 3 )]
|
||||
|
||||
[node name="Exit" type="Button" parent="Menu/Main/VBoxContainer"]
|
||||
margin_top = 62.0
|
||||
margin_right = 153.0
|
||||
margin_bottom = 82.0
|
||||
text = "Exit"
|
||||
script = ExtResource( 5 )
|
8
voxelman/the_tower_gles3/player/Volume.gd
Normal file
8
voxelman/the_tower_gles3/player/Volume.gd
Normal file
@ -0,0 +1,8 @@
|
||||
extends HSlider
|
||||
|
||||
func _ready():
|
||||
connect("value_changed", self, "on_value_changed")
|
||||
|
||||
func on_value_changed(value):
|
||||
AudioServer.set_bus_volume_db(0, value)
|
||||
|
26
voxelman/the_tower_gles3/player/VolumeControl.tscn
Normal file
26
voxelman/the_tower_gles3/player/VolumeControl.tscn
Normal file
@ -0,0 +1,26 @@
|
||||
[gd_scene load_steps=2 format=2]
|
||||
|
||||
[ext_resource path="res://player/Volume.gd" type="Script" id=1]
|
||||
|
||||
[node name="VolumeControl" type="HBoxContainer"]
|
||||
margin_top = 33.0
|
||||
margin_right = 153.0
|
||||
margin_bottom = 49.0
|
||||
|
||||
[node name="Label" type="Label" parent="."]
|
||||
margin_top = 1.0
|
||||
margin_right = 49.0
|
||||
margin_bottom = 15.0
|
||||
text = "Volume"
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[node name="Volume" type="HSlider" parent="."]
|
||||
margin_left = 53.0
|
||||
margin_right = 153.0
|
||||
margin_bottom = 16.0
|
||||
rect_min_size = Vector2( 100, 0 )
|
||||
min_value = -80.0
|
||||
max_value = 0.0
|
||||
script = ExtResource( 1 )
|
BIN
voxelman/the_tower_gles3/player/button.png
Normal file
BIN
voxelman/the_tower_gles3/player/button.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 630 B |
34
voxelman/the_tower_gles3/player/button.png.import
Normal file
34
voxelman/the_tower_gles3/player/button.png.import
Normal file
@ -0,0 +1,34 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/button.png-53465f78fd94fd9aec24f3f23eb81fdf.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://player/button.png"
|
||||
dest_files=[ "res://.import/button.png-53465f78fd94fd9aec24f3f23eb81fdf.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=false
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=false
|
||||
svg/scale=1.0
|
BIN
voxelman/the_tower_gles3/player/panel.png
Normal file
BIN
voxelman/the_tower_gles3/player/panel.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 630 B |
34
voxelman/the_tower_gles3/player/panel.png.import
Normal file
34
voxelman/the_tower_gles3/player/panel.png.import
Normal file
@ -0,0 +1,34 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/panel.png-e188ef6e7ca785861bf20b8a2e99961c.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://player/panel.png"
|
||||
dest_files=[ "res://.import/panel.png-e188ef6e7ca785861bf20b8a2e99961c.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=false
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=false
|
||||
svg/scale=1.0
|
62
voxelman/the_tower_gles3/player/ui_theme.tres
Normal file
62
voxelman/the_tower_gles3/player/ui_theme.tres
Normal file
@ -0,0 +1,62 @@
|
||||
[gd_resource type="Theme" load_steps=8 format=2]
|
||||
|
||||
[ext_resource path="res://player/button.png" type="Texture" id=1]
|
||||
[ext_resource path="res://player/panel.png" type="Texture" id=2]
|
||||
|
||||
[sub_resource type="StyleBoxTexture" id=1]
|
||||
texture = ExtResource( 1 )
|
||||
region_rect = Rect2( 0, 0, 20, 20 )
|
||||
margin_left = 4.12948
|
||||
margin_right = 4.27187
|
||||
margin_top = 4.55666
|
||||
margin_bottom = 3.84469
|
||||
|
||||
[sub_resource type="StyleBoxTexture" id=2]
|
||||
texture = ExtResource( 1 )
|
||||
region_rect = Rect2( 0, 0, 20, 20 )
|
||||
margin_left = 3.59834
|
||||
margin_right = 3.98388
|
||||
margin_top = 3.59834
|
||||
margin_bottom = 3.72685
|
||||
modulate_color = Color( 0.752941, 0.752941, 0.752941, 1 )
|
||||
|
||||
[sub_resource type="StyleBoxTexture" id=3]
|
||||
texture = ExtResource( 1 )
|
||||
region_rect = Rect2( 0, 0, 20, 20 )
|
||||
margin_left = 4.36941
|
||||
margin_right = 4.2409
|
||||
margin_top = 4.49793
|
||||
margin_bottom = 4.62644
|
||||
|
||||
[sub_resource type="StyleBoxTexture" id=4]
|
||||
texture = ExtResource( 1 )
|
||||
region_rect = Rect2( 0, 0, 20, 20 )
|
||||
margin_left = 3.78773
|
||||
margin_right = 3.923
|
||||
margin_top = 3.78773
|
||||
margin_bottom = 3.78773
|
||||
modulate_color = Color( 0.505882, 0.505882, 0.505882, 1 )
|
||||
|
||||
[sub_resource type="StyleBoxTexture" id=5]
|
||||
texture = ExtResource( 2 )
|
||||
region_rect = Rect2( 0, 0, 20, 20 )
|
||||
margin_left = 3.74726
|
||||
margin_right = 3.65383
|
||||
margin_top = 3.59737
|
||||
margin_bottom = 3.48775
|
||||
modulate_color = Color( 0.184314, 0.184314, 0.184314, 1 )
|
||||
|
||||
[resource]
|
||||
Button/colors/font_color = Color( 0.88, 0.88, 0.88, 1 )
|
||||
Button/colors/font_color_disabled = Color( 0.9, 0.9, 0.9, 0.2 )
|
||||
Button/colors/font_color_hover = Color( 0.94, 0.94, 0.94, 1 )
|
||||
Button/colors/font_color_pressed = Color( 1, 1, 1, 1 )
|
||||
Button/constants/hseparation = 2
|
||||
Button/fonts/font = null
|
||||
Button/styles/disabled = null
|
||||
Button/styles/focus = SubResource( 1 )
|
||||
Button/styles/hover = SubResource( 2 )
|
||||
Button/styles/normal = SubResource( 3 )
|
||||
Button/styles/pressed = SubResource( 4 )
|
||||
Panel/styles/panel = SubResource( 5 )
|
||||
PanelContainer/styles/panel = SubResource( 5 )
|
66
voxelman/the_tower_gles3/project.godot
Normal file
66
voxelman/the_tower_gles3/project.godot
Normal file
@ -0,0 +1,66 @@
|
||||
; Engine configuration file.
|
||||
; It's best edited using the editor UI and not directly,
|
||||
; since the parameters that go here are not all obvious.
|
||||
;
|
||||
; Format:
|
||||
; [section] ; section goes between []
|
||||
; param=value ; assign values to parameters
|
||||
|
||||
config_version=4
|
||||
|
||||
_global_script_classes=[ ]
|
||||
_global_script_class_icons={
|
||||
}
|
||||
|
||||
[application]
|
||||
|
||||
config/name="The Tower"
|
||||
config/description="A really simple (and visually strange) demonstration project for Voxelman."
|
||||
run/main_scene="res://scenes/Main.tscn"
|
||||
config/icon="res://icon.png"
|
||||
|
||||
[display]
|
||||
|
||||
window/size/fullscreen=true
|
||||
|
||||
[input]
|
||||
|
||||
move_left={
|
||||
"deadzone": 0.5,
|
||||
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":65,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
move_right={
|
||||
"deadzone": 0.5,
|
||||
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":68,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
move_forward={
|
||||
"deadzone": 0.5,
|
||||
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":87,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
move_backward={
|
||||
"deadzone": 0.5,
|
||||
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":83,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
move_sprint={
|
||||
"deadzone": 0.5,
|
||||
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777237,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
move_jump={
|
||||
"deadzone": 0.5,
|
||||
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":32,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
restart={
|
||||
"deadzone": 0.5,
|
||||
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":82,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
|
||||
[rendering]
|
||||
|
||||
environment/default_environment="res://default_env.tres"
|
34
voxelman/the_tower_gles3/scenes/Main.gd
Normal file
34
voxelman/the_tower_gles3/scenes/Main.gd
Normal file
@ -0,0 +1,34 @@
|
||||
extends Node
|
||||
|
||||
export(Array, PackedScene) var levels
|
||||
|
||||
var current_level_index : int = 0
|
||||
|
||||
var level : Node = null
|
||||
|
||||
func _enter_tree():
|
||||
level = levels[current_level_index].instance()
|
||||
add_child(level)
|
||||
|
||||
func next_level():
|
||||
call_deferred("next")
|
||||
|
||||
func next():
|
||||
level.queue_free()
|
||||
remove_child(level)
|
||||
current_level_index += 1
|
||||
|
||||
if current_level_index >= levels.size():
|
||||
current_level_index = 0
|
||||
|
||||
level = levels[current_level_index].instance()
|
||||
add_child(level)
|
||||
|
||||
func reload():
|
||||
call_deferred("reload_deferred")
|
||||
|
||||
func reload_deferred():
|
||||
level.queue_free()
|
||||
remove_child(level)
|
||||
level = levels[current_level_index].instance()
|
||||
add_child(level)
|
18
voxelman/the_tower_gles3/scenes/Main.tscn
Normal file
18
voxelman/the_tower_gles3/scenes/Main.tscn
Normal file
@ -0,0 +1,18 @@
|
||||
[gd_scene load_steps=13 format=2]
|
||||
|
||||
[ext_resource path="res://scenes/Main.gd" type="Script" id=1]
|
||||
[ext_resource path="res://levels/Level2.tscn" type="PackedScene" id=2]
|
||||
[ext_resource path="res://levels/Level1.tscn" type="PackedScene" id=3]
|
||||
[ext_resource path="res://levels/Level0.tscn" type="PackedScene" id=4]
|
||||
[ext_resource path="res://levels/Level3.tscn" type="PackedScene" id=5]
|
||||
[ext_resource path="res://levels/Level4.tscn" type="PackedScene" id=6]
|
||||
[ext_resource path="res://levels/Level5.tscn" type="PackedScene" id=7]
|
||||
[ext_resource path="res://levels/Level6.tscn" type="PackedScene" id=8]
|
||||
[ext_resource path="res://levels/Level7.tscn" type="PackedScene" id=9]
|
||||
[ext_resource path="res://levels/Level9.tscn" type="PackedScene" id=10]
|
||||
[ext_resource path="res://levels/Level8.tscn" type="PackedScene" id=11]
|
||||
[ext_resource path="res://levels/Level10.tscn" type="PackedScene" id=12]
|
||||
|
||||
[node name="Main" type="Node"]
|
||||
script = ExtResource( 1 )
|
||||
levels = [ ExtResource( 4 ), ExtResource( 3 ), ExtResource( 2 ), ExtResource( 5 ), ExtResource( 6 ), ExtResource( 7 ), ExtResource( 8 ), ExtResource( 9 ), ExtResource( 11 ), ExtResource( 10 ), ExtResource( 12 ) ]
|
15
voxelman/the_tower_gles3/scripts/Ladder.gd
Normal file
15
voxelman/the_tower_gles3/scripts/Ladder.gd
Normal file
@ -0,0 +1,15 @@
|
||||
extends Area
|
||||
|
||||
|
||||
func _ready():
|
||||
connect("body_entered", self, "on_body_entered")
|
||||
connect("body_exited", self, "on_body_exited")
|
||||
|
||||
func on_body_entered(body):
|
||||
if body.has_method("ladder_area_entered"):
|
||||
body.ladder_area_entered(self)
|
||||
|
||||
|
||||
func on_body_exited(body):
|
||||
if body.has_method("ladder_area_exited"):
|
||||
body.ladder_area_exited(self)
|
16
voxelman/the_tower_gles3/scripts/exit_portal.gd
Normal file
16
voxelman/the_tower_gles3/scripts/exit_portal.gd
Normal file
@ -0,0 +1,16 @@
|
||||
extends Area
|
||||
|
||||
|
||||
func _ready():
|
||||
connect("body_entered", self, "on_body_entered")
|
||||
|
||||
func on_body_entered(body):
|
||||
if body.has_method("is_player"):
|
||||
if body.is_player():
|
||||
var parent : Node = get_parent()
|
||||
while parent != null:
|
||||
if parent.has_method("next_level"):
|
||||
parent.next_level()
|
||||
return
|
||||
parent = parent.get_parent()
|
||||
|
32
voxelman/the_tower_gles3/sounds/edited/README.txt
Normal file
32
voxelman/the_tower_gles3/sounds/edited/README.txt
Normal file
@ -0,0 +1,32 @@
|
||||
Author:
|
||||
Jute
|
||||
(Submitted by qubodup)
|
||||
Thursday, February 11, 2010 - 02:27
|
||||
Art Type:
|
||||
Sound Effect
|
||||
Tags:
|
||||
snow
|
||||
step
|
||||
walk
|
||||
walking
|
||||
movement
|
||||
dirt
|
||||
Wood
|
||||
water
|
||||
wet
|
||||
footstep
|
||||
foot
|
||||
run
|
||||
Action
|
||||
RPG
|
||||
Fantasy
|
||||
Other
|
||||
License(s):
|
||||
GPL 3.0
|
||||
GPL 2.0
|
||||
|
||||
|
||||
These sounds were made by Jute for DungeonHack. They are based on sounds from pdsounds.org.
|
||||
|
||||
|
||||
https://opengameart.org/content/foot-walking-step-sounds-on-stone-water-snow-wood-and-dirt
|
BIN
voxelman/the_tower_gles3/sounds/edited/stepdirt_1.wav
Normal file
BIN
voxelman/the_tower_gles3/sounds/edited/stepdirt_1.wav
Normal file
Binary file not shown.
21
voxelman/the_tower_gles3/sounds/edited/stepdirt_1.wav.import
Normal file
21
voxelman/the_tower_gles3/sounds/edited/stepdirt_1.wav.import
Normal file
@ -0,0 +1,21 @@
|
||||
[remap]
|
||||
|
||||
importer="wav"
|
||||
type="AudioStreamSample"
|
||||
path="res://.import/stepdirt_1.wav-477ef04dfa836bd223c0f17f39122ed4.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://sounds/edited/stepdirt_1.wav"
|
||||
dest_files=[ "res://.import/stepdirt_1.wav-477ef04dfa836bd223c0f17f39122ed4.sample" ]
|
||||
|
||||
[params]
|
||||
|
||||
force/8_bit=false
|
||||
force/mono=false
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/loop=false
|
||||
compress/mode=0
|
Loading…
Reference in New Issue
Block a user