pandemonium_demo_projects/3d/voxel/world/textures/material.tres

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[gd_resource type="SpatialMaterial" load_steps=2 format=2]
[ext_resource path="res://world/textures/texture_sheet.png" type="Texture" id=1]
[resource]
flags_transparent = true
params_depth_draw_mode = 3
albedo_texture = ExtResource( 1 )