pandemonium_demo_projects/2d/screen_space_shaders/README.md

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# Screen Space Shaders
Several examples of full screen 2D shader processing.
Many common full-res effects are implemented here for reference.
Language: [GDSL](https://docs.godotengine.org/en/latest/tutorials/shaders/shader_reference/shading_language.html) and GDScript
Renderer: GLES 3 (the blur effect is not available in GLES 2, the rest work)
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/122
## Screenshots
![Screenshot](screenshots/whirl.png)
![Screenshot](screenshots/old_film.png)