pandemonium_demo_projects/networking/websocket_multiplayer/README.md

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# WebSocket Multiplayer
This is a sample showing how the use WebSockets along with the Multiplayer API in Godot.
Language: GDScript
Renderer: GLES 2
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/540
## Screenshots
![Screenshot](screenshots/screenshot.png)