mirror of
https://github.com/Relintai/pandemonium_demo_projects.git
synced 2024-12-21 13:56:50 +01:00
44 lines
1.2 KiB
GDScript3
44 lines
1.2 KiB
GDScript3
|
extends Camera
|
||
|
|
||
|
const MOUSE_SENSITIVITY = 0.002
|
||
|
const MOVE_SPEED = 1.5
|
||
|
|
||
|
var rot = Vector3()
|
||
|
var velocity = Vector3()
|
||
|
|
||
|
|
||
|
func _ready():
|
||
|
Input.set_mouse_mode(Input.MOUSE_MODE_CAPTURED)
|
||
|
|
||
|
|
||
|
func _input(event):
|
||
|
# Mouse look (only if the mouse is captured).
|
||
|
if event is InputEventMouseMotion and Input.get_mouse_mode() == Input.MOUSE_MODE_CAPTURED:
|
||
|
# Horizontal mouse look.
|
||
|
rot.y -= event.relative.x * MOUSE_SENSITIVITY
|
||
|
# Vertical mouse look.
|
||
|
rot.x = clamp(rot.x - event.relative.y * MOUSE_SENSITIVITY, -1.57, 1.57)
|
||
|
transform.basis = Basis(rot)
|
||
|
|
||
|
if event.is_action_pressed("toggle_mouse_capture"):
|
||
|
if Input.get_mouse_mode() == Input.MOUSE_MODE_CAPTURED:
|
||
|
Input.set_mouse_mode(Input.MOUSE_MODE_VISIBLE)
|
||
|
else:
|
||
|
Input.set_mouse_mode(Input.MOUSE_MODE_CAPTURED)
|
||
|
|
||
|
|
||
|
func _process(delta):
|
||
|
var motion = Vector3(
|
||
|
Input.get_action_strength("move_right") - Input.get_action_strength("move_left"),
|
||
|
0,
|
||
|
Input.get_action_strength("move_back") - Input.get_action_strength("move_forward")
|
||
|
)
|
||
|
|
||
|
# Normalize motion to prevent diagonal movement from being
|
||
|
# `sqrt(2)` times faster than straight movement.
|
||
|
motion = motion.normalized()
|
||
|
|
||
|
velocity += MOVE_SPEED * delta * transform.basis.xform(motion)
|
||
|
velocity *= 0.85
|
||
|
translation += velocity
|