mirror of
https://github.com/Relintai/pandemonium_demo_projects.git
synced 2024-12-21 13:56:50 +01:00
19 lines
437 B
Markdown
19 lines
437 B
Markdown
|
# HDR for 2D
|
||
|
|
||
|
Simple demo how to use High Dynamic Range (HDR) in a 2D game,
|
||
|
via the WorldEnvironment node.
|
||
|
|
||
|
Just slide the cave image left and right to observe the HDR effect at work.
|
||
|
|
||
|
Language: GDScript
|
||
|
|
||
|
Renderer: GLES 3 (HDR is not available in GLES 2)
|
||
|
|
||
|
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/110
|
||
|
|
||
|
## Screenshots
|
||
|
|
||
|
![Screenshot](screenshots/left.png)
|
||
|
|
||
|
![Screenshot](screenshots/right.png)
|