mirror of
https://github.com/Relintai/pandemonium_demo_projects.git
synced 2024-12-21 13:56:50 +01:00
128 lines
3.9 KiB
Plaintext
128 lines
3.9 KiB
Plaintext
|
[gd_scene load_steps=22 format=2]
|
||
|
|
||
|
[ext_resource path="res://shaders/outline.shader" type="Shader" id=1]
|
||
|
[ext_resource path="res://godotea.png" type="Texture" id=2]
|
||
|
[ext_resource path="res://shaders/aura.shader" type="Shader" id=3]
|
||
|
[ext_resource path="res://shaders/blur.shader" type="Shader" id=4]
|
||
|
[ext_resource path="res://shaders/fatty.shader" type="Shader" id=5]
|
||
|
[ext_resource path="res://shaders/dropshadow.shader" type="Shader" id=6]
|
||
|
[ext_resource path="res://shaders/offsetshadow.shader" type="Shader" id=7]
|
||
|
[ext_resource path="res://shaders/silouette.shader" type="Shader" id=8]
|
||
|
[ext_resource path="res://shaders/glow.shader" type="Shader" id=9]
|
||
|
[ext_resource path="res://shaders/dissintegrate.shader" type="Shader" id=10]
|
||
|
|
||
|
[sub_resource type="ShaderMaterial" id=1]
|
||
|
shader = ExtResource( 1 )
|
||
|
shader_param/outline_width = 2.0
|
||
|
shader_param/outline_color = Color( 0, 1, 0.109375, 1 )
|
||
|
|
||
|
[sub_resource type="ShaderMaterial" id=2]
|
||
|
|
||
|
[sub_resource type="ShaderMaterial" id=3]
|
||
|
shader = ExtResource( 1 )
|
||
|
shader_param/outline_width = 4.0
|
||
|
shader_param/outline_color = Color( 0, 0, 0, 1 )
|
||
|
|
||
|
[sub_resource type="ShaderMaterial" id=4]
|
||
|
shader = ExtResource( 3 )
|
||
|
shader_param/aura_width = 6.0
|
||
|
shader_param/aura_color = Color( 0.143326, 0.33235, 0.677765, 0.442 )
|
||
|
|
||
|
[sub_resource type="ShaderMaterial" id=5]
|
||
|
shader = ExtResource( 4 )
|
||
|
shader_param/radius = 4.0
|
||
|
|
||
|
[sub_resource type="ShaderMaterial" id=6]
|
||
|
shader = ExtResource( 5 )
|
||
|
shader_param/fattyness = 3.0
|
||
|
|
||
|
[sub_resource type="ShaderMaterial" id=7]
|
||
|
shader = ExtResource( 6 )
|
||
|
shader_param/radius = 8.0
|
||
|
shader_param/modulate = Color( 0, 0, 0, 0.501961 )
|
||
|
|
||
|
[sub_resource type="ShaderMaterial" id=8]
|
||
|
shader = ExtResource( 7 )
|
||
|
shader_param/offset = Vector2( 20, 20 )
|
||
|
shader_param/modulate = Color( 0.90625, 0.269043, 0.746948, 1 )
|
||
|
|
||
|
[sub_resource type="ShaderMaterial" id=9]
|
||
|
shader = ExtResource( 8 )
|
||
|
shader_param/modulate = Color( 1, 0.0234375, 0.481201, 0.596706 )
|
||
|
|
||
|
[sub_resource type="ShaderMaterial" id=10]
|
||
|
shader = ExtResource( 9 )
|
||
|
shader_param/radius = 5.0
|
||
|
shader_param/amount = 0.25
|
||
|
|
||
|
[sub_resource type="ShaderMaterial" id=11]
|
||
|
shader = ExtResource( 10 )
|
||
|
shader_param/amount = 4.0
|
||
|
|
||
|
[node name="SpriteShaders" type="Node2D"]
|
||
|
material = SubResource( 1 )
|
||
|
position = Vector2( 512, 300 )
|
||
|
|
||
|
[node name="Normal" type="Sprite" parent="."]
|
||
|
material = SubResource( 2 )
|
||
|
position = Vector2( -300, -150 )
|
||
|
scale = Vector2( 0.375, 0.375 )
|
||
|
texture = ExtResource( 2 )
|
||
|
|
||
|
[node name="Outline" type="Sprite" parent="."]
|
||
|
material = SubResource( 3 )
|
||
|
position = Vector2( -150, -150 )
|
||
|
scale = Vector2( 0.375, 0.375 )
|
||
|
texture = ExtResource( 2 )
|
||
|
|
||
|
[node name="Aura" type="Sprite" parent="."]
|
||
|
material = SubResource( 4 )
|
||
|
position = Vector2( 0, -150 )
|
||
|
scale = Vector2( 0.375, 0.375 )
|
||
|
texture = ExtResource( 2 )
|
||
|
|
||
|
[node name="Blur" type="Sprite" parent="."]
|
||
|
material = SubResource( 5 )
|
||
|
position = Vector2( 150, -150 )
|
||
|
scale = Vector2( 0.375, 0.375 )
|
||
|
texture = ExtResource( 2 )
|
||
|
|
||
|
[node name="Fatty" type="Sprite" parent="."]
|
||
|
material = SubResource( 6 )
|
||
|
position = Vector2( 300, -150 )
|
||
|
scale = Vector2( 0.375, 0.375 )
|
||
|
texture = ExtResource( 2 )
|
||
|
|
||
|
[node name="DropShadow" type="Sprite" parent="."]
|
||
|
material = SubResource( 7 )
|
||
|
position = Vector2( -300, 150 )
|
||
|
scale = Vector2( 0.375, 0.375 )
|
||
|
texture = ExtResource( 2 )
|
||
|
|
||
|
[node name="OffsetShadow" type="Sprite" parent="."]
|
||
|
material = SubResource( 8 )
|
||
|
position = Vector2( -150, 150 )
|
||
|
scale = Vector2( 0.375, 0.375 )
|
||
|
texture = ExtResource( 2 )
|
||
|
|
||
|
[node name="Silouette" type="Sprite" parent="."]
|
||
|
material = SubResource( 9 )
|
||
|
position = Vector2( 0, 150 )
|
||
|
scale = Vector2( 0.375, 0.375 )
|
||
|
texture = ExtResource( 2 )
|
||
|
|
||
|
[node name="Glow" type="Sprite" parent="."]
|
||
|
material = SubResource( 10 )
|
||
|
position = Vector2( 150, 150 )
|
||
|
scale = Vector2( 0.375, 0.375 )
|
||
|
texture = ExtResource( 2 )
|
||
|
|
||
|
[node name="Disintegrate" type="Sprite" parent="."]
|
||
|
material = SubResource( 11 )
|
||
|
position = Vector2( 300, 150 )
|
||
|
scale = Vector2( 0.375, 0.375 )
|
||
|
texture = ExtResource( 2 )
|
||
|
region_rect = Rect2( 141, 115, 39, 6 )
|
||
|
|
||
|
[node name="Camera2D" type="Camera2D" parent="."]
|