mirror of
https://github.com/Relintai/pandemonium_demo_projects.git
synced 2025-02-24 17:34:46 +01:00
21 lines
675 B
Markdown
21 lines
675 B
Markdown
|
# 2D Particles
|
||
|
|
||
|
This demo showcases how 2D particle systems work in Godot.
|
||
|
|
||
|
Language: GDScript
|
||
|
|
||
|
Renderer: GLES 3 (particles are not available in GLES 2)
|
||
|
|
||
|
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/118
|
||
|
|
||
|
## How does it work?
|
||
|
|
||
|
It uses [`Particles2D`](https://docs.godotengine.org/en/latest/classes/class_particles2d.html) nodes
|
||
|
with [`ParticlesMaterial`](https://docs.godotengine.org/en/latest/classes/class_particlesmaterial.html)
|
||
|
materials. Note that `ParticlesMaterial` is agnostic between 2D and 3D,
|
||
|
so when used in 2D, the "Disable Z" flag should be enabled.
|
||
|
|
||
|
## Screenshots
|
||
|
|
||
|

|