pandemonium_demo_projects/gui/drag_and_drop/drag_drop_script.gd

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GDScript3
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extends ColorPickerButton
func get_drag_data(_pos):
# Use another colorpicker as drag preview.
var cpb = ColorPickerButton.new()
cpb.color = color
cpb.rect_size = Vector2(50, 50)
set_drag_preview(cpb)
# Return color as drag data.
return color
func can_drop_data(_pos, data):
return typeof(data) == TYPE_COLOR
func drop_data(_pos, data):
color = data