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22 lines
656 B
Markdown
22 lines
656 B
Markdown
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# 3D Waypoints
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This is an example of displaying GUI elements such as Labels in a 3D world,
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by projecting the 3D position onto the screen and displaying the GUI elements
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directly, instead of relying on viewports. This results in better readability
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and performance for use cases such as showing player names.
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Some waypoints showcased in the demo will also snap to the window borders when
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outside the player's view.
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No Viewport or Sprite3D nodes are used in this demo.
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Language: GDScript
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Renderer: GLES 2
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Check out this demo on the asset library: https://godotengine.org/asset-library/asset/889
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## Screenshots
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![Screenshot](screenshots/waypoints.png)
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