2023-12-25 20:36:30 +01:00
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; Engine configuration file.
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; It's best edited using the editor UI and not directly,
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; since the parameters that go here are not all obvious.
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;
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; Format:
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; [section] ; section goes between []
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; param=value ; assign values to parameters
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config_version=4
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[NetworkSynchronizer]
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debug_doll_speedup=true
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[application]
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config/name="NetSyncTest3.x"
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run/main_scene="res://MainScene.tscn"
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config/icon="res://icon.png"
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[autoload]
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NetworkSync="*res://NetworkSync.gd"
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[display]
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window/size/width=640
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window/size/height=400
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window/dpi/allow_hidpi=true
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window/stretch/mode="2d"
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window/stretch/aspect="expand"
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stretch_2d=true
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[editor]
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main_run_args="--server"
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[gdnative]
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singletons=[ ]
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[input]
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forward={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":0,"physical_scancode":87,"unicode":0,"echo":false,"action_match_force_exact":false,"script":null)
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]
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}
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backward={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":0,"physical_scancode":83,"unicode":0,"echo":false,"action_match_force_exact":false,"script":null)
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]
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}
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left={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":0,"physical_scancode":65,"unicode":0,"echo":false,"action_match_force_exact":false,"script":null)
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]
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}
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right={
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"deadzone": 0.5,
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2023-12-25 20:47:45 +01:00
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":0,"physical_scancode":68,"unicode":0,"echo":false,"action_match_force_exact":false,"script":null)
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]
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}
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jump={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":0,"physical_scancode":32,"unicode":0,"echo":false,"action_match_force_exact":false,"script":null)
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]
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}
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[layer_names]
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3d_physics/layer_1="Common"
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3d_physics/layer_2="Player"
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[physics]
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common/physics_jitter_fix=0.0
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common/enable_pause_aware_picking=true
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