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https://github.com/Relintai/pandemonium_demo_projects.git
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32 lines
669 B
GDScript3
32 lines
669 B
GDScript3
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extends Node2D
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const VU_COUNT = 16
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const FREQ_MAX = 11050.0
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const WIDTH = 400
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const HEIGHT = 100
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const MIN_DB = 60
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var spectrum
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func _draw():
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#warning-ignore:integer_division
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var w = WIDTH / VU_COUNT
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var prev_hz = 0
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for i in range(1, VU_COUNT+1):
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var hz = i * FREQ_MAX / VU_COUNT;
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var magnitude: float = spectrum.get_magnitude_for_frequency_range(prev_hz, hz).length()
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var energy = clamp((MIN_DB + linear2db(magnitude)) / MIN_DB, 0, 1)
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var height = energy * HEIGHT
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draw_rect(Rect2(w * i, HEIGHT - height, w, height), Color.white)
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prev_hz = hz
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func _process(_delta):
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update()
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func _ready():
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spectrum = AudioServer.get_bus_effect_instance(0,0)
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