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https://github.com/Relintai/pandemonium_demo_projects.git
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53 lines
1.5 KiB
Plaintext
53 lines
1.5 KiB
Plaintext
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[gd_scene load_steps=10 format=2]
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[ext_resource path="res://Mob.gd" type="Script" id=1]
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[ext_resource path="res://art/enemyFlyingAlt_1.png" type="Texture" id=2]
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[ext_resource path="res://art/enemyFlyingAlt_2.png" type="Texture" id=3]
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[ext_resource path="res://art/enemyWalking_1.png" type="Texture" id=4]
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[ext_resource path="res://art/enemyWalking_2.png" type="Texture" id=5]
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[ext_resource path="res://art/enemySwimming_1.png" type="Texture" id=6]
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[ext_resource path="res://art/enemySwimming_2.png" type="Texture" id=7]
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[sub_resource type="SpriteFrames" id=1]
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animations = [ {
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"frames": [ ExtResource( 2 ), ExtResource( 3 ) ],
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"loop": true,
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"name": "fly",
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"speed": 3.0
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}, {
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"frames": [ ExtResource( 6 ), ExtResource( 7 ) ],
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"loop": true,
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"name": "swim",
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"speed": 4.0
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}, {
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"frames": [ ExtResource( 4 ), ExtResource( 5 ) ],
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"loop": true,
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"name": "walk",
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"speed": 4.0
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} ]
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[sub_resource type="CapsuleShape2D" id=2]
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radius = 35.2706
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height = 23.3281
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[node name="Mob" type="RigidBody2D" groups=["mobs"]]
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collision_mask = 0
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gravity_scale = 0.0
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script = ExtResource( 1 )
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__meta__ = {
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"_edit_group_": true
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}
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[node name="AnimatedSprite" type="AnimatedSprite" parent="."]
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scale = Vector2( 0.75, 0.75 )
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frames = SubResource( 1 )
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animation = "walk"
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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rotation = 1.5708
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shape = SubResource( 2 )
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[node name="VisibilityNotifier2D" type="VisibilityNotifier2D" parent="."]
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[connection signal="screen_exited" from="VisibilityNotifier2D" to="." method="_on_VisibilityNotifier2D_screen_exited"]
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