mirror of
https://github.com/Relintai/pandemonium_cms.git
synced 2024-11-14 09:37:19 +01:00
76 lines
2.4 KiB
GDScript
76 lines
2.4 KiB
GDScript
tool
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extends VBoxContainer
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var _wne_tool_bar_button : Button = null
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var _post : WebPage = null
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var undo_redo : UndoRedo = null
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func set_post(post : WebPage):
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_post = post
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get_node("HBoxContainer/PostNameLE").text = post.name
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name = post.name
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func _on_PostNameLE_text_entered(new_text : String):
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var le : LineEdit = get_node("HBoxContainer/PostNameLE")
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undo_redo.create_action("Post name changed.")
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undo_redo.add_do_property(_post, "name", new_text)
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undo_redo.add_undo_property(_post, "name", _post.name)
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undo_redo.add_do_property(le, "text", new_text)
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undo_redo.add_undo_property(le, "text", _post.name)
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undo_redo.add_do_property(self, "name", new_text)
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undo_redo.add_undo_property(self, "name", _post.name)
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undo_redo.commit_action()
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func _notification(what):
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if what == NOTIFICATION_INSTANCED:
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var le : LineEdit = get_node("HBoxContainer/PostNameLE")
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le.connect("text_entered", self, "_on_PostNameLE_text_entered")
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elif what == NOTIFICATION_ENTER_TREE:
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var wne : Control = Engine.get_global("WebNodeEditor")
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if wne:
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_wne_tool_bar_button = Button.new()
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_wne_tool_bar_button.set_text("Web Page Editor")
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_wne_tool_bar_button.set_toggle_mode(true)
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_wne_tool_bar_button.set_pressed(false)
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_wne_tool_bar_button.set_button_group(wne.get_main_button_group())
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_wne_tool_bar_button.set_keep_pressed_outside(true)
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wne.add_control_to_tool_bar(_wne_tool_bar_button)
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_wne_tool_bar_button.connect("toggled", self, "_on_blog_editor_button_toggled")
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wne.connect("edited_node_changed", self, "_edited_node_changed")
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elif what == NOTIFICATION_EXIT_TREE:
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if _wne_tool_bar_button:
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_wne_tool_bar_button.queue_free()
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_wne_tool_bar_button = null
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var wne : Control = Engine.get_global("WebNodeEditor")
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if wne:
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wne.disconnect("edited_node_changed", self, "_edited_node_changed")
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func _on_blog_editor_button_toggled(on):
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if on:
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var wne : Control = Engine.get_global("WebNodeEditor")
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if wne:
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wne.switch_to_main_screen_tab(self)
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_wne_tool_bar_button.set_pressed_no_signal(true)
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func _edited_node_changed(web_node : WebNode):
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if !_wne_tool_bar_button:
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return
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var wne : Control = Engine.get_global("WebNodeEditor")
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if wne:
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if web_node is WebPage:
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_post = web_node
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_wne_tool_bar_button.show()
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_wne_tool_bar_button.pressed = true
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#wne.switch_to_main_screen_tab(self)
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else:
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_wne_tool_bar_button.hide()
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#_post = null
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#add method to switch off to the prev screen
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#wne.switch_to_main_screen_tab(self)
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