tool extends WebNode class_name WebPageList, "res://addons/web_page_list/icons/icon_web_page_list.svg" func add_post(post : WebPage) -> void: if (get_child_count() > 0): add_child_below_node(get_child(0), post) move_child(get_child(1), 0) else: add_child(post) if Engine.editor_hint: post.owner = get_tree().edited_scene_root func remove_post(post : WebPage) -> void: remove_child(post) # Temp hack for undoredo func null_method() -> void: pass