pandemonium_cms/game/addons/web_blog/plugin.gd

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GDScript3
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tool
extends EditorPlugin
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var web_blog_editor : Control = null
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func _enter_tree():
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var wbes : PackedScene = ResourceLoader.load("res://addons/web_blog/editor/WebBlogEditor.tscn")
web_blog_editor = wbes.instance()
web_blog_editor.undo_redo = get_undo_redo()
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var wne : Control = Engine.get_global("WebNodeEditor")
if wne:
wne.add_main_screen_tab(web_blog_editor)
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func _exit_tree():
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var wne : Control = Engine.get_global("WebNodeEditor")
if wne:
wne.remove_main_screen_tab(web_blog_editor)
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func get_plugin_name() -> String:
return "WebBlogEditorPlugin"