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gen_cyglto_dll.sh should not depend on running build.sh first
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parent
e108c9eeb6
commit
24562a5590
@ -63,14 +63,16 @@ if [[ $SCRIPT != *wrapper/build.sh ]]; then
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JOBS=$(tools/get_cpu_count.sh || echo 1)
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JOBS=$(tools/get_cpu_count.sh || echo 1)
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fi
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fi
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if [ $SCRIPT != "build.sh" -a $SCRIPT != "build_clang.sh" -a \
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if [ $SCRIPT != "build.sh" -a \
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$SCRIPT != "build_clang.sh" -a \
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$SCRIPT != "mount_xcode_image.sh" -a \
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$SCRIPT != "mount_xcode_image.sh" -a \
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$SCRIPT != "gen_sdk_package_darling_dmg.sh" -a \
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$SCRIPT != "gen_sdk_package_darling_dmg.sh" -a \
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$SCRIPT != "gen_sdk_package_p7zip.sh" ]; then
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$SCRIPT != "gen_sdk_package_p7zip.sh" -a \
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$SCRIPT != "gen_cyglto_dll.sh" ]; then
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res=$(tools/osxcross_conf.sh)
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res=$(tools/osxcross_conf.sh)
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if [ $? -ne 0 ]; then
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if [ $? -ne 0 ]; then
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echo -n "you need to complete ./build.sh first, before you can start "
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echo -n "you must run ./build.sh first before you can start "
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echo "building $DESC"
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echo "building $DESC"
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exit 1
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exit 1
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fi
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fi
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