mtg-forge-ios/forge-gui/res/cardsfolder/c/celestial_convergence.txt
Agetian 8e5975e3e9 - Added Celestial Convergence.
- Added new effect AF GameDrawn that creates an intentional draw situation by game effect.
- Divine Intervention now uses this effect.

git-svn-id: http://svn.slightlymagic.net/forge/trunk@35816 269b9781-a132-4a9b-9d4e-f004f1b56b58
2017-09-28 17:31:04 +00:00

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Name:Celestial Convergence
ManaCost:2 W W
Types:Enchantment
K:etbCounter:OMEN:7
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | ActiveZones$ Battlefield | Execute$ TrigRemoveCtr | TriggerDescription$ At the beginning of your upkeep, remove an omen counter from CARDNAME. If there are no omen counters on CARDNAME, the player with the highest life total wins the game. If two or more players are tied for highest life total, the game is a draw.
SVar:TrigRemoveCtr:DB$ RemoveCounter | Defined$ Self | CounterType$ OMEN | CounterNum$ 1 | SubAbility$ WinnerDecided
SVar:WinnerDecided:DB$ WinsGame | Defined$ Player.LifeEquals_X | References$ X,NumHighestLife | ConditionPresent$ Card.Self+counters_EQ0_OMEN | ConditionCheckSVar$ NumHighestLife | ConditionSVarCompare$ LT2 | SubAbility$ GameIsADraw
SVar:GameIsADraw:DB$ GameDrawn | ConditionPresent$ Card.Self+counters_EQ0_OMEN | References$ NumHighestLife | ConditionCheckSVar$ NumHighestLife | ConditionSVarCompare$ GE2
SVar:Picture:http://www.wizards.com/global/images/magic/general/celestial_convergence.jpg
SVar:X:PlayerCountPlayers$HighestLifeTotal
SVar:NumHighestLife:PlayerCountPlayers$TiedForHighestLife
SVar:RemRandomDeck:True
SVar:RemAIDeck:True
Oracle:Celestial Convergence enters the battlefield with seven omen counters on it.\nAt the beginning of your upkeep, remove an omen counter from Celestial Convergence. If there are no omen counters on Celestial Convergence, the player with the highest life total wins the game. If two or more players are tied for highest life total, the game is a draw.