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29260c205d
git-svn-id: http://svn.slightlymagic.net/forge/trunk@35700 269b9781-a132-4a9b-9d4e-f004f1b56b58
23 lines
1.9 KiB
Plaintext
23 lines
1.9 KiB
Plaintext
Name:Kilnspire District
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ManaCost:no cost
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Types:Plane Ravnica
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T:Mode$ PlaneswalkedTo | ValidCard$ Card.Self | TriggerZones$ Command | Execute$ PutCounter | TriggerDescription$ When you planeswalk to CARDNAME or at the beginning of your precombat main phase, put a charge counter on CARDNAME, then add {R} to your mana pool for each charge counter on it.
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T:Mode$ Phase | Phase$ Main1 | ValidPlayer$ You | TriggerZones$ Command | Execute$ PutCounter | Secondary$ True | TriggerDescription$ When you planeswalk to CARDNAME or at the beginning of your precombat main phase, put a charge counter on CARDNAME, then add {R} to your mana pool for each charge counter on it.
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SVar:PutCounter:AB$PutCounter | Cost$ 0 | Defined$ Self | CounterType$ CHARGE | CounterNum$ 1 | SubAbility$ DBMana
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SVar:DBMana:DB$ Mana | Produced$ R | Amount$ Y | References$ Y
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T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ DBPay | TriggerDescription$ Whenever you roll {CHAOS}, you may pay {X}. If you do, CARDNAME deals X damage to target creature or player.
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SVar:DBPay:DB$ ChooseNumber | Defined$ TriggeredPlayer | ChooseAnyNumber$ True | ListTitle$ X to pay | SubAbility$ RolledChaos
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SVar:RolledChaos:DB$ DealDamage | UnlessCost$ ChosenNumber | UnlessPayer$ TriggeredPlayer | UnlessSwitched$ True | ValidTgts$ Creature,Player | TgtPrompt$ Select target creature or player | NumDmg$ PaidChaos | References$ PaidChaos
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SVar:PaidChaos:Count$ChosenNumber
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SVar:Y:Count$CardCounters.CHARGE
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SVar:AIRollPlanarDieParams:Mode$ Always
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SVar:Picture:http://www.wizards.com/global/images/magic/general/kilnspire_district.jpg
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Oracle:When you planeswalk to Kilnspire District or at the beginning of your precombat main phase, put a charge counter on Kilnspire District, then add {R} to your mana pool for each charge counter on it.\nWhenever you roll {CHAOS}, you may pay {X}. If you do, Kilnspire District deals X damage to target creature or player.
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