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f53f7aa9a3
Notes: Grim Captain's Call is... weird. Needs fixing for the stack panel when cast (Largely because it doesn't target the creatures on cast, only returns them on resolution) Also: Boneyard Parley works when the Human uses it, but AI absolutely butches the execution I can't explain. Added SVar:RemAIDeck:True just in case. Pls fix. git-svn-id: http://svn.slightlymagic.net/forge/trunk@35738 269b9781-a132-4a9b-9d4e-f004f1b56b58
10 lines
636 B
Plaintext
10 lines
636 B
Plaintext
Name:Wildgrowth Walker
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ManaCost:1 G
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Types:Creature Elemental
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PT:1/3
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T:Mode$ Explores | Execute$ DBPutCounter | ValidCard$ Creature.YouCtrl | TriggerZones$ Battlefield | TriggerDescription$ Whenever a creature you control explores, put a +1/+1 counter on CARDNAME and you gain 3 life.
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SVar:DBPutCounter:DB$ PutCounter | Defined$ Self | CounterNum$ 1 | CounterType$ P1P1 | SubAbility$ DBGainLife
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SVar:DBGainLife:DB$ GainLife | LifeAmount$ 3
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SVar:Picture:http://www.wizards.com/global/images/magic/general/wildgrowth_walker.jpg
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Oracle:Whenever a creature you control explores, put a +1/+1 counter on Wildgrowth Walker and you gain 3 life.
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