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git-svn-id: http://svn.slightlymagic.net/forge/trunk@35700 269b9781-a132-4a9b-9d4e-f004f1b56b58
18 lines
2.0 KiB
Plaintext
18 lines
2.0 KiB
Plaintext
Name:Impulsive Maneuvers
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ManaCost:2 R R
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Types:Enchantment
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T:Mode$ Attacks | ValidCard$ Creature | Execute$ CoinFlip | TriggerZones$ Battlefield | TriggerDescription$ Whenever a creature attacks, flip a coin. If you win the flip, the next time that creature would deal combat damage this turn, it deals double that damage instead. If you lose the flip, the next time that creature would deal combat damage this turn, prevent that damage.
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SVar:CoinFlip:DB$ FlipACoin | WinSubAbility$ CreateWinEffect | LoseSubAbility$ CreateLossEffect
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# Winning Effect
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SVar:CreateWinEffect:DB$ Effect | Name$ Impulsive Maneuvers Win Effect | ReplacementEffects$ EventWinDamageDone | SVars$ DmgTwice,WinX,ExileEffect | References$ EventWinDamageDone,DmgTwice,WinX | ImprintCards$ TriggeredAttacker
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SVar:EventWinDamageDone:Event$ DamageDone | ValidSource$ Card.IsImprinted | ReplaceWith$ DmgTwice | Description$ The next time creature would deal combat damage this turn, it deals double that damage instead.
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SVar:DmgTwice:DB$ ReplaceEffect | VarName$ DamageAmount | VarValue$ WinX | References$ WinX | SubAbility$ ExileEffect
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SVar:WinX:ReplaceCount$DamageAmount/Twice
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# Losing Effect
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SVar:CreateLossEffect:DB$ Effect | Name$ Impulsive Maneuvers Loss Effect | ReplacementEffects$ EventLossDamageDone | SVars$ ExileEffect | References$ EventLossDamageDone,ExileEffect | ImprintCards$ TriggeredAttacker
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SVar:EventLossDamageDone:Event$ DamageDone | ValidSource$ Card.IsImprinted | ReplaceWith$ ExileEffect | PreventionEffect$ True | IsCombat$ True | Description$ The next time creature would deal combat damage this turn, prevent that damage.
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SVar:ExileEffect:DB$ ChangeZone | Defined$ Self | Origin$ Command | Destination$ Exile
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SVar:RemAIDeck:True
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SVar:Picture:http://www.wizards.com/global/images/magic/general/impulsive_maneuvers.jpg
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Oracle:Whenever a creature attacks, flip a coin. If you win the flip, the next time that creature would deal combat damage this turn, it deals double that damage instead. If you lose the flip, the next time that creature would deal combat damage this turn, prevent that damage.
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