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8e5975e3e9
- Added new effect AF GameDrawn that creates an intentional draw situation by game effect. - Divine Intervention now uses this effect. git-svn-id: http://svn.slightlymagic.net/forge/trunk@35816 269b9781-a132-4a9b-9d4e-f004f1b56b58
12 lines
983 B
Plaintext
12 lines
983 B
Plaintext
Name:Divine Intervention
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ManaCost:6 W W
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Types:Enchantment
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K:etbCounter:INTERVENTION:2
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T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | ActiveZones$ Battlefield | Execute$ TrigRemoveCtr | TriggerDescription$ At the beginning of your upkeep, remove an intervention counter from CARDNAME. When you remove the last intervention counter from CARDNAME, the game is a draw.
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SVar:TrigRemoveCtr:DB$ RemoveCounter | Defined$ Self | CounterType$ INTERVENTION | CounterNum$ 1 | SubAbility$ GameIsADraw
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SVar:GameIsADraw:DB$ GameDrawn | ConditionPresent$ Card.Self+counters_EQ0_INTERVENTION
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SVar:Picture:http://www.wizards.com/global/images/magic/general/divine_intervention.jpg
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SVar:RemRandomDeck:True
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SVar:RemAIDeck:True
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Oracle:Divine Intervention enters the battlefield with two intervention counters on it.\nAt the beginning of your upkeep, remove an intervention counter from Divine Intervention.\nWhen you remove the last intervention counter from Divine Intervention, the game is a draw.
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