mirror of
https://github.com/Relintai/mtg-forge-ios.git
synced 2024-12-25 21:17:12 +01:00
29260c205d
git-svn-id: http://svn.slightlymagic.net/forge/trunk@35700 269b9781-a132-4a9b-9d4e-f004f1b56b58
18 lines
1.7 KiB
Plaintext
18 lines
1.7 KiB
Plaintext
Name:Ashling the Pilgrim
|
|
ManaCost:1 R
|
|
Types:Legendary Creature Elemental Shaman
|
|
PT:1/1
|
|
A:AB$ PutCounter | Cost$ 1 R | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1 | SubAbility$ StoreNum | StackDescription$ SpellDescription | SpellDescription$ Put a +1/+1 counter on CARDNAME. If this is the third time this ability has resolved this turn, remove all +1/+1 counters from CARDNAME, and it deals that much damage to each creature and each player.
|
|
SVar:StoreNum:DB$ StoreSVar | SVar$ AshlingNum | Type$ CountSVar | Expression$ AshlingNum/Plus.1 | SubAbility$ DBRemoveCounter
|
|
SVar:DBRemoveCounter:DB$ RemoveCounter | CounterType$ P1P1 | CounterNum$ All | RememberRemoved$ True | SubAbility$ DBDmg | ConditionCheckSVar$ AshlingNum | ConditionSVarCompare$ EQ3 | StackDescription$ None
|
|
SVar:DBDmg:DB$ DamageAll | NumDmg$ X | References$ X | ValidCards$ Creature | ValidPlayers$ Player | ValidDescription$ each creature and each player. | SubAbility$ DBCleanup | ConditionCheckSVar$ AshlingNum | ConditionSVarCompare$ EQ3 | StackDescription$ None
|
|
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
|
|
SVar:AshlingNum:Number$0
|
|
SVar:X:Count$RememberedSize
|
|
T:Mode$ Phase | Phase$ Cleanup | Execute$ TrigReset | Static$ True
|
|
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigReset | Static$ True
|
|
SVar:TrigReset:AB$ StoreSVar | Cost$ 0 | SVar$ AshlingNum | Type$ Number | Expression$ 0
|
|
SVar:RemAIDeck:True
|
|
SVar:Picture:http://www.wizards.com/global/images/magic/general/ashling_the_pilgrim.jpg
|
|
Oracle:{1}{R}: Put a +1/+1 counter on Ashling the Pilgrim. If this is the third time this ability has resolved this turn, remove all +1/+1 counters from Ashling the Pilgrim, and it deals that much damage to each creature and each player.
|