mtg-forge-ios/forge-gui/tools/assignSetInfo.py

162 lines
4.1 KiB
Python
Executable File

#!/usr/bin/env python
import os,sys,fnmatch,re
pathToMtgData = os.path.join(sys.path[0], "mtg-data.txt")
pathToSetsMatchTable = os.path.join(sys.path[0], "mtgdata-sets-to-forge.txt")
class cis: # CardInSet
def __init__(self):
self.rarity = "C"
self.arts = 0
def __str__(self):
return self.rarityFull() if self.arts <= 1 else "{0} x{1}".format(self.rarityFull(), self.arts)
def __repr__(self):
return self.__str__()
def rarityFull(self):
if (self.rarity == "B"):
return "Land"
if (self.rarity == "R"):
return "Rare"
if (self.rarity == "U"):
return "Uncommon"
if (self.rarity == "S"):
return "Special"
if (self.rarity == "M"):
return "Mythic"
return "Common"
if __name__ == '__main__':
if not os.path.exists(pathToMtgData) :
print("This script requires the text version of Arch's mtg-data to be present.You can download it from slightlymagic.net's forum and either place the text version next to this script or edit this script and provide the path to the file at the top.")
print("Press Enter to exit")
raw_input("")
sys.exit()
setCodes = []
setCodeToName = {}
setCodeToForge = {}
mtgDataCards = {}
hasFetchedSets = False
hasFetchedCardName = False
tmpName = ""
line = ""
prevline = ""
#Parse mtg-data
print("Parsing mtg-data...")
with open(pathToMtgData) as mtgdata :
for line in mtgdata :
# Parse the sets at the top of the mtgdata file
if not hasFetchedSets :
if line != "\n" :
splitLine = line.split(' ')
code = splitLine[0]
setCodeToName[code] = splitLine[-1].replace('\n', '')
#print splitLine, code, setCodeToName[code]
setCodes.append(code)
else :
hasFetchedSets = True
# Once all sets are parsed, time to parse the cards
elif hasFetchedSets :
if not hasFetchedCardName :
tmpName = line.rstrip()
hasFetchedCardName = True
oracle = ""
else:
oracle += line
if line == "\n" :
#mtgOracleCards[tmpName] = oracle.replace(prevline, '')
sets = prevline.split(", ")
editions = {}
for i in range(len(sets)):
ee = sets[i].split(' ')
setName = ee[0]
if not setName in editions:
editions[setName] = cis()
editions[setName].rarity = ee[1].strip()
prints = int(ee[2][2:3]) if len(ee) > 2 else 1
editions[setName].arts += prints
#print sets
mtgDataCards[tmpName] = editions
hasFetchedCardName = False
prevline = line
print("Matching mtg-data and Forge sets")
with open(pathToSetsMatchTable) as setsMatch :
for line in setsMatch:
if line[0:3] == "---":
code = line[3:].split(" ")[0]
setCodeToForge[code] = None
elif line[0:3] == "===":
code = line[3:].split(" ")[0]
setCodeToForge[code] = code;
else:
code1 = line.split(" ")[0]
code2 = line.split(" ")[1]
setCodeToForge[code1] = code2
folder = os.path.join(sys.path[0], '..', 'res', 'cardsfolder')
for root, dirnames, filenames in os.walk(folder):
for fileName in fnmatch.filter(filenames, '*.txt'):
if fileName.startswith('.'):
continue
cardfile = open(os.path.join(root, fileName), 'r')
firstLine = cardfile.readline().strip()
cardName = firstLine[5:]
altName = None
previousLines = []
previousLines.append(firstLine)
validLines = []
validLines.append(firstLine)
for line in cardfile.readlines():
previousLines.append(line.strip())
# Just in case SVar:Rar is used as a legitimate SVar
if not line.startswith("SetInfo:") and not line.startswith("SVar:Rarity:"):
validLines.append(line.strip())
if line.startswith("Name:"):
altName = line[5:].strip()
cardfile.close()
if not cardName in mtgDataCards and not altName is None:
cardName = altName
for e in mtgDataCards[cardName]:
if setCodeToForge[e] is not None:
validLines.append( "SetInfo:{0} {1}".format(setCodeToForge[e], mtgDataCards[cardName][e]))
if previousLines == validLines:
continue
print (cardName, altName, fileName)
toWrite = "\n".join(validLines)
cardfile = open(os.path.join(root, fileName), 'w')
cardfile.write(toWrite)
cardfile.close();