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a
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- Script update: DealtCombatDamageOnce -> DamageDealtOnce|CombatDamage$True
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2017-09-25 06:58:33 +00:00 |
b
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- Script update: DealtCombatDamageOnce -> DamageDealtOnce|CombatDamage$True
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2017-09-25 06:58:33 +00:00 |
c
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- Convert DamageDone|OnlyOnce to the new trigger DamageDoneOnce. Remove code for DamageDone|OnlyOnce (no longer needed).
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2017-09-25 06:41:13 +00:00 |
d
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- Script update: DealtCombatDamageOnce -> DamageDealtOnce|CombatDamage$True
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2017-09-25 06:58:33 +00:00 |
e
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- Convert DamageDone|OnlyOnce to the new trigger DamageDoneOnce. Remove code for DamageDone|OnlyOnce (no longer needed).
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2017-09-25 06:41:13 +00:00 |
f
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- Script update: DealtCombatDamageOnce -> DamageDealtOnce|CombatDamage$True
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2017-09-25 06:58:33 +00:00 |
g
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- Convert DamageDone|OnlyOnce to the new trigger DamageDoneOnce. Remove code for DamageDone|OnlyOnce (no longer needed).
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2017-09-25 06:41:13 +00:00 |
h
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- Convert DamageDone|OnlyOnce to the new trigger DamageDoneOnce. Remove code for DamageDone|OnlyOnce (no longer needed).
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2017-09-25 06:41:13 +00:00 |
i
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- Convert DamageDone|OnlyOnce to the new trigger DamageDoneOnce. Remove code for DamageDone|OnlyOnce (no longer needed).
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2017-09-25 06:41:13 +00:00 |
j
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- Script update: CombatDamageDoneOnce -> DamageDoneOnce|CombatDamage$True
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2017-09-25 06:46:19 +00:00 |
k
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- Convert DamageDone|OnlyOnce to the new trigger DamageDoneOnce. Remove code for DamageDone|OnlyOnce (no longer needed).
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2017-09-25 06:41:13 +00:00 |
l
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- Script update: DealtCombatDamageOnce -> DamageDealtOnce|CombatDamage$True
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2017-09-25 06:58:33 +00:00 |
m
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- Convert DamageDone|OnlyOnce to the new trigger DamageDoneOnce. Remove code for DamageDone|OnlyOnce (no longer needed).
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2017-09-25 06:41:13 +00:00 |
n
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- Script update: DealtCombatDamageOnce -> DamageDealtOnce|CombatDamage$True
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2017-09-25 06:58:33 +00:00 |
o
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- Script update: CombatDamageDoneOnce -> DamageDoneOnce|CombatDamage$True
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2017-09-25 06:46:19 +00:00 |
p
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- Script update: CombatDamageDoneOnce -> DamageDoneOnce|CombatDamage$True
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2017-09-25 06:46:19 +00:00 |
q
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- Updated RankingScraper.py to use the draftsim ranking scraper instead of the defunct bestiaire ranking scraper.
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2017-09-21 17:54:51 +00:00 |
r
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- Convert DamageDone|OnlyOnce to the new trigger DamageDoneOnce. Remove code for DamageDone|OnlyOnce (no longer needed).
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2017-09-25 06:41:13 +00:00 |
s
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- Script update: DealtCombatDamageOnce -> DamageDealtOnce|CombatDamage$True
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2017-09-25 06:58:33 +00:00 |
t
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- Script update: DealtCombatDamageOnce -> DamageDealtOnce|CombatDamage$True
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2017-09-25 06:58:33 +00:00 |
u
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- Script update: DealtCombatDamageOnce -> DamageDealtOnce|CombatDamage$True
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2017-09-25 06:58:33 +00:00 |
v
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- Script update: DealtCombatDamageOnce -> DamageDealtOnce|CombatDamage$True
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2017-09-25 06:58:33 +00:00 |
w
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- Script update: CombatDamageDoneOnce -> DamageDoneOnce|CombatDamage$True
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2017-09-25 06:46:19 +00:00 |
x
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- Updated RankingScraper.py to use the draftsim ranking scraper instead of the defunct bestiaire ranking scraper.
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2017-09-21 17:54:51 +00:00 |
y
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Changed "CARDNAME can block an additional creature." to CARDNAME can block an additional creature each combat."
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2017-09-24 12:33:45 +00:00 |
z
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- Convert DamageDone|OnlyOnce to the new trigger DamageDoneOnce. Remove code for DamageDone|OnlyOnce (no longer needed).
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2017-09-25 06:41:13 +00:00 |
mkzip.sh
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- Updated RankingScraper.py to use the draftsim ranking scraper instead of the defunct bestiaire ranking scraper.
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2017-09-21 17:54:51 +00:00 |