Name:Dread Wight ManaCost:3 B B Types:Creature Zombie PT:3/4 T:Mode$ AttackerBlocked | ValidCard$ Creature | ValidBlocker$ Card.Self | Execute$ DelTrigBlocked | TriggerDescription$ At end of combat, put a paralyzation counter on each creature blocking or blocked by CARDNAME and tap those creatures. Each of those creatures doesn't untap during its controller's untap step for as long as it has a paralyzation counter on it. Each of those creatures gains "{4}: Remove a paralyzation counter from this creature." T:Mode$ Blocks | ValidCard$ Creature | ValidBlocked$ Card.Self | Execute$ DelTrigBlocker | Secondary$ True | TriggerDescription$ At end of combat, put a paralyzation counter on each creature blocking or blocked by CARDNAME and tap those creatures. Each of those creatures doesn't untap during its controller's untap step for as long as it has a paralyzation counter on it. Each of those creatures gains "{4}: Remove a paralyzation counter from this creature." SVar:DelTrigBlocked:DB$ DelayedTrigger | Mode$ Phase | Phase$ EndCombat | ValidPlayer$ Opponent | Execute$ TrigCounter | RememberObjects$ TriggeredAttacker | TriggerDescription$ At the end of combat, put a paralyzation counter on creature SVar:DelTrigBlocker:DB$ DelayedTrigger | Mode$ Phase | Phase$ EndCombat | ValidPlayer$ You | Execute$ TrigCounter | RememberObjects$ TriggeredBlocker | TriggerDescription$ At the end of combat, put a paralyzation counter on creature SVar:TrigCounter:DB$ PutCounter | CounterType$ PARALYZATION | CounterNum$ 1 | Defined$ DelayTriggerRemembered | SubAbility$ DBTap | SpellDescription$ Put paralyzation counter on creature SVar:DBTap:DB$ Tap | Defined$ DelayTriggerRemembered | SpellDescription$ Tap creature | SubAbility$ DBAnimate SVar:DBAnimate:DB$ Animate | Defined$ DelayTriggerRemembered | staticAbilities$ Static | Abilities$ ABRemoveCounter | Permanent$ True SVar:ABRemoveCounter:AB$ RemoveCounter | Defined$ Self | Cost$ 4 | CounterType$ PARALYZATION | CounterNum$ 1 | SpellDescription$ Remove a paralyzation counter from this creature. SVar:Static:Mode$ Continuous | Affected$ Card.Self+counters_GE1_PARALYZATION | AddHiddenKeyword$ CARDNAME doesn't untap during your untap step. | AffectedZone$ Battlefield SVar:Picture:http://www.wizards.com/global/images/magic/general/dread_wight.jpg Oracle:At end of combat, put a paralyzation counter on each creature blocking or blocked by Dread Wight and tap those creatures. Each of those creatures doesn't untap during its controller's untap step for as long as it has a paralyzation counter on it. Each of those creatures gains "{4}: Remove a paralyzation counter from this creature."