Name:Open into Wonder ManaCost:X U U Types:Sorcery A:SP$ Pump | Cost$ X U U | ValidTgts$ Creature | KW$ HIDDEN Unblockable | AILogic$ Pump | TargetMin$ 0 | TargetMax$ MaxTgts | TgtPrompt$ Select target creature | References$ X,MaxTgts | SubAbility$ DBAnimate | SpellDescription$ X target creatures can't be blocked this turn. Until end of turn, those creatures gain "Whenever this creature deals combat damage to a player, draw a card." # It may seem wrong to not use X in the target, but since the Targets are what defines X, it's redundant (and not supported by the code) SVar:DBAnimate:DB$ Animate | Defined$ Targeted | Triggers$ OpenIntoWonderTrigger | sVars$ OpenIntoWonderDraw SVar:OpenIntoWonderTrigger:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | Execute$ OpenIntoWonderDraw | CombatDamage$ True | TriggerDescription$ Whenever this creature deals combat damage to a player, draw a card. SVar:OpenIntoWonderDraw:DB$Draw | NumCards$ 1 SVar:X:Targeted$Amount SVar:MaxTgts:Count$Valid Creature SVar:RemAIDeck:True SVar:Picture:http://www.wizards.com/global/images/magic/general/open_into_wonder.jpg Oracle:X target creatures can't be blocked this turn. Until end of turn, those creatures gain "Whenever this creature deals combat damage to a player, draw a card."