Name:Chaos Moon ManaCost:3 R Types:Enchantment T:Mode$Phase | Phase$ Upkeep | TriggerZones$ Battlefield | Execute$ TrigCount | TriggerDescription$ At the beginning of each upkeep, count the number of permanents. If the number is odd, until end of turn, red creatures get +1/+1 and whenever a player taps a Mountain for mana, that player adds R to his or her mana pool (in addition to the mana the land produces). If the number is even, until end of turn, red creatures get -1/-1 and if a player taps a Mountain for mana, that Mountain produces colorless mana instead of any other type. SVar:TrigCount:AB$ Effect | Cost$ 0 | Triggers$ TrigRamp | SVars$ TrigMana | StaticAbilities$ STPump | ConditionCheckSVar$ X | ConditionSVarCompare$ M21 | SubAbility$ DBEffect SVar:DBEffect:DB$ Effect | ReplacementEffects$ RepCurse | SVars$ ProduceColorless | StaticAbilities$ STCurse | ConditionCheckSVar$ X | ConditionSVarCompare$ M20 SVar:TrigRamp:Mode$ TapsForMana | ValidCard$ Mountain | Execute$ TrigMana | Static$ True | TriggerZones$ Command | TriggerDescription$ Whenever a player taps a Mountain for mana, that player adds {R} to his or her mana pool. SVar:TrigMana:AB$ Mana | Cost$ 0 | Produced$ R | Amount$ 1 | Defined$ TriggeredCardController SVar:STPump:Mode$ Continuous | EffectZone$ Command | AffectedZone$ Battlefield | Affected$ Creature.Red | AddPower$ 1 | AddToughness$ 1 SVar:RepCurse:Event$ ProduceMana | ActiveZones$ Command | ValidCard$ Mountain | ManaReplacement$ ProduceColorless | Description$ If a player taps a Mountain for mana, that Mountain produces colorless mana instead of any other type. SVar:ProduceColorless:R->1 & B->1 & U->1 & G->1 & W->1 SVar:STCurse:Mode$ Continuous | EffectZone$ Command | AffectedZone$ Battlefield | Affected$ Creature.Red | AddPower$ -1 | AddToughness$ -1 SVar:X:Count$Valid Permanent SVar:RemAIDeck:True SVar:RemRandomDeck:True SVar:Picture:http://www.wizards.com/global/images/magic/general/chaos_moon.jpg Oracle:At the beginning of each upkeep, count the number of permanents. If the number is odd, until end of turn, red creatures get +1/+1 and whenever a player taps a Mountain for mana, that player adds {R} to his or her mana pool (in addition to the mana the land produces). If the number is even, until end of turn, red creatures get -1/-1 and if a player taps a Mountain for mana, that Mountain produces colorless mana instead of any other type.