Name:Crashing Centaur ManaCost:4 G G Types:Creature Centaur PT:3/4 A:AB$ Pump | Cost$ G Discard<1/Card> | Defined$ Self | KW$ Trample | SpellDescription$ CARDNAME gains trample until end of turn. S:Mode$ Continuous | Affected$ Card.Self | AddPower$ 2 | AddToughness$ 2 | AddKeyword$ Shroud | Condition$ Threshold | Description$ Threshold — As long as seven or more cards are in your graveyard, CARDNAME gets +2/+2 and has shroud. (It can't be the target of spells or abilities.) SVar:Picture:http://www.wizards.com/global/images/magic/general/crashing_centaur.jpg Oracle:{G}, Discard a card: Crashing Centaur gains trample until end of turn.\nThreshold — As long as seven or more cards are in your graveyard, Crashing Centaur gets +2/+2 and has shroud. (It can't be the target of spells or abilities.)