Name:Killer Instinct ManaCost:4 R G Types:Enchantment T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDig | TriggerDescription$ At the beginning of your upkeep, reveal the top card of your library. If it's a creature card, put it onto the battlefield. That creature gains haste until end of turn. Sacrifice it at the beginning of the next end step. SVar:TrigDig:AB$ Dig | Cost$ 0 | DigNum$ 1 | Reveal$ True | ChangeNum$ All | ChangeValid$ Creature | DestinationZone$ Battlefield | RememberChanged$ True | LibraryPosition2$ 0 | SubAbility$ DBPump SVar:DBPump:DB$ Animate | Keywords$ Haste | sVars$ SneakAttackEOT | Defined$ Remembered | AtEOT$ Sacrifice | SubAbility$ DBCleanup SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True SVar:SneakAttackEOT:SVar:EndOfTurnLeavePlay:True SVar:Picture:http://www.wizards.com/global/images/magic/general/killer_instinct.jpg Oracle:At the beginning of your upkeep, reveal the top card of your library. If it's a creature card, put it onto the battlefield. That creature gains haste until end of turn. Sacrifice it at the beginning of the next end step.