Name:Martial Law ManaCost:2 W W Types:Enchantment T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ Detain | TriggerDescription$ At the beginning of your upkeep, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.) SVar:Detain:DB$Pump | KW$ HIDDEN CARDNAME can't attack or block. & HIDDEN CARDNAME's activated abilities can't be activated. | IsCurse$ True | UntilYourNextTurn$ True | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature your opponent controls to detain. SVar:Picture:http://www.wizards.com/global/images/magic/general/martial_law.jpg Oracle:At the beginning of your upkeep, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)