Name:Quicksilver Fountain ManaCost:3 Types:Artifact T:Mode$ Phase | Phase$ Upkeep | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of each player's upkeep, that player puts a flood counter on target non-Island land he or she controls of his or her choice. That land is an Island for as long as it has a flood counter on it. SVar:TrigPutCounter:AB$ PutCounter | Cost$ 0 | TargetingPlayer$ TriggeredPlayer | ValidTgts$ Land.nonIsland+ActivePlayerCtrl | TgtPrompt$ Select target non-Island land you control | CounterType$ FLOOD | CounterNum$ 1 | SubAbility$ DBAnimate SVar:DBAnimate:DB$ Animate | Defined$ Targeted | staticAbilities$ STFlood | Permanent$ True SVar:STFlood:Mode$ Continuous | EffectZone$ Battlefield | Affected$ Card.Self+counters_GE1_FLOOD | AddType$ Island | RemoveSubTypes$ True | RemoveAllAbilities$ True T:Mode$ Phase | Phase$ End of Turn | CheckSVar$ X | SVarCompare$ EQ0 | TriggerZones$ Battlefield | Execute$ TrigRemoveAll | References$ X | TriggerDescription$ At the beginning of each end step, if all lands on the battlefield are Islands, remove all flood counters from them. SVar:TrigRemoveAll:AB$ RemoveCounterAll | Cost$ 0 | ValidCards$ Land | CounterType$ FLOOD | AllCounters$ True SVar:X:Count$Valid Land.nonIsland SVar:RemRandomDeck:True SVar:Picture:http://www.wizards.com/global/images/magic/general/quicksilver_fountain.jpg Oracle:At the beginning of each player's upkeep, that player puts a flood counter on target non-Island land he or she controls of his or her choice. That land is an Island for as long as it has a flood counter on it.\nAt the beginning of each end step, if all lands on the battlefield are Islands, remove all flood counters from them.