Name:Incendiary ManaCost:R Types:Enchantment Aura K:Enchant creature A:SP$ Attach | Cost$ R | ValidTgts$ Creature | AILogic$ Pump T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigPutCounter | TriggerDescription$ At the beginning of your upkeep, you may put a fuse counter on CARDNAME. SVar:TrigPutCounter:AB$PutCounter | Cost$ 0 | Defined$ Self | CounterType$ FUSE | CounterNum$ 1 T:Mode$ ChangesZone | ValidCard$ Card.AttachedBy | Origin$ Any | Destination$ Graveyard | Execute$ TrigDamage | TriggerDescription$ When enchanted creature dies, CARDNAME deals X damage to target creature or player, where X is the number of fuse counters on CARDNAME. SVar:TrigDamage:AB$ DealDamage | Cost$ 0 | ValidTgts$ Creature,Player | TgtPrompt$ Select target creature or player | NumDmg$ X | References$ X SVar:X:Count$CardCounters.FUSE SVar:Picture:http://www.wizards.com/global/images/magic/general/incendiary.jpg Oracle:Enchant creature\nAt the beginning of your upkeep, you may put a fuse counter on Incendiary.\nWhen enchanted creature dies, Incendiary deals X damage to target creature or player, where X is the number of fuse counters on Incendiary.