Name:Drudge Spell ManaCost:B B Types:Enchantment A:AB$ Token | Cost$ B ExileFromGrave<2/Creature> | TokenAmount$ 1 | TokenName$ Skeleton | TokenTypes$ Creature,Skeleton | TokenOwner$ You | TokenColors$ Black | TokenPower$ 1 | TokenToughness$ 1 | TokenAbilities$ ABRegen | SpellDescription$ Create a 1/1 black Skeleton creature token. It has "{B}: Regenerate this creature." T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigDestroyAll | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME leaves the battlefield, destroy all Skeleton tokens. They can't be regenerated. SVar:ABRegen:AB$Regenerate | Cost$ B | SpellDescription$ Regenerate CARDNAME. SVar:TrigDestroyAll:AB$DestroyAll | Cost$ 0 | ValidCards$ Skeleton.token | NoRegen$ True SVar:NonStackingEffect:True SVar:Picture:http://www.wizards.com/global/images/magic/general/drudge_spell.jpg Oracle:{B}, Exile two creature cards from your graveyard: Create a 1/1 black Skeleton creature token. It has "{B}: Regenerate this creature."\nWhen Drudge Spell leaves the battlefield, destroy all Skeleton tokens. They can't be regenerated.